Files
ArrowBeatTap-Gp/Assets/ChillConnect/FGUI/package/GameResult_08/com_end.cs
T

63 lines
2.2 KiB
C#

/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace FGUI.GameResult_08
{
public partial class com_end : GComponent
{
public Controller win_lose;
public Controller switchgift;
public GGraph bg_parent;
public GImage fail_light;
public GButton btn_restart;
public GGraph bg_parent_title;
public GTextField lab_lose_des;
public com_success_cash com_ch;
public GComponent wheel;
public GRichTextField text_award;
public GComponent top_money;
public GButton btn_gold;
public GTextField tips_text;
public GGroup top_group;
public GButton btn_mult;
public GButton btn_claim;
public GRichTextField text_award_2;
public GRichTextField text_award_3;
public Transition t0;
public Transition t2;
public const string URL = "ui://8sjqw0q3sebxk";
public static com_end CreateInstance()
{
return (com_end)UIPackage.CreateObject("GameResult_08", "com_end");
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
win_lose = GetControllerAt(0);
switchgift = GetControllerAt(1);
bg_parent = (GGraph)GetChildAt(0);
fail_light = (GImage)GetChildAt(4);
btn_restart = (GButton)GetChildAt(5);
bg_parent_title = (GGraph)GetChildAt(6);
lab_lose_des = (GTextField)GetChildAt(8);
com_ch = (com_success_cash)GetChildAt(12);
wheel = (GComponent)GetChildAt(14);
text_award = (GRichTextField)GetChildAt(16);
top_money = (GComponent)GetChildAt(17);
btn_gold = (GButton)GetChildAt(18);
tips_text = (GTextField)GetChildAt(20);
top_group = (GGroup)GetChildAt(21);
btn_mult = (GButton)GetChildAt(22);
btn_claim = (GButton)GetChildAt(23);
text_award_2 = (GRichTextField)GetChildAt(24);
text_award_3 = (GRichTextField)GetChildAt(25);
t0 = GetTransitionAt(0);
t2 = GetTransitionAt(1);
}
}
}