// using FGUI.A000_common; using System.Collections.Generic; using DG.Tweening; using FairyGUI; using FGUI.Common_01; using FGUI.Game_04; using IgnoreOPS; namespace ChillConnect { public class RewardboxUI : BaseUI { private RewardboxUICtrl ctrl; private RewardboxModel model; private com_rewardbox ui; public RewardboxUI(RewardboxUICtrl ctrl) : base(ctrl) { uiName = UIConst.RewardboxUI; this.ctrl = ctrl; } protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "Game_04"; uiInfo.assetName = "com_rewardbox"; uiInfo.layerType = UILayerType.Popup; uiInfo.isNeedOpenAnim = false; uiInfo.isNeedCloseAnim = false; uiInfo.isNeedUIMask = true; } #region 生命周期 protected override void OnInit() { //model = ModuleManager.Instance.GetModel(ModelConst.RewardboxModel) as RewardboxModel; } private float cash_num; protected override void OnClose() { GameHelper.showGameUI = true; } protected override void OnBind() { ui = baseUI as com_rewardbox; } protected override void OnOpenBefore(object args) { if (GameHelper.IsGiftSwitch()) ui.switchgift.selectedIndex = 1; else ui.switchgift.selectedIndex = 0; // (ui.btn_lookad as btn_tabad).color.selectedIndex = btn_tabad.Color_green; if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig().FreeClaims) { (ui.btn_lookad as btn_claim).state.selectedIndex = 1; } else if (ConfigSystem.GetConfig().PiggyBankSwitch == 1) { (ui.btn_lookad.GetChild("img_saveingpot") as GImage).visible = true; } // btn_claim3 btnlook = ui.btn_lookad as btn_claim3; // btnlook.ad_icon.x += 50; float[] cash_array = GameHelper.GetRewardValue(2); ui.btn_lookad.SetClick(() => { // GameHelper.ShowVideoAd("reward_lobby", isSuccess => // { // if (isSuccess) // { // GameDispatcher.Instance.Dispatch(GameMsg.Ad_success, cash_array[0]); // UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close); // } // }); if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetConfig().FreeClaims) { StartScroll(); ui.touchable = false; } else { GameHelper.ShowVideoAd("reward_lobby", isSuccess => { if (isSuccess) { StartScroll(); ui.touchable = false; } }); } }); ui.btn_close.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close); GameHelper.addInterAdnumber(); }); // var num = cash_array[0]; // ui.gold_text.SetVar("count", num.ToString()).FlushVars(); cash_num = cash_array[0]; rate = (int) cash_array[1]; // ui.gold_text.SetVar("count", cash_num.ToString()).FlushVars(); ui.gold_text.text = GameHelper.Get102Str((decimal) cash_num); InitView(); } protected override void OnOpen(object args) { } protected override void OnHide() { } protected override void OnDisplay(object args) { } #endregion #region 消息 protected override void AddListener() { } protected override void RemoveListener() { } #endregion private void InitView() { boost_array = GameHelper.GetRewardBoost(2); (ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll); (ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() => { rate_idnex++; ui.btn_lookad.title = GameHelper.getChString((decimal)cash_num * boost_array[rate_idnex % 5]) ; }); ui.btn_lookad.title = GameHelper.getChString((decimal)cash_num * boost_array[rate_idnex]); list_1 = new List() { (ui.wheel.GetChild("wheel_") as wheel_).item_0, (ui.wheel.GetChild("wheel_") as wheel_).item_1, (ui.wheel.GetChild("wheel_") as wheel_).item_2, (ui.wheel.GetChild("wheel_") as wheel_).item_3, (ui.wheel.GetChild("wheel_") as wheel_).item_4, (ui.wheel.GetChild("wheel_") as wheel_).item_5, (ui.wheel.GetChild("wheel_") as wheel_).item_6, (ui.wheel.GetChild("wheel_") as wheel_).item_7, }; // list_1[2].img_light.visible = true; for (int i = 0; i < list_1.Count; i++) { list_1[i].type.selectedIndex = (i + scroll_number) % 3; list_1[i].text_rate.text = "X" + boost_array[i % boost_array.Length]; } } //初始化页面逻辑 private int[] boost_array; List list_1; private int rate_idnex = 3; private int scroll_number; List rate_list = new List(); private int scroll_type = 1; private int rate; private void StartScroll() { ui.btn_lookad.SetClick(() => { }); (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 5.0f; scroll_type = 2; } private void Scroll() { if (scroll_type == 1) { scroll_number++; rate_list.Clear(); for (int i = 0; i < 8; i++) { rate_list.Add(boost_array[(scroll_number + i) % boost_array.Length]); } for (int i = 0; i < list_1.Count; i++) { list_1[i].type.selectedIndex = (i + scroll_number) % 3; list_1[i].text_rate.text = "X" + rate_list[i]; } (ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() => { rate_idnex++; ui.btn_lookad.title = GameHelper.getChString((decimal) cash_num * boost_array[rate_idnex % boost_array.Length]); }); (ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll); } else { scroll_number++; rate_list.Clear(); for (int i = 0; i < 8; i++) { rate_list.Add(boost_array[(scroll_number + i) % boost_array.Length]); } // bool need_return = false; if (((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale < 2f) && (list_1[4].text_rate.text == ("X" + rate))) { //开始领取 float reward = cash_num * rate; GameDispatcher.Instance.Dispatch(GameMsg.Ad_success, reward); SaveData.GetSaveObject().LargeRewardNum++; SaveData.saveDataFunc(); DOVirtual.DelayedCall(1.5f, () => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close); }); return; } for (int i = 0; i < list_1.Count; i++) { list_1[i].type.selectedIndex = (i + scroll_number) % 3; list_1[i].text_rate.text = "X" + rate_list[i]; } // if (need_return) // { // (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 0; // return; // } (ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() => { rate_idnex++; ui.btn_lookad.title = GameHelper.getChString((decimal) cash_num * boost_array[rate_idnex % boost_array.Length]); }); (ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll); (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale - 0.3f; } } } }