Files
ArrowBeatTap-Gp/Assets/ChillConnect/FGUI/package/Game_04/com_game.cs
T

63 lines
2.2 KiB
C#

/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace FGUI.Game_04
{
public partial class com_game : GComponent
{
public GComponent slot;
public GGraph out_parent;
public btn_add btn_add;
public btn_prop btn_back;
public btn_prop btn_remove;
public btn_prop btn_refresh;
public GButton btn_look_ad;
public GButton btn_saveingpot;
public GButton btn_close;
public GTextField text_level;
public GComponent btn_money;
public GButton btn_rank;
public GButton btn_task_pass;
public GButton btn_noads;
public GButton btn_gold;
public GButton btn_three_day;
public GButton btn_failpack;
public GButton btn_petty;
public GButton btn_statement;
public GButton btn_wv;
public const string URL = "ui://g3iqdlgcopwgw";
public static com_game CreateInstance()
{
return (com_game)UIPackage.CreateObject("Game_04", "com_game");
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
slot = (GComponent)GetChildAt(0);
out_parent = (GGraph)GetChildAt(1);
btn_add = (btn_add)GetChildAt(2);
btn_back = (btn_prop)GetChildAt(3);
btn_remove = (btn_prop)GetChildAt(4);
btn_refresh = (btn_prop)GetChildAt(5);
btn_look_ad = (GButton)GetChildAt(6);
btn_saveingpot = (GButton)GetChildAt(7);
btn_close = (GButton)GetChildAt(9);
text_level = (GTextField)GetChildAt(10);
btn_money = (GComponent)GetChildAt(11);
btn_rank = (GButton)GetChildAt(12);
btn_task_pass = (GButton)GetChildAt(13);
btn_noads = (GButton)GetChildAt(14);
btn_gold = (GButton)GetChildAt(15);
btn_three_day = (GButton)GetChildAt(16);
btn_failpack = (GButton)GetChildAt(17);
btn_petty = (GButton)GetChildAt(19);
btn_statement = (GButton)GetChildAt(20);
btn_wv = (GButton)GetChildAt(21);
}
}
}