Files
ArrowBeatTap-Gp/Assets/Scripts/ModuleUI/ArrowTheme/ArrowThemeUI.cs
T

142 lines
4.1 KiB
C#

using System;
using FGUI.Arrow_game;
using FGUI.Arrow_Theme;
namespace ChillConnect
{
public class ArrowThemeUI : BaseUI
{
private ArrowThemeUICtrl ctrl;
private ArrowThemeModel model;
private com_theme ui;
private Action closeCallback;
public ArrowThemeUI(ArrowThemeUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.ArrowThemeUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "Arrow_Theme";
uiInfo.assetName = "com_theme";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = true;
uiInfo.isNeedCloseAnim = true;
uiInfo.isNeedUIMask = true;
}
#region 生命周期
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.GameResultModel) as GameResultModel;
}
protected override void OnClose()
{
}
//
protected override void OnBind()
{
ui = baseUI as com_theme;
}
private SuccessData successData_;
protected override void OnOpenBefore(object args)
{
ui.btn_switch.state.selectedIndex = DataMgr.ArrowDarkTheme.Value;
SetBtnState();
ui.btn_dark.SetClick(() => { SetBtnClick(0); });
ui.btn_worm.SetClick(() => { SetBtnClick(1); });
ui.btn_colours.SetClick(() => { SetBtnClick(2); });
ui.btn_switch.SetClick(() =>
{
if (DataMgr.ArrowDarkTheme.Value == 0)
{
DataMgr.ArrowDarkTheme.Value = 1;
}
else
{
DataMgr.ArrowDarkTheme.Value = 0;
}
ui.btn_switch.state.selectedIndex = DataMgr.ArrowDarkTheme.Value;
});
ui.btn_close.SetClick(() =>
{
CtrlCloseUI();
});
}
private void SetBtnClick(int index)
{
DataMgr.ArrowTheme.Value = index;
SetBtnState();
}
private void SetBtnState()
{
switch (DataMgr.ArrowTheme.Value)
{
case 0:
((btn_green)ui.btn_dark).touchable = false;
((btn_green)ui.btn_worm).touchable = true;
((btn_green)ui.btn_colours).touchable = true;
((btn_green)ui.btn_dark).state.selectedIndex = 1;
((btn_green)ui.btn_worm).state.selectedIndex = 0;
((btn_green)ui.btn_colours).state.selectedIndex = 0;
break;
case 1:
((btn_green)ui.btn_dark).touchable = true;
((btn_green)ui.btn_worm).touchable = false;
((btn_green)ui.btn_colours).touchable = true;
((btn_green)ui.btn_dark).state.selectedIndex = 0;
((btn_green)ui.btn_worm).state.selectedIndex = 1;
((btn_green)ui.btn_colours).state.selectedIndex = 0;
break;
case 2:
((btn_green)ui.btn_dark).touchable = true;
((btn_green)ui.btn_worm).touchable = true;
((btn_green)ui.btn_colours).touchable = false;
((btn_green)ui.btn_dark).state.selectedIndex = 0;
((btn_green)ui.btn_worm).state.selectedIndex = 0;
((btn_green)ui.btn_colours).state.selectedIndex = 1;
break;
}
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region 消息
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
private int time_count;
}
}