using BingoBrain.Core;

namespace BingoBrain
{
    public class SaveingPotCtrl : BaseCtrl
    {
        public static SaveingPotCtrl Instance { get; private set; }

        private SaveingPotModel model;

        #region 生命周期
        protected override void OnInit()
        {
            Instance = this;
            //model = ModuleManager.Instance..GetModel(ModelConst.SaveingPotModel) as SaveingPotModel;
        }

        protected override void OnDispose()
        {
            Instance = null;
        }

        #endregion
    }
}