/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.Common_01
{
    public partial class com_gold : GButton
    {
        public Controller state;
        public GGraph gold_anim;
        public GTextField text_gold;
        public GTextField tips_text;
        public Transition anim_coin;
        public const string URL = "ui://o9974uc5opwgd";

        public static com_gold CreateInstance()
        {
            return (com_gold)UIPackage.CreateObject("Common_01", "com_gold");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            state = GetControllerAt(0);
            gold_anim = (GGraph)GetChildAt(1);
            text_gold = (GTextField)GetChildAt(2);
            tips_text = (GTextField)GetChildAt(6);
            anim_coin = GetTransitionAt(0);
        }
    }
}