feat:1、创建项目

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2026-06-25 15:22:28 +08:00
commit c05a65cdc3
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namespace ChillConnect
{
public class RewardboxCtrl : BaseCtrl
{
public static RewardboxCtrl Instance { get; private set; }
private RewardboxModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.RewardboxModel) as RewardboxModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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namespace ChillConnect
{
public class RewardboxModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
// protected override void OnReset()
// {
// }
// #endregion
// #region 读取数据
// protected override void OnReadData()
// {
// }
// #endregion
// #region 本地存储
// protected override void WriteLocalStorage()
// {
// }
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
}
}
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// using FGUI.A000_common;
using System.Collections.Generic;
using DG.Tweening;
using FairyGUI;
using FGUI.Common_01;
using FGUI.Game_04;
using IgnoreOPS;
namespace ChillConnect
{
public class RewardboxUI : BaseUI {
private RewardboxUICtrl ctrl;
private RewardboxModel model;
private com_rewardbox ui;
public RewardboxUI(RewardboxUICtrl ctrl) : base(ctrl) {
uiName = UIConst.RewardboxUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo) {
uiInfo.packageName = "Game_04";
uiInfo.assetName = "com_rewardbox";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit() {
//model = ModuleManager.Instance.GetModel(ModelConst.RewardboxModel) as RewardboxModel;
}
private float cash_num;
protected override void OnClose() {
GameHelper.showGameUI = true;
}
protected override void OnBind() {
ui = baseUI as com_rewardbox;
}
protected override void OnOpenBefore(object args) {
if (GameHelper.IsGiftSwitch())
ui.switchgift.selectedIndex = 1;
else
ui.switchgift.selectedIndex = 0;
// (ui.btn_lookad as btn_tabad).color.selectedIndex = btn_tabad.Color_green;
if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig<CommonModel>().FreeClaims) {
(ui.btn_lookad as btn_claim).state.selectedIndex = 1;
}
else if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1) {
(ui.btn_lookad.GetChild("img_saveingpot") as GImage).visible = true;
}
// btn_claim3 btnlook = ui.btn_lookad as btn_claim3;
// btnlook.ad_icon.x += 50;
float[] cash_array = GameHelper.GetRewardValue(2);
ui.btn_lookad.SetClick(() => {
// GameHelper.ShowVideoAd("reward_lobby", isSuccess =>
// {
// if (isSuccess)
// {
// GameDispatcher.Instance.Dispatch(GameMsg.Ad_success, cash_array[0]);
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close);
// }
// });
if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig<CommonModel>().FreeClaims) {
StartScroll();
ui.touchable = false;
}
else {
GameHelper.ShowVideoAd("reward_lobby", isSuccess => {
if (isSuccess) {
StartScroll();
ui.touchable = false;
}
});
}
});
ui.btn_close.SetClick(() => {
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close);
GameHelper.addInterAdnumber();
});
// var num = cash_array[0];
// ui.gold_text.SetVar("count", num.ToString()).FlushVars();
cash_num = cash_array[0];
rate = (int) cash_array[1];
// ui.gold_text.SetVar("count", cash_num.ToString()).FlushVars();
ui.gold_text.text = GameHelper.Get102Str((decimal) cash_num);
InitView();
}
protected override void OnOpen(object args) {
}
protected override void OnHide() {
}
protected override void OnDisplay(object args) {
}
#endregion
#region
protected override void AddListener() {
}
protected override void RemoveListener() {
}
#endregion
private void InitView() {
boost_array = GameHelper.GetRewardBoost(2);
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() => {
rate_idnex++;
ui.btn_lookad.title = GameHelper.getChString((decimal)cash_num * boost_array[rate_idnex % 5]) ;
});
ui.btn_lookad.title = GameHelper.getChString((decimal)cash_num * boost_array[rate_idnex]);
list_1 = new List<item_wheel>() { (ui.wheel.GetChild("wheel_") as wheel_).item_0, (ui.wheel.GetChild("wheel_") as wheel_).item_1, (ui.wheel.GetChild("wheel_") as wheel_).item_2, (ui.wheel.GetChild("wheel_") as wheel_).item_3, (ui.wheel.GetChild("wheel_") as wheel_).item_4, (ui.wheel.GetChild("wheel_") as wheel_).item_5, (ui.wheel.GetChild("wheel_") as wheel_).item_6, (ui.wheel.GetChild("wheel_") as wheel_).item_7, };
// list_1[2].img_light.visible = true;
for (int i = 0; i < list_1.Count; i++) {
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
list_1[i].text_rate.text = "X" + boost_array[i % boost_array.Length];
}
}
//初始化页面逻辑
private int[] boost_array;
List<item_wheel> list_1;
private int rate_idnex = 3;
private int scroll_number;
List<int> rate_list = new List<int>();
private int scroll_type = 1;
private int rate;
private void StartScroll() {
ui.btn_lookad.SetClick(() => { });
(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 5.0f;
scroll_type = 2;
}
private void Scroll() {
if (scroll_type == 1) {
scroll_number++;
rate_list.Clear();
for (int i = 0; i < 8; i++) {
rate_list.Add(boost_array[(scroll_number + i) % boost_array.Length]);
}
for (int i = 0; i < list_1.Count; i++) {
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
list_1[i].text_rate.text = "X" + rate_list[i];
}
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() => {
rate_idnex++;
ui.btn_lookad.title = GameHelper.getChString((decimal) cash_num * boost_array[rate_idnex % boost_array.Length]);
});
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
}
else {
scroll_number++;
rate_list.Clear();
for (int i = 0; i < 8; i++) {
rate_list.Add(boost_array[(scroll_number + i) % boost_array.Length]);
}
// bool need_return = false;
if (((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale < 2f) && (list_1[4].text_rate.text == ("X" + rate))) {
//开始领取
float reward = cash_num * rate;
GameDispatcher.Instance.Dispatch(GameMsg.Ad_success, reward);
SaveData.GetSaveObject().LargeRewardNum++;
SaveData.saveDataFunc();
DOVirtual.DelayedCall(1.5f, () => {
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close);
});
return;
}
for (int i = 0; i < list_1.Count; i++) {
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
list_1[i].text_rate.text = "X" + rate_list[i];
}
// if (need_return)
// {
// (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 0;
// return;
// }
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() => {
rate_idnex++;
ui.btn_lookad.title = GameHelper.getChString((decimal) cash_num * boost_array[rate_idnex % boost_array.Length]);
});
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale - 0.3f;
}
}
}
}
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namespace ChillConnect
{
public class RewardboxUICtrl : BaseUICtrl
{
private RewardboxUI ui;
private RewardboxModel model;
private uint openUIMsg = UICtrlMsg.RewardboxUI_Open;
private uint closeUIMsg = UICtrlMsg.RewardboxUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.RewardboxModel) as RewardboxModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new RewardboxUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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