bingo b面修改
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@@ -14,11 +14,11 @@ namespace FGUI.JBingoPlay
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public com_prop com_prop;
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public com_AddBall com_AddBall;
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public GButton btn_close;
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public GComponent btn_coin;
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public GButton btn_coin;
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public GButton btn_cash;
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public com_carddi com_carddi;
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public btn_star btn_star;
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public GGraph spine_parent;
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public GComponent btn_cash;
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public com_CallNum com_CallNum;
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public com_ball com_ballleft;
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public GGroup group_;
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@@ -44,11 +44,11 @@ namespace FGUI.JBingoPlay
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com_prop = (com_prop)GetChildAt(4);
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com_AddBall = (com_AddBall)GetChildAt(5);
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btn_close = (GButton)GetChildAt(6);
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btn_coin = (GComponent)GetChildAt(7);
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com_carddi = (com_carddi)GetChildAt(8);
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btn_star = (btn_star)GetChildAt(9);
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spine_parent = (GGraph)GetChildAt(10);
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btn_cash = (GComponent)GetChildAt(11);
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btn_coin = (GButton)GetChildAt(7);
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btn_cash = (GButton)GetChildAt(8);
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com_carddi = (com_carddi)GetChildAt(9);
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btn_star = (btn_star)GetChildAt(10);
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spine_parent = (GGraph)GetChildAt(11);
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com_CallNum = (com_CallNum)GetChildAt(12);
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com_ballleft = (com_ball)GetChildAt(13);
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group_ = (GGroup)GetChildAt(14);
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