/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.Lobby_03
{
    public partial class com_hall : GComponent
    {
        public Controller state;
        public GTextField text_name;
        public GButton bnt_luck_gift;
        public GButton btn_battle;
        public GButton btn_noads;
        public GButton btn_task;
        public GGroup left_group;
        public GButton btn_failpack;
        public GButton btn_faq;
        public GButton btn_saveingpot;
        public GButton btn_three_day;
        public btn_shop btn_shop;
        public GButton btn_rank;
        public btn_sign btn_sign;
        public btn_wheel btn_spin;
        public GButton btn_setting;
        public GButton btn_restore;
        public GGroup right_group;
        public GComponent btn_money;
        public GButton btn_start;
        public com_level com_level;
        public GButton btn_gold;
        public GButton btn_head;
        public GGroup top_group;
        public const string URL = "ui://gytj501copwg9";

        public static com_hall CreateInstance()
        {
            return (com_hall)UIPackage.CreateObject("Lobby_03", "com_hall");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            state = GetControllerAt(0);
            text_name = (GTextField)GetChildAt(2);
            bnt_luck_gift = (GButton)GetChildAt(3);
            btn_battle = (GButton)GetChildAt(5);
            btn_noads = (GButton)GetChildAt(6);
            btn_task = (GButton)GetChildAt(7);
            left_group = (GGroup)GetChildAt(8);
            btn_failpack = (GButton)GetChildAt(10);
            btn_faq = (GButton)GetChildAt(11);
            btn_saveingpot = (GButton)GetChildAt(12);
            btn_three_day = (GButton)GetChildAt(13);
            btn_shop = (btn_shop)GetChildAt(17);
            btn_rank = (GButton)GetChildAt(18);
            btn_sign = (btn_sign)GetChildAt(19);
            btn_spin = (btn_wheel)GetChildAt(20);
            btn_setting = (GButton)GetChildAt(21);
            btn_restore = (GButton)GetChildAt(22);
            right_group = (GGroup)GetChildAt(23);
            btn_money = (GComponent)GetChildAt(24);
            btn_start = (GButton)GetChildAt(26);
            com_level = (com_level)GetChildAt(27);
            btn_gold = (GButton)GetChildAt(29);
            btn_head = (GButton)GetChildAt(30);
            top_group = (GGroup)GetChildAt(31);
        }
    }
}