bingo b面修改
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@@ -41,13 +41,13 @@ public class UsaSystem : BaseSystem
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if (!GameHelper.IsGiftSwitch()) UICtrlDispatcher.Instance.Dispatch(SkinInfo.GodPleUI_Open, rewardData);
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else
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{
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var temp = new SuccessData();
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temp.IsWin = true;
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temp.cash_number = (float)rewardData.rewardDataList[0].value;
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temp.rate = (int)GameHelper.GetRewardValue(2)[1];
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temp.IsLevelSuccess = false;
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temp.IsH5Reward = true;
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, temp);
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// var temp = new SuccessData();
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// temp.IsWin = true;
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// temp.cash_number = (float)rewardData.rewardDataList[0].value;
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// temp.rate = (int)GameHelper.GetRewardValue(2)[1];
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// temp.IsLevelSuccess = false;
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// temp.IsH5Reward = true;
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, temp);
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}
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}
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else
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