bug修改

This commit is contained in:
2026-05-25 13:39:18 +08:00
parent f0d5a44e4f
commit 48aa54ee8d
76 changed files with 274 additions and 562 deletions
+4 -3
View File
@@ -10,12 +10,13 @@ public class ChillConnectRoot : MonoBehaviour
{
public void Awake()
{
#if UNITY_EDITOR||GAME_RELEASE
GameObject.Find("IngameDebugConsole").SetActive(false);
#if UNITY_EDITOR || GAME_RELEASE
GameObject ingameDebugConsole = GameObject.Find("IngameDebugConsole");
if (ingameDebugConsole != null) ingameDebugConsole.SetActive(false);
#endif
// GameObject.Find("IngameDebugConsole").SetActive(false);//zhushi
// NetworkKit.Instance.InitData(ConfigManager.GameConfig.packageName, ConfigManager.GameConfig.isRelease);
// NetworkKit.Instance.InitData(ConfigManager.GameConfig.packageName, ConfigManager.GameConfig.isRelease);
MaxADKit.Init();