/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.Game_04 { public partial class btn_add : GButton { public Controller type; public GImage bg; public GTextField text_offtime; public Transition t0; public const string URL = "ui://g3iqdlgcopwgz"; public static btn_add CreateInstance() { return (btn_add)UIPackage.CreateObject("Game_04", "btn_add"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); type = GetControllerAt(0); bg = (GImage)GetChildAt(0); text_offtime = (GTextField)GetChildAt(2); t0 = GetTransitionAt(0); } } }