/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.Treasure_19 { public partial class btn_receive : GButton { public Controller lock_state; public GImage img_ad; public GGraph anim_lock; public GGraph anim_lock_light; public const string URL = "ui://a98xmhwkty4r1x"; public static btn_receive CreateInstance() { return (btn_receive)UIPackage.CreateObject("Treasure_19", "btn_receive"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); lock_state = GetControllerAt(0); img_ad = (GImage)GetChildAt(1); anim_lock = (GGraph)GetChildAt(3); anim_lock_light = (GGraph)GetChildAt(4); } } }