/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.Lobby_03 { public partial class com_hall : GComponent { public Controller state; public GTextField text_name; public GButton bnt_luck_gift; public GButton btn_petty; public GButton btn_battle; public GButton btn_noads; public GButton btn_task; public GButton btn_statement; public GButton btn_wv; public GGroup left_group; public GButton btn_failpack; public GButton btn_faq; public GButton btn_three_day; public btn_shop btn_shop; public GButton btn_saveingpot; public GButton btn_rank; public btn_sign btn_sign; public btn_wheel btn_spin; public GButton btn_setting; public GButton btn_restore; public GGroup right_group; public GComponent btn_money; public GButton btn_start; public com_level com_level; public GButton btn_gold; public GButton btn_head; public GGroup top_group; public const string URL = "ui://gytj501copwg9"; public static com_hall CreateInstance() { return (com_hall)UIPackage.CreateObject("Lobby_03", "com_hall"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); state = GetControllerAt(0); text_name = (GTextField)GetChildAt(2); bnt_luck_gift = (GButton)GetChildAt(3); btn_petty = (GButton)GetChildAt(5); btn_battle = (GButton)GetChildAt(6); btn_noads = (GButton)GetChildAt(7); btn_task = (GButton)GetChildAt(8); btn_statement = (GButton)GetChildAt(9); btn_wv = (GButton)GetChildAt(10); left_group = (GGroup)GetChildAt(11); btn_failpack = (GButton)GetChildAt(13); btn_faq = (GButton)GetChildAt(14); btn_three_day = (GButton)GetChildAt(15); btn_shop = (btn_shop)GetChildAt(19); btn_saveingpot = (GButton)GetChildAt(20); btn_rank = (GButton)GetChildAt(21); btn_sign = (btn_sign)GetChildAt(22); btn_spin = (btn_wheel)GetChildAt(23); btn_setting = (GButton)GetChildAt(24); btn_restore = (GButton)GetChildAt(25); right_group = (GGroup)GetChildAt(26); btn_money = (GComponent)GetChildAt(27); btn_start = (GButton)GetChildAt(29); com_level = (com_level)GetChildAt(30); btn_gold = (GButton)GetChildAt(32); btn_head = (GButton)GetChildAt(33); top_group = (GGroup)GetChildAt(34); } } }