

/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.GameResult_08
{
    public partial class com_end
    {
        /// <summary>
        /// 0:lose
        /// </summary>
        public const int Win_lose_lose = 0;
        /// <summary>
        /// 1:win
        /// </summary>
        public const int Win_lose_win = 1;
        /// <summary>
        /// 0:a
        /// </summary>
        public const int Switchgift_a = 0;
        /// <summary>
        /// 1:b
        /// </summary>
        public const int Switchgift_b = 1;
    }
}