fix:1、修复bug。2、删除json表,改为配置加载

This commit is contained in:
barry
2026-06-30 22:15:06 +08:00
parent 1354dfbc34
commit 776d63928d
1086 changed files with 49845 additions and 533285 deletions
+45 -52
View File
@@ -1,6 +1,9 @@
using System;
using System.Linq;
using DG.Tweening;
using FGUI.Common_01;
using FGUI.Game_04;
using IgnoreOPS;
using Spine.Unity;
namespace ChillConnect
@@ -9,9 +12,8 @@ namespace ChillConnect
{
private OpenGameUICtrl ctrl;
private OpenGameModel model;
private com_open ui;
private com_open_tips ui;
private Action closeCallback;
private bool need_show = true;
public OpenGameUI(OpenGameUICtrl ctrl) : base(ctrl)
{
@@ -21,12 +23,12 @@ namespace ChillConnect
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "Game_04";
uiInfo.assetName = "com_open";
uiInfo.packageName = "Common_01";
uiInfo.assetName = "com_open_tips";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = false;
uiInfo.isNeedUIMask = true;
}
#region
@@ -42,23 +44,43 @@ namespace ChillConnect
protected override void OnBind()
{
ui = baseUI as com_open;
ui = baseUI as com_open_tips;
}
protected override void OnOpenBefore(object args)
{
if (args != null) need_show = (bool)args;
string stage = GameHelper.gameType == 0 ? "Lv." + GameHelper.GetLevel() : "";
ui.text_level.text = stage;
try
{
// 添加空值检查,防止 NullReferenceException
var makeupTaskHistory = DataMgr.MakeupTaskHistory?.Value;
if (makeupTaskHistory != null && makeupTaskHistory.Any())
{
var makeupTaskData = makeupTaskHistory.Last();
var config = ConfigSystem.GetConfig<MakeupModel>();
if (config != null)
{
var vo = config.GetData(makeupTaskData.tableId);
if (vo != null && ui?.text_level_limit != null)
{
var stage= vo.levels_need - GameHelper.GetLevel();
if(stage <= 0)
{
stage = 1;
}
ui.text_level_limit.SetVar("x", stage.ToString()).FlushVars();
}
}
}
}
catch (Exception e)
{
Console.WriteLine(e);
throw;
}
InitView();
DOVirtual.DelayedCall(0.7f, () => { GameDispatcher.Instance.Dispatch(GameMsg.reset_game, args); });
if (AudioManager.Instance.IsOpenEffect)
{
AudioManager.Instance.PlayDynamicEffect(AudioConst.game_open);
}
}
protected override void OnOpen(object args)
@@ -85,48 +107,19 @@ namespace ChillConnect
}
#endregion
//初始化页面逻辑
//初始化页面逻辑`
private void InitView()
{
// var sk = FXManager.Instance.SetFx<SkeletonAnimation>(ui.anim, Fx_Type.fx_open, ref closeCallback);
// sk.state.SetAnimation(0, "animation", false);
// DOVirtual.DelayedCall(2.8f, () =>
// {
// ui.bg.visible = false;
// });
ui.t0.Play();
DOVirtual.DelayedCall(1.5f, () =>
ui.t0.Play(() =>
{
// ui.anim.visible = false;
if (need_show&&GameHelper.IsGiftSwitch()) {
if (GameHelper.IsShowLevelTips())
{
// ui.tips_node.visible = false;
DOVirtual.DelayedCall(0.2f, ()=>{
// ui.tips_node.visible = true;
var meteor1 = FXManager.Instance.SetFx<SkeletonAnimation>(ui.tips_node, Fx_Type.fx_tips, ref closeCallback);
meteor1.state.SetAnimation(0, "animation", false);
meteor1.state.Complete += a =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Close);
};
});
}
else
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Close);
}
} else {
DOVirtual.DelayedCall(0.4f, () =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Close);
});
}
DOVirtual.DelayedCall(0.2f, () =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Close);
});
});
}
}
}