bingo b面修改
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@@ -93,6 +93,7 @@ namespace BingoBrain
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{
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//if(Random.Range(0, 100)>ConfigSystem.GetConfig<CommonModel>().interstitialtype) return;
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if (!IsGiftSwitch()) return;
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MaxADKit.ShowInterstitial(key, isSuccess =>
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{
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if (isSuccess)
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@@ -393,8 +394,8 @@ namespace BingoBrain
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public static bool IsGiftSwitch()
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{
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// return false;
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// return true;
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// return false;
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return true; //zhushi
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// Debug.Log(GetLoginModel().is_magic);
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return GetLoginModel().is_magic;
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}
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@@ -1068,7 +1069,7 @@ namespace BingoBrain
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public static int GetLevel()
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{
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//return 30;
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return 30; //zhushi
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return PlayerPrefs.GetInt("_level", 1);
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}
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@@ -1186,16 +1187,16 @@ namespace BingoBrain
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{
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var currentRedeemLevel = 1;
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for (var i = 0; i < PreferencesMgr.Instance.MakeupTaskHistory.Count; i++)
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{
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var task = PreferencesMgr.Instance.MakeupTaskHistory[i];
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// for (var i = 0; i < PreferencesMgr.Instance.MakeupTaskHistory.Count; i++)
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// {
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// var task = PreferencesMgr.Instance.MakeupTaskHistory[i];
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if (task.status == MakeupTaskStatus.Inline)
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{
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currentRedeemLevel++;
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// // if (task.status == MakeupTaskStatus.Inline)
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// // {
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// // currentRedeemLevel++;
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}
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}
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// // }
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// }
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// Debug.Log($"GetRewardValue=====================currentRedeemLevel {currentRedeemLevel} \n type: {type}");
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@@ -1408,23 +1409,23 @@ namespace BingoBrain
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var avatarId = PreferencesMgr.Instance.PlayerAvatarId;
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EyesHarmony.SetAvatarToLoader(avatarId, gLoader);
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}
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public static bool needShowLevelstate(int id = -1)
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{
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// public static bool needShowLevelstate(int id = -1)
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// {
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var makeupTaskData = PreferencesMgr.Instance.MakeupTaskHistory.Last();
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Debug.Log(makeupTaskData.tableId);
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var vo = ConfigSystem.GetConfig<MakeupModel>().GetData(makeupTaskData.tableId);
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Debug.Log(vo);
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int lv = vo.id;
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int a = PlayerPrefs.GetInt("cash_lv", 0);
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if (id != -1) lv = id + 1;
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if (a < lv)
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{
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return true;
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}
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// var makeupTaskData = PreferencesMgr.Instance.MakeupTaskHistory.Last();
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// Debug.Log(makeupTaskData.tableId);
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// var vo = ConfigSystem.GetConfig<MakeupModel>().GetData(makeupTaskData.tableId);
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// Debug.Log(vo);
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// int lv = vo.id;
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// int a = PlayerPrefs.GetInt("cash_lv", 0);
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// if (id != -1) lv = id + 1;
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// if (a < lv)
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// {
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// return true;
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// }
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return false;
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}
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// return false;
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// }
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public static bool checkGoldNumber(int target)
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{
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return PreferencesMgr.Instance.Currency101 >= target ? true : false;
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@@ -1467,10 +1468,10 @@ namespace BingoBrain
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type = type
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};
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NetworkKit.PostWithHeader<RespAdEventData>("event/adWatchOver", respData, (isSuccess, obj) =>
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{
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// NetworkKit.PostWithHeader<RespAdEventData>("event/adWatchOver", respData, (isSuccess, obj) =>
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// {
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});
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// });zhushi
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}
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/// <summary>
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@@ -1631,6 +1632,97 @@ namespace BingoBrain
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return oldDate > yesterday;
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}
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public static bool isRDExchangeMode()
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{
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return SaveData.GetSaveobject().ExchangeModeToggle == 1;
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}
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public static string getDesByKey(string key)
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{
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Debug.Log(key);
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Debug.Log(JsonConvert.SerializeObject(ConfigSystem.GetConfig<ExchangeDesModel>().dataList));
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if (isRDExchangeMode())
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{
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string str = ConfigSystem.GetConfig<ExchangeDesModel>().dataList.FirstOrDefault(data => data.des_key == key)?.Mode_1 ?? "";
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if (str != "")
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{
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str = str.Replace("<img1>", "<img src='ui://jq2t9glpqbo98'/>")
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.Replace("<img2>", "<img src='ui://jq2t9glpt9w7c3'/>");
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}
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return str;
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}
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else
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{
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return ConfigSystem.GetConfig<ExchangeDesModel>().dataList.FirstOrDefault(data => data.des_key == key)?.Mode_0 ?? "";
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}
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}
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public static string getChString(decimal ch)
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{
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if (GameHelper.isRDExchangeMode())
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{
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string str = "<img src='ui://jq2t9glpqbo98'/>";
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return str + $" {ch:N0}";
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}
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else
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{
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return $"${ch:N}";
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}
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}
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public static string GenerateUniqueKey()
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{
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const string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789";
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string key;
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do
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{
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StringBuilder sb = new StringBuilder();
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sb.Append(GenerateRandomString(chars, 4));
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sb.Append("-");
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sb.Append(GenerateRandomString(chars, 6));
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sb.Append("-");
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sb.Append(GenerateRandomString(chars, 4));
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key = sb.ToString();
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} while (generatedKeys.Contains(key)); // 如果重复就重新生成
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generatedKeys.Add(key); // 添加到集合中
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return key;
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}
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static string GenerateRandomString(string charSet, int length)
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{
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StringBuilder sb = new StringBuilder();
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System.Random random = new System.Random();
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for (int i = 0; i < length; i++)
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{
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int index = random.Next(charSet.Length);
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sb.Append(charSet[index]);
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}
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return sb.ToString();
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}
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private static HashSet<string> generatedKeys = new HashSet<string>();
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public static string getPrice(decimal ch)
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{
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return $"${ch:N}";
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}
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public static string GetPriceInt(decimal ch)
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{
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return $"${ch:N0}";
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}
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public static void CopyText(string text)
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{
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#if UNITY_EDITOR_WIN || UNITY_EDITOR_OSX || UNITY_STANDALONE_WIN || UNITY_STANDALONE_OSX || UNITY_STANDALONE_LINUX
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GUIUtility.systemCopyBuffer = text;
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#elif UNITY_ANDROID
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// CopyToClipboardAndroid(text);
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#elif UNITY_IOS
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BrigdeIOS.copyText(text);
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#else
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Debug.LogWarning("当前平台不支持复制到剪贴板功能");
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#endif
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GameHelper.ShowTips("Copy Succeed");
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}
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}
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}
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