/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.GameResult_08
{
    public partial class com_success_cash : GComponent
    {
        public cash_broad broad;
        public GImage progress;
        public GTextField progress_text;
        public GButton btn_cash;
        public GRichTextField ch_text;
        public const string URL = "ui://8sjqw0q3cgqgl";

        public static com_success_cash CreateInstance()
        {
            return (com_success_cash)UIPackage.CreateObject("GameResult_08", "com_success_cash");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            broad = (cash_broad)GetChildAt(2);
            progress = (GImage)GetChildAt(4);
            progress_text = (GTextField)GetChildAt(5);
            btn_cash = (GButton)GetChildAt(6);
            ch_text = (GRichTextField)GetChildAt(7);
        }
    }
}