feat:1、创建项目
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.Lobby_03
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{
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public partial class com_hall : GComponent
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{
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public Controller state;
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public GTextField text_name;
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public GButton bnt_luck_gift;
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public GButton btn_petty;
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public GButton btn_battle;
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public GButton btn_noads;
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public GButton btn_task;
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public GButton btn_statement;
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public GButton btn_wv;
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public GGroup left_group;
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public GButton btn_failpack;
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public GButton btn_faq;
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public GButton btn_three_day;
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public btn_shop btn_shop;
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public GButton btn_saveingpot;
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public GButton btn_rank;
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public btn_sign btn_sign;
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public btn_wheel btn_spin;
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public GButton btn_setting;
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public GButton btn_restore;
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public GGroup right_group;
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public GComponent btn_money;
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public GButton btn_start;
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public com_level com_level;
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public GButton btn_gold;
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public GButton btn_head;
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public GGroup top_group;
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public const string URL = "ui://gytj501copwg9";
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public static com_hall CreateInstance()
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{
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return (com_hall)UIPackage.CreateObject("Lobby_03", "com_hall");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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state = GetControllerAt(0);
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text_name = (GTextField)GetChildAt(2);
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bnt_luck_gift = (GButton)GetChildAt(3);
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btn_petty = (GButton)GetChildAt(5);
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btn_battle = (GButton)GetChildAt(6);
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btn_noads = (GButton)GetChildAt(7);
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btn_task = (GButton)GetChildAt(8);
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btn_statement = (GButton)GetChildAt(9);
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btn_wv = (GButton)GetChildAt(10);
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left_group = (GGroup)GetChildAt(11);
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btn_failpack = (GButton)GetChildAt(13);
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btn_faq = (GButton)GetChildAt(14);
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btn_three_day = (GButton)GetChildAt(15);
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btn_shop = (btn_shop)GetChildAt(19);
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btn_saveingpot = (GButton)GetChildAt(20);
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btn_rank = (GButton)GetChildAt(21);
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btn_sign = (btn_sign)GetChildAt(22);
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btn_spin = (btn_wheel)GetChildAt(23);
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btn_setting = (GButton)GetChildAt(24);
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btn_restore = (GButton)GetChildAt(25);
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right_group = (GGroup)GetChildAt(26);
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btn_money = (GComponent)GetChildAt(27);
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btn_start = (GButton)GetChildAt(29);
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com_level = (com_level)GetChildAt(30);
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btn_gold = (GButton)GetChildAt(32);
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btn_head = (GButton)GetChildAt(33);
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top_group = (GGroup)GetChildAt(34);
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}
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}
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}
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