using System; using System.Collections.Generic; using System.Globalization; // using AppsFlyerSDK; using DG.Tweening; using IgnoreOPS; using SGModule.Net; using SGModule.NetKit; using UnityEngine; using UnityEngine.Events; using Random = UnityEngine.Random; // using AppsFlyerSDK; // using AppsFlyerSDK; namespace ChillConnect { public class MaxADKit { public static string SDKKey = "mmVXU9O_ESeur52h0VwzCGfbI4wB8LxeBfydReplRMm2JmN8eNMVgSuiKy2bmTJ00m4DHSKFxhaH1pnpEME5bB"; public static string interstitialADUnitID = "bb957e86a7b5ae7c"; public static string rewardedADUnitID = "100870cb72cf50ca"; public static string AppOpenAdUnitId = "b8a4fccf2f151b0d"; private const float RevenueThreshold = 0.1f; public static Dictionary adCallbackInfo; public static void Init() { #if !UNITY_EDITOR // // 注册 ab事件,0或1,0为自然量版本,1为激励版本 // NCWWA6A0SDK_Manager.Instance.RegistIosParam(i => // { // SuperApplication.Instance.attribution = i == 0 ? "organic" : "non_organic"; // Debug.Log($"ios ab param : {i} attribution=== {SuperApplication.Instance.attribution}"); // NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login); // // }); // // void GameConfig(bool result, string config) // { // Debug.Log($"************* game config result : {result}, config : {config}"); // } // // SDK初始化方法 // NCWWA6A0SDK_Manager.Instance.Init(null, null, GameConfig); #endif } // public static bool CheckInterstitialReady() // { // return NCWWA6A0SDK_Manager.Instance.IsInterReady(); // } #region 插屏广告相关 public static UnityAction onInterstitialAdCompleted; public static void ShowInterstitial(string placement = "DefaultInterstitial", UnityAction onCompleted = null) { // if (CheckInterstitialReady()) // { // Debug.Log($"广告已经准备好,播放"); // NCWWA6A0SDK_Manager.Instance.ShowInter(placement, () => // { // DOVirtual.DelayedCall(0.1f, () => // { // onCompleted?.Invoke(true); // }); // }); // } // else // { // Debug.Log($"广告未准备好,不播放"); // onCompleted?.Invoke(false); // } } static int retryAttemptInterstitial; #endregion //开屏相关 public static UnityAction onAppOpenAdCompleted; private static void LoadAppOpenAd() { Debug.Log("LOAD APP. AD"); MaxSdk.LoadAppOpenAd(AppOpenAdUnitId); } public static void ShowOpenAdIfReady(UnityAction onCompleted = null) { // #if UNITY_EDITOR // onCompleted?.Invoke(true); // #else // onAppOpenAdCompleted = onCompleted; // if (!IsLoaded) // { // MaxSdkCallbacks.AppOpen.OnAdLoadedEvent += ShowOpenAd; // // // } // else // { // // bool isFinished = NetworkManager.isWatchedAD; // // onCompleted?.Invoke(isFinished); // ShowOpenAd(null, null); // } // #endif } public static void ShowOpenAd(string adUnitId, MaxSdkBase.AdInfo adInfo) { MaxSdk.ShowAppOpenAd(AppOpenAdUnitId); } #region 激励视频广告相关 public static UnityAction onVideoAdCompleted; private static string _placement = ""; // public static bool CheckRewardedReady() // { // return NCWWA6A0SDK_Manager.Instance.IsVideoReady(); // } public static void ShowVideo(string placement = "DefaultVideo", UnityAction onCompleted = null) { onVideoAdCompleted = onCompleted; _placement = placement; #if UNITY_EDITOR || !GAME_RELEASE onVideoAdCompleted?.Invoke(true); #else TrackKit.SendEvent(Property.adEvent,Property.watch_ad_people); TrackKit.SendEvent(Property.adEvent,Property.Rewarded_videos_trigger_number); // if (CheckRewardedReady()) // { // NCWWA6A0SDK_Manager.Instance.ShowRewardVideo(_placement, b => // { // DOVirtual.DelayedCall(0.1f, () => // { // onVideoAdCompleted?.Invoke(b); // }); // }, ()=> // { // DOVirtual.DelayedCall(0.25f, () => // { // Debug.Log($"激励广告关闭"); // if (GameHelper.IsGiftSwitch() && !SaveData.GetSaveObject().is_get_removead && (UnityEngine.Random.Range(0, 100) < GameHelper.GetCommonModel().rewardinsertion)) // { // TrackKit.SendEvent(Property.adEvent, Property.AfterRewardAdShow); // // GameHelper.ShowInterstitial("AfterReward"); // } // }); // }); // } // else // { // Debug.Log($"广告未准备好,不播放"); // onVideoAdCompleted?.Invoke(false); // } #endif } #endregion } }