/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.JBingoPlay
{
    public partial class com_end : GComponent
    {
        public Controller gift;
        public com_endpop com_endPop;
        public btn_playagain btn_playagain;
        public GButton btn_home;
        public Transition fx_enter;
        public const string URL = "ui://qrqjiu5srbhot";

        public static com_end CreateInstance()
        {
            return (com_end)UIPackage.CreateObject("JBingoPlay", "com_end");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            gift = GetControllerAt(0);
            com_endPop = (com_endpop)GetChildAt(2);
            btn_playagain = (btn_playagain)GetChildAt(3);
            btn_home = (GButton)GetChildAt(4);
            fx_enter = GetTransitionAt(0);
        }
    }
}