ball 项目提交
This commit is contained in:
@@ -0,0 +1,41 @@
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namespace BallKingdomCrush
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{
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public class PassViewCtrl : BaseCtrl
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{
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public static PassViewCtrl Instance { get; private set; }
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#region 生命周期
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protected override void OnInit()
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{
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Instance = this;
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//model = ModuleManager.Instance..GetModel(ModelConst.NewTaskModel) as NewTaskModel;
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}
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protected override void OnDispose()
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{
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Instance = null;
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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}
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protected override void RemoveListener()
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{
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}
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protected override void AddServerListener()
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{
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}
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protected override void RemoveServerListener()
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{
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: af1a764295dea4c48ad78b622d367f18
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,107 @@
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namespace BallKingdomCrush
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{
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public class PassViewModel : BaseModel
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{
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#region 生命周期
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protected override void OnInit()
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{
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}
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protected override void OnDispose()
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{
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}
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// protected override void OnReset()
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// {
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// }
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// #endregion
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// #region 读取数据
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// protected override void OnReadData()
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// {
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// }
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// #endregion
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// #region 本地存储
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// protected override void WriteLocalStorage()
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// {
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// }
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#endregion
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#region 消息
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protected override void AddListener()
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{
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}
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protected override void RemoveListener()
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{
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}
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#endregion
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// private static string jsonFilePath = Path.Combine(Application.persistentDataPath, "taskrecord1.json");
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// public static void saveRecord(List<int> list)
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// {
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// string save = JsonConvert.SerializeObject(list);
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// Debug.Log(save);
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// if (File.Exists(jsonFilePath)) File.Delete(jsonFilePath);
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// File.WriteAllText(jsonFilePath, save);
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// }
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// public static List<int> getTaskRecord()
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// {
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// if (File.Exists(jsonFilePath))
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// {
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// string jsonstr = File.ReadAllText(jsonFilePath);
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// Debug.Log("-------------------------");
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// Debug.Log(jsonstr);
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// return JsonConvert.DeserializeObject<List<int>>(jsonstr);
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// //return JsonUtility.FromJson<MyData>(json);
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// }
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// else
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// {
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// Debug.Log("Data file not found!");
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// return new List<int>();
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// }
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// }
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// private static string jsonFilePath_time = Path.Combine(Application.persistentDataPath, "timerecord2.json");
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// public static void saveTimeRecord(List<int> list)
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// {
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// string save = JsonConvert.SerializeObject(list);
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// Debug.Log(save);
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// if (File.Exists(jsonFilePath_time)) File.Delete(jsonFilePath_time);
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// File.WriteAllText(jsonFilePath_time, save);
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// }
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// public static List<int> getTimeRecord()
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// {
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// if (File.Exists(jsonFilePath_time))
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// {
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// string jsonstr = File.ReadAllText(jsonFilePath_time);
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// Debug.Log("-------------------------");
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// Debug.Log(jsonstr);
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// return JsonConvert.DeserializeObject<List<int>>(jsonstr);
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// //return JsonUtility.FromJson<MyData>(json);
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// }
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// else
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// {
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// Debug.Log("Data file not found!");
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// return new List<int>();
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// }
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// }
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 4dfc98b349c82c8458a7101f96c8d132
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,615 @@
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using System.Collections.Generic;
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using UnityEngine;
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using FairyGUI;
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using DG.Tweening;
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using System;
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using Spine.Unity;
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using FGUI.ZM_Pass_14;
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using FGUI.ZM_Common_01;
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namespace BallKingdomCrush
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{
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public class PassViewUI : BaseUI
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{
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private PassViewUICtrl ctrl;
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private PassViewModel model;
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private FGUI.ZM_Pass_14.com_pass_view ui;
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List<PassingTask> passing_list = new List<PassingTask>();
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List<Durationtasks> Durationtasks_list = new List<Durationtasks>();
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List<Passportrewards> Passportrewards_list = new List<Passportrewards>();
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private Vector2 start_pos;
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private Action closeCallback;
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public PassViewUI(PassViewUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.PassViewUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "ZM_Pass_14";
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uiInfo.assetName = "com_pass_view";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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model = ModuleManager.Instance.GetModel(ModelConst.PassViewModel) as PassViewModel;
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}
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protected override void OnClose()
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{
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GameHelper.showGameUI = true;
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HallManager.Instance.UpdateSecondEvent -= upData;
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.ZM_Pass_14.com_pass_view;
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}
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protected override void OnOpenBefore(object args)
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{
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if (Screen.safeArea.y != 0)
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{
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ui.gold.y += Screen.safeArea.y;
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ui.close.y += Screen.safeArea.y;
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}
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if (GameHelper.GetGameday() != DateTime.Now.Day)
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{
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DataMgr.GameTime.Value = 0;
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SaveData.GetSaveObject().time_task_record = new List<int>();
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GameHelper.SetGameday();
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}
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HallManager.Instance.UpdateSecondEvent += upData;
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InitView();
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
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GameDispatcher.Instance.AddListener(GameMsg.Update101, OnUpdate101);
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}
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protected override void RemoveListener()
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{
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GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
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GameDispatcher.Instance.AddListener(GameMsg.Update101, OnUpdate101);
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}
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#endregion
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public void OnUpdate101(object a = null)
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{
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com_gold btn_gold = ui.gold as com_gold;
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btn_gold.text_gold.text = $"{DataMgr.Coin.Value:N0}";
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}
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private void pay_success(object a)
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{
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string type = (string)a;
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if (type == PurchasingManager.GetPaySku(PayType.battle_pass))
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{
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DOVirtual.DelayedCall(0.5f, () =>
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{
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SaveData.GetSaveObject().is_get_battlepass = true;
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int gold = 0;
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int _out = 0;
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int _back = 0;
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int _refresh = 0;
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List<int> paylist = SaveData.GetSaveObject().battle_pass_paylist;
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for (int i = 0; i < Passportrewards_list.Count; i++)
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{
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if (GameHelper.GetBattleLv() > i)
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{
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if (Passportrewards_list[i].Paid_rewards_type == 0) gold += Passportrewards_list[i].Paid_rewards_num;
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else if (Passportrewards_list[i].Paid_rewards_type == 1) _out += Passportrewards_list[i].Paid_rewards_num;
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else if (Passportrewards_list[i].Paid_rewards_type == 2) _back += Passportrewards_list[i].Paid_rewards_num;
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else if (Passportrewards_list[i].Paid_rewards_type == 3) _refresh += Passportrewards_list[i].Paid_rewards_num;
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SaveData.GetSaveObject().battle_pass_paylist.Add(i + 1);
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}
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else break;
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}
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GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
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// GameHelper.AddItemNumber(0, _out);
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// GameHelper.AddItemNumber(1, _back);
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// GameHelper.AddItemNumber(2, _refresh);
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// GameDispatcher.Instance.Dispatch(GameMsg.Sheep_item_refresh);
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SaveData.SaveDataFunc();
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GameHelper.ShowTips("purchase_succ", true);
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if (gold > 0)
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{
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GetReward(gold, -1);
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}
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ui.pass_list.numItems = Passportrewards_list.Count;
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ui.btn_recive.visible = false;
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});
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}
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}
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//初始化页面逻辑
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private void InitView()
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{
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ui.close.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PassViewUI_Close); });
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ui.btn_recive.ad_icon.visible = false;
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ui.gold.GetChild("text_gold").text = $"{DataMgr.Coin.Value:N0}";
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passing_list = ConfigSystem.GetConfig<PassingTask>();
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Durationtasks_list = ConfigSystem.GetConfig<Durationtasks>();
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Passportrewards_list = ConfigSystem.GetConfig<Passportrewards>();
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setPassCom();
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gotoItem();
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ui.btn_tips.SetClick(() =>
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{
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ui.t0.Play();
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tips_time = 0;
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});
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}
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private int tips_time = 20;
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void upData()
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{
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ui.remain_time.text = CommonHelper.TimeFormat(
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SaveData.GetSaveObject().battle_pass_time + Passportrewards_list[0].Passportrewards_CD * 24 * 3600 - Convert.ToInt32(GameHelper.GetNowTime()),
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CountDownType.Day);
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if ((SaveData.GetSaveObject().battle_pass_time + Passportrewards_list[0].Passportrewards_CD * 24 * 3600) < GameHelper.GetNowTime())
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{
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SaveData.GetSaveObject().battle_pass_time = (int)GameHelper.GetNowTime();
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SaveData.GetSaveObject().battle_pass_freelist.Clear();
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SaveData.GetSaveObject().battle_pass_paylist.Clear();
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SaveData.GetSaveObject().is_get_battlepass = false;
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GameHelper.ResetGameExp();
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SaveData.SaveDataFunc();
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setPassCom();
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}
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tips_time++;
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if (tips_time > 20)
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{
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ui.t0.Play();
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tips_time = 0;
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}
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}
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void setPassCom()
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{
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if ((SaveData.GetSaveObject().battle_pass_time + Passportrewards_list[0].Passportrewards_CD * 24 * 3600) < GameHelper.GetNowTime())
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{
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SaveData.GetSaveObject().battle_pass_time = (int)GameHelper.GetNowTime();
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GameHelper.ResetGameExp();
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SaveData.GetSaveObject().battle_pass_freelist.Clear();
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SaveData.GetSaveObject().battle_pass_paylist.Clear();
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SaveData.GetSaveObject().is_get_battlepass = false;
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SaveData.SaveDataFunc();
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}
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upData();
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ui.pass_list.itemRenderer = battle_itemRender;
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ui.pass_list.numItems = Passportrewards_list.Count;
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ui.text_level.text = GameHelper.GetBattleLv().ToString();
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ui.progress_pass.value = GameHelper.GetGameExp();
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if (GameHelper.GetBattleLv() >= Passportrewards_list.Count)
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{
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ui.progress_pass.max = Passportrewards_list[GameHelper.GetBattleLv() - 1].Eliminating_quantity;
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ui.progress_pass.text_num.text = GameHelper.GetGameExp().ToString();
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}
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else
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{
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ui.progress_pass.max = Passportrewards_list[GameHelper.GetBattleLv()].Eliminating_quantity;
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ui.progress_pass.text_num.text = GameHelper.GetGameExp() + "/" + Passportrewards_list[GameHelper.GetBattleLv()].Eliminating_quantity;
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}
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ui.btn_recive.visible = !SaveData.GetSaveObject().is_get_battlepass;
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ui.btn_recive.SetClick(() =>
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{
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// if (!GameHelper.IsGiftSwitch())UnlockPass();
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PassunlockUI_Open);
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});
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}
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void setItemUrl(GLoader loader, int urltype)
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{
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if (urltype == 0) loader.url = "ui://ZM_Pass_14/master_pass_box_01_gold";
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else if (urltype == 4) loader.url = "ui://ZM_Pass_14/master_pass_box_02_gold";
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else if (urltype == 1) loader.url = "ui://ZM_Common_01/main_prize_iocn_dj_03";
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else if (urltype == 2) loader.url = "ui://ZM_Common_01/main_prize_iocn_dj_02";
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else if (urltype == 3) loader.url = "ui://ZM_Common_01/main_prize_iocn_dj_01";
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}
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void seItemClick(com_item_award item, int number, int type, int index = 0)
|
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{
|
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if (type == 0)
|
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{
|
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GetReward(number, index);
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getRewardIndex = -1;
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}
|
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else
|
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{
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GameHelper.AddItemNumber(type - 1, number);
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GameDispatcher.Instance.Dispatch(GameMsg.Sheep_item_refresh);
|
||||
}
|
||||
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ui.pass_list.numItems = Passportrewards_list.Count;
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.RefreshRedDot);
|
||||
}
|
||||
|
||||
|
||||
private void UnlockPass()
|
||||
{
|
||||
GameHelper.ShowVideoAd("pass_unlock", isSuccess =>
|
||||
{
|
||||
if (isSuccess)
|
||||
{
|
||||
SaveData.GetSaveObject().is_get_battlepass = true;
|
||||
int gold = 0;
|
||||
int out_ = 0;
|
||||
int back_ = 0;
|
||||
int refresh_ = 0;
|
||||
|
||||
for (int i = 0; i < Passportrewards_list.Count; i++)
|
||||
{
|
||||
if (GameHelper.GetBattleLv() > i)
|
||||
{
|
||||
if (Passportrewards_list[i].Paid_rewards_type == 0) gold += Passportrewards_list[i].Paid_rewards_num;
|
||||
else if (Passportrewards_list[i].Paid_rewards_type == 1) out_ += Passportrewards_list[i].Paid_rewards_num;
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||||
else if (Passportrewards_list[i].Paid_rewards_type == 2) back_ += Passportrewards_list[i].Paid_rewards_num;
|
||||
else if (Passportrewards_list[i].Paid_rewards_type == 3) refresh_ += Passportrewards_list[i].Paid_rewards_num;
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SaveData.GetSaveObject().battle_pass_paylist.Add(i + 1);
|
||||
}
|
||||
else break;
|
||||
}
|
||||
|
||||
if (gold > 0)
|
||||
{
|
||||
GetReward(gold);
|
||||
// var start = GameHelper.GetUICenterPosition(ui.btn_recive);
|
||||
// var end = GameHelper.GetUICenterPosition(ui.gold.GetChild("ani_node"));
|
||||
|
||||
// var rewardData = new RewardData();
|
||||
// var rewardSingleData = new RewardSingleData(101, gold, RewardOrigin.AdTask);
|
||||
// rewardData.AddReward(rewardSingleData);
|
||||
// rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
|
||||
// rewardData.AddCompleted((isScu) =>
|
||||
// {
|
||||
// DOVirtual.DelayedCall(0.5f, () =>
|
||||
// {
|
||||
// var startNum = PreferencesMgr.Instance.Currency101 - gold;
|
||||
// DOVirtual.Float((float)startNum, (float)GameHelper.GetGoldNumber(), 1f,
|
||||
// value => { ui.gold.GetChild("text_gold").text = ((int)value).ToString(); });
|
||||
// });
|
||||
// });
|
||||
|
||||
// GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
|
||||
}
|
||||
|
||||
GameHelper.AddItemNumber(0, out_);
|
||||
GameHelper.AddItemNumber(1, back_);
|
||||
GameHelper.AddItemNumber(2, refresh_);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.Sheep_item_refresh);
|
||||
ui.pass_list.numItems = Passportrewards_list.Count;
|
||||
ui.btn_recive.visible = false;
|
||||
SaveData.SaveDataFunc();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
private void GetReward(int awardNum, int index = 0)
|
||||
{
|
||||
var rewardData = new RewardData();
|
||||
var end = GameHelper.GetUICenterPosition((ui.gold as com_gold).img);
|
||||
|
||||
|
||||
var rewardSingleData = new RewardSingleData(101, awardNum, RewardOrigin.Passview, index)
|
||||
{
|
||||
startPosition = start_pos,
|
||||
endPosition = new Vector2(end.x, end.y)
|
||||
};
|
||||
|
||||
rewardData.AddReward(rewardSingleData);
|
||||
if (index >= 0)
|
||||
{
|
||||
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.Dialog |
|
||||
RewardDisplayType.ValueChange;
|
||||
}
|
||||
else
|
||||
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
|
||||
|
||||
rewardData.AddCompleted(success =>
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
var startNum = DataMgr.Coin.Value - awardNum;
|
||||
|
||||
DOVirtual.Float((float)startNum, (float)GameHelper.GetGoldNumber(), 1f,
|
||||
value => { ui.gold.GetChild("text_gold").text = GameHelper.Get101Str((decimal)value); }).OnComplete(() =>
|
||||
{
|
||||
// 动画完成时确保最终值被正确设置
|
||||
ui.gold.GetChild("text_gold").text = GameHelper.Get101Str((decimal)GameHelper.GetGoldNumber());
|
||||
});
|
||||
}
|
||||
});
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
|
||||
}
|
||||
|
||||
private int getRewardIndex = -1;
|
||||
|
||||
void gotoItem()
|
||||
{
|
||||
if (getRewardIndex > 0)
|
||||
{
|
||||
ui.pass_list.ScrollToView(getRewardIndex - 1);
|
||||
}
|
||||
}
|
||||
|
||||
void battle_itemRender(int index, GObject obj)
|
||||
{
|
||||
index++;
|
||||
com_pass_item item = (com_pass_item)obj;
|
||||
int pass_level = GameHelper.GetBattleLv();
|
||||
item.index_text.text = index.ToString();
|
||||
item.free_item.type.selectedIndex = 0;
|
||||
item.pay_item.type.selectedIndex = 1;
|
||||
|
||||
List<int> freelist = SaveData.GetSaveObject().battle_pass_freelist;
|
||||
List<int> paylist = SaveData.GetSaveObject().battle_pass_paylist;
|
||||
if (index > 0)
|
||||
{
|
||||
item.free_item.number_text.text = "x" + GameHelper.Get101Str(Passportrewards_list[index - 1].Free_rewards_num);
|
||||
item.pay_item.number_text.text = "x" + GameHelper.Get101Str(Passportrewards_list[index - 1].Paid_rewards_num);
|
||||
if (Passportrewards_list[index - 1].Free_rewards_type == 0)
|
||||
{
|
||||
setItemUrl(item.free_item.item_loader, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
setItemUrl(item.free_item.item_loader, Passportrewards_list[index - 1].Paid_rewards_type);
|
||||
}
|
||||
if (Passportrewards_list[index - 1].Paid_rewards_type == 0)
|
||||
{
|
||||
setItemUrl(item.pay_item.item_loader, 4);
|
||||
}
|
||||
else
|
||||
{
|
||||
setItemUrl(item.pay_item.item_loader, Passportrewards_list[index - 1].Paid_rewards_type);
|
||||
// if (Passportrewards_list[index - 1].Paid_rewards_type >= 1 && Passportrewards_list[index - 1].Paid_rewards_type <= 3)
|
||||
// {
|
||||
// item.pay_item.item_loader.SetScale(0.55f, 0.55f);
|
||||
// }
|
||||
}
|
||||
if (index <= pass_level)//等级超过了
|
||||
{
|
||||
if (freelist.Contains(index))//领取过
|
||||
{
|
||||
item.free_item.state.selectedIndex = 2;
|
||||
item.free_item.ani_node.visible = false;
|
||||
item.free_item.SetClick(() => { });
|
||||
}
|
||||
else
|
||||
{
|
||||
if (getRewardIndex < 0) getRewardIndex = index;
|
||||
|
||||
item.free_item.state.selectedIndex = 1;
|
||||
item.free_item.SetClick(() =>
|
||||
{
|
||||
freelist.Add(index);
|
||||
SaveData.SaveDataFunc();
|
||||
seItemClick(item.free_item, Passportrewards_list[index - 1].Free_rewards_num, Passportrewards_list[index - 1].Free_rewards_type, index - 1);
|
||||
});
|
||||
}
|
||||
|
||||
if (paylist.Contains(index))//领取过
|
||||
{
|
||||
item.pay_item.state.selectedIndex = 2;
|
||||
item.pay_item.SetClick(() => { });
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SaveData.GetSaveObject().is_get_battlepass)
|
||||
{
|
||||
if (getRewardIndex < 0) getRewardIndex = index;
|
||||
item.pay_item.state.selectedIndex = 1;
|
||||
item.pay_item.SetClick(() =>
|
||||
{
|
||||
paylist.Add(index);
|
||||
SaveData.SaveDataFunc();
|
||||
seItemClick(item.pay_item, Passportrewards_list[index - 1].Paid_rewards_num, Passportrewards_list[index - 1].Paid_rewards_type, -1);
|
||||
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
item.pay_item.state.selectedIndex = 4;
|
||||
item.pay_item.SetClick(() =>
|
||||
{
|
||||
// if (!GameHelper.IsGiftSwitch()) UnlockPass();
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PassunlockUI_Open);
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
item.free_item.state.selectedIndex = 0;//不可领取
|
||||
item.free_item.SetClick(() =>
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_lv_ps", true);
|
||||
});
|
||||
item.pay_item.SetClick(() =>
|
||||
{
|
||||
if (SaveData.GetSaveObject().is_get_battlepass)
|
||||
{
|
||||
GameHelper.ShowTips("no_enough_lv_ps", true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// if (!GameHelper.IsGiftSwitch()) UnlockPass();
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PassunlockUI_Open);
|
||||
}
|
||||
});
|
||||
if (SaveData.GetSaveObject().is_get_battlepass)
|
||||
{
|
||||
item.pay_item.state.selectedIndex = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
item.pay_item.state.selectedIndex = 3;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (index < pass_level)//进度条
|
||||
{
|
||||
item.is_full.selectedIndex = com_pass_item.Is_full_full;
|
||||
|
||||
}
|
||||
else if (index >= pass_level)
|
||||
{
|
||||
item.is_full.selectedIndex = com_pass_item.Is_full_full;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
item.is_full.selectedIndex = com_pass_item.Is_full_full;
|
||||
|
||||
}
|
||||
|
||||
if (index == 0)
|
||||
{
|
||||
// item.state.selectedIndex = 3;
|
||||
// index++;
|
||||
}
|
||||
if (index == 1)
|
||||
{
|
||||
item.state.selectedIndex = 0;
|
||||
|
||||
if (pass_level > 0)
|
||||
{
|
||||
item.progress_0_top.height = 154;
|
||||
|
||||
if (((float)(GameHelper.GetGameExp() - Passportrewards_list[0].Eliminating_quantity) / (Passportrewards_list[1].Eliminating_quantity - Passportrewards_list[0].Eliminating_quantity)) > 0.5)
|
||||
{
|
||||
item.progress_0_down.height = 175;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
item.progress_0_down.height = (float)(GameHelper.GetGameExp() - Passportrewards_list[0].Eliminating_quantity) / (Passportrewards_list[1].Eliminating_quantity - Passportrewards_list[0].Eliminating_quantity) * 2 * 175;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
item.progress_0_top.height = (float)GameHelper.GetGameExp() / Passportrewards_list[0].Eliminating_quantity * 154;
|
||||
item.progress_0_down.height = 0;
|
||||
|
||||
}
|
||||
}
|
||||
else if (index == Passportrewards_list.Count)
|
||||
{
|
||||
item.state.selectedIndex = 2;
|
||||
|
||||
|
||||
if (((float)(GameHelper.GetGameExp() - Passportrewards_list[index - 2].Eliminating_quantity) / (Passportrewards_list[index - 1].Eliminating_quantity - Passportrewards_list[index - 2].Eliminating_quantity)) > 0.5)
|
||||
{
|
||||
float height = (((float)(GameHelper.GetGameExp() - Passportrewards_list[index - 2].Eliminating_quantity) / (Passportrewards_list[index - 1].Eliminating_quantity - Passportrewards_list[index - 2].Eliminating_quantity)) - 0.5f) * 2 * 188;
|
||||
if (height > 188) height = 188;
|
||||
item.progress_2_top.height = height;
|
||||
}
|
||||
else item.progress_2_top.height = 0;
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
item.state.selectedIndex = 1;
|
||||
|
||||
if (pass_level >= index)
|
||||
{
|
||||
item.progress_1_top.height = 192;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pass_level == (index - 1))
|
||||
{
|
||||
|
||||
if (((float)(GameHelper.GetGameExp() - Passportrewards_list[index - 2].Eliminating_quantity) / (Passportrewards_list[index - 1].Eliminating_quantity - Passportrewards_list[index - 2].Eliminating_quantity)) > 0.5)
|
||||
{
|
||||
float height = (((float)(GameHelper.GetGameExp() - Passportrewards_list[index - 2].Eliminating_quantity) / (Passportrewards_list[index - 1].Eliminating_quantity - Passportrewards_list[index - 2].Eliminating_quantity)) - 0.5f) * 2 * 192;
|
||||
if (height > 192) height = 192;
|
||||
item.progress_1_top.height = height;
|
||||
}
|
||||
else item.progress_1_top.height = 0;
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
item.progress_1_top.height = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (pass_level == index)
|
||||
{
|
||||
if (((float)(GameHelper.GetGameExp() - Passportrewards_list[index - 1].Eliminating_quantity) / (Passportrewards_list[index].Eliminating_quantity - Passportrewards_list[index - 1].Eliminating_quantity)) <= 0.5)
|
||||
{
|
||||
float height = (float)(GameHelper.GetGameExp() - Passportrewards_list[index - 1].Eliminating_quantity) / (Passportrewards_list[index].Eliminating_quantity - Passportrewards_list[index - 1].Eliminating_quantity) * 2 * 188;
|
||||
if (height > 188) height = 188;
|
||||
item.progress_1_down.height = height;
|
||||
}
|
||||
else
|
||||
{
|
||||
item.progress_1_down.height = 188;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pass_level > index) item.progress_1_down.height = 188;
|
||||
else item.progress_1_down.height = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f79cd1d7488b02947927c590ff0ca064
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,71 @@
|
||||
namespace BallKingdomCrush
|
||||
{
|
||||
public class PassViewUICtrl : BaseUICtrl
|
||||
{
|
||||
private PassViewUI ui;
|
||||
private PassViewModel model;
|
||||
|
||||
private uint openUIMsg = UICtrlMsg.PassViewUI_Open;
|
||||
private uint closeUIMsg = UICtrlMsg.PassViewUI_Close;
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.PassViewModel) as PassViewModel;
|
||||
}
|
||||
|
||||
protected override void OnDispose()
|
||||
{
|
||||
}
|
||||
|
||||
public override void OpenUI(object args = null)
|
||||
{
|
||||
if (ui == null)
|
||||
{
|
||||
ui = new PassViewUI(this);
|
||||
ui.Open(args);
|
||||
}
|
||||
}
|
||||
|
||||
public override void CloseUI(object args = null)
|
||||
{
|
||||
if (ui != null && !ui.isClose)
|
||||
{
|
||||
ui.Close();
|
||||
}
|
||||
ui = null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
public override uint GetOpenUIMsg(string uiName)
|
||||
{
|
||||
return openUIMsg;
|
||||
}
|
||||
public override uint GetCloseUIMsg(string uiName)
|
||||
{
|
||||
return closeUIMsg;
|
||||
}
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
|
||||
protected override void AddServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
protected override void RemoveServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 36d6b1dc50ab3b0478e972821c6f0ce5
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user