/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.P14_PassView
{
    public partial class com_pass_item : GComponent
    {
        public Controller state;
        public GImage progress_0_top;
        public GImage progress_0_down;
        public GImage progress_1_top;
        public GImage progress_1_down;
        public GImage progress_2_top;
        public GTextField index_text;
        public com_item_award free_item;
        public com_item_award pay_item;
        public const string URL = "ui://wyu9msxws27hy";

        public static com_pass_item CreateInstance()
        {
            return (com_pass_item)UIPackage.CreateObject("P14_PassView", "com_pass_item");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            state = GetControllerAt(0);
            progress_0_top = (GImage)GetChildAt(5);
            progress_0_down = (GImage)GetChildAt(6);
            progress_1_top = (GImage)GetChildAt(7);
            progress_1_down = (GImage)GetChildAt(8);
            progress_2_top = (GImage)GetChildAt(9);
            index_text = (GTextField)GetChildAt(11);
            free_item = (com_item_award)GetChildAt(12);
            pay_item = (com_item_award)GetChildAt(13);
        }
    }
}