fix:1、添加h5 2、修复bug
This commit is contained in:
@@ -12,5 +12,6 @@
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AShortcutExtensions_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003F97354_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F2348fb5ecc9e4e689f37f7d7fadaea9a27a00_003F77_003F364dbea6_003FShortcutExtensions_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003ASystem_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003F97354_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FSourcesCache_003F3ea01e77be99618395f448b16bd7cc2bd4248bd9e5d8474964b2d97f39c5d74_003FSystem_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AThrowHelper_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003F97354_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F1071a2cb0cb3433aae80a793c277a04846ac00_003Fb8_003Fdebf208b_003FThrowHelper_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AUni2SDKManager_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003F97354_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fc31250e3609445af9cad08a98d73c5c656e00_003F0d_003Fe157c7c6_003FUni2SDKManager_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AVector2_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003F97354_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F37cc348edc804f4cb176b63962c716e7177200_003Fab_003F9e3ea355_003FVector2_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
|
||||
<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AWaitForSeconds_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003F97354_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003F37cc348edc804f4cb176b63962c716e7177200_003Fdd_003F64399fa4_003FWaitForSeconds_002Ecs/@EntryIndexedValue">ForceIncluded</s:String></wpf:ResourceDictionary>
|
||||
@@ -89,6 +89,8 @@ namespace IgnoreOPS
|
||||
public int ProcessingTime;
|
||||
|
||||
public int[] WVOffset;
|
||||
|
||||
public string X_Redeemcode;
|
||||
|
||||
|
||||
public CommonModel(string key) : base(key)
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace FGUI.Arrow_game
|
||||
public GButton btn_signin;
|
||||
public com_finger com_finger;
|
||||
public GProgressBar ch_progress;
|
||||
public Transition t1;
|
||||
public const string URL = "ui://sjl9teijrsd40";
|
||||
|
||||
public static com_arrow_game CreateInstance()
|
||||
@@ -50,6 +51,7 @@ namespace FGUI.Arrow_game
|
||||
btn_signin = (GButton)GetChildAt(16);
|
||||
com_finger = (com_finger)GetChildAt(18);
|
||||
ch_progress = (GProgressBar)GetChildAt(19);
|
||||
t1 = GetTransitionAt(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -7,8 +7,6 @@ namespace FGUI.Arrow_game
|
||||
{
|
||||
public partial class com_flicker : GComponent
|
||||
{
|
||||
public GGraph bg1;
|
||||
public GGraph bg2;
|
||||
public Transition t0;
|
||||
public const string URL = "ui://sjl9teijrto31r";
|
||||
|
||||
@@ -21,8 +19,6 @@ namespace FGUI.Arrow_game
|
||||
{
|
||||
base.ConstructFromXML(xml);
|
||||
|
||||
bg1 = (GGraph)GetChildAt(0);
|
||||
bg2 = (GGraph)GetChildAt(1);
|
||||
t0 = GetTransitionAt(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@ namespace FGUI.ZM_Petty
|
||||
public GTextField text_order;
|
||||
public GTextField text_email;
|
||||
public GTextField text_limit;
|
||||
public GButton btn_redeem;
|
||||
public const string URL = "ui://e9w4rbkqkbzob";
|
||||
|
||||
public static com_detail CreateInstance()
|
||||
@@ -28,6 +29,7 @@ namespace FGUI.ZM_Petty
|
||||
text_order = (GTextField)GetChildAt(4);
|
||||
text_email = (GTextField)GetChildAt(5);
|
||||
text_limit = (GTextField)GetChildAt(6);
|
||||
btn_redeem = (GButton)GetChildAt(10);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -571,7 +571,7 @@ namespace ChillConnect
|
||||
if (GameHelper.isRDExchangeMode()&&GameHelper.IsGiftSwitch())
|
||||
{
|
||||
string str = "<img src='ui://o9974uc5qbo98'/>";
|
||||
return str + $" {ch:N0}";
|
||||
return str + $"$ {ch:N0}";
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1368,6 +1368,7 @@ namespace ChillConnect
|
||||
if (SaveData.GetSaveObject().IsGetPettyReward) return;
|
||||
|
||||
SaveData.GetSaveObject().IsGetPettyReward = true;
|
||||
SaveData.saveDataFunc();
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PettyAwardUI_Open);
|
||||
}
|
||||
|
||||
@@ -1682,7 +1683,8 @@ namespace ChillConnect
|
||||
GUIUtility.systemCopyBuffer = text;
|
||||
#elif UNITY_ANDROID
|
||||
// CopyToClipboardAndroid(text);
|
||||
|
||||
|
||||
GUIUtility.systemCopyBuffer = text;
|
||||
#elif UNITY_IOS
|
||||
BrigdeIOS.copyText(text);
|
||||
#else
|
||||
|
||||
Binary file not shown.
@@ -0,0 +1,32 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1486d6522f70f02429e1e7de6ce68bfd
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Android: Android
|
||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 0
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 212 KiB After Width: | Height: | Size: 230 KiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 846 KiB After Width: | Height: | Size: 846 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 3.5 MiB |
@@ -1,153 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb0f933baada5401db98634511b3e9d7
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: iPhone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -1,42 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 6e4857e9d117e764490d38ceb6820095, type: 3}
|
||||
m_Name: SDKConfig
|
||||
m_EditorClassIdentifier:
|
||||
appsFlyerDevKey: dkUcozfCwjViZVVr9osrpk
|
||||
appsFlyerIosAppleAppId: 6773180091
|
||||
appKey: 585B452ED1E2497A92116D226D2E26E2
|
||||
appSecret: 465985F9E6504364BEE7677BAEBD16B0
|
||||
logReportUrl: xyz.captainsroll.com
|
||||
maxAppKey: mmVXU9O_ESeur52h0VwzCGfbI4wB8LxeBfydReplRMm2JmN8eNMVgSuiKy2bmTJ00m4DHSKFxhaH1pnpEME5bB
|
||||
splashUnitId:
|
||||
bannerUnitId:
|
||||
interUnitId: bb957e86a7b5ae7c
|
||||
videoUnitId: 100870cb72cf50ca
|
||||
kwaiAppId:
|
||||
kwaiVideoUnitId: []
|
||||
kwaiInterUnitId: []
|
||||
bigoAppId:
|
||||
bigoVideoUnitId: []
|
||||
bigoInterUnitId: []
|
||||
bigoSplashUnitId:
|
||||
toponAppId:
|
||||
toponAppkey:
|
||||
toponVideoUnitId:
|
||||
toponInterUnitId:
|
||||
admobAppId:
|
||||
admobVideoUnitId:
|
||||
admobInterUnitId:
|
||||
admobSplashUnitId:
|
||||
isDebug: 0
|
||||
isPrintLog: 0
|
||||
isUseAdmobSplash: 0
|
||||
@@ -0,0 +1,17 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fb2c9d85afdd3d34c88a57c51b02fa84, type: 3}
|
||||
m_Name: SdkConfigMgr
|
||||
m_EditorClassIdentifier:
|
||||
secret: KFG8KMWDJ
|
||||
host:
|
||||
isLog: 1
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fe518f3825efad24eb1701a01c8c1b7c
|
||||
guid: 44d97a630bac8f44abf06383a16d4bb5
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
@@ -221,9 +221,12 @@ namespace ChillConnect
|
||||
|
||||
public override void OnUpdate()
|
||||
{
|
||||
// Update 里判断改为:
|
||||
// 禁用输入时,直接跳过拖拽
|
||||
if (_inputDisableCount > 0)
|
||||
{
|
||||
// Debug.Log($"输入已禁用,直接跳过拖拽");
|
||||
return;
|
||||
}
|
||||
|
||||
// 初始化未完成,直接跳过拖拽
|
||||
if (!_initComplete)
|
||||
@@ -360,6 +363,8 @@ namespace ChillConnect
|
||||
_remainArrowCount = _levelConfig.arrows.Count;
|
||||
|
||||
InitView();
|
||||
|
||||
((com_money)ui.com_money).btn_ch.title = GameHelper.getDesByKey("ch_out_1");
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
@@ -727,12 +732,15 @@ namespace ChillConnect
|
||||
/// </summary>
|
||||
private void TriggerBlockFlash()
|
||||
{
|
||||
ui.t1.Play();
|
||||
|
||||
// 先终止正在播放的动画,避免叠加错乱
|
||||
ui.com_ficker.visible = true;
|
||||
ui.com_ficker.t0.Play(() =>
|
||||
{
|
||||
ui.com_ficker.visible = false;
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
@@ -53,6 +53,8 @@ namespace ChillConnect
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, true);
|
||||
|
||||
// GameHelper.SetCloseResult(false);
|
||||
closeCallback?.Invoke();
|
||||
// if (IsLevelSuccess && !GameHelper.is_first_login)
|
||||
@@ -69,6 +71,7 @@ namespace ChillConnect
|
||||
private SuccessData successData_;
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, false);
|
||||
if (Screen.safeArea.y != 0)
|
||||
{//刘海屏
|
||||
ui.btn_gold.y += 68;
|
||||
@@ -76,7 +79,7 @@ namespace ChillConnect
|
||||
|
||||
var anim_paly = FXManager.Instance.SetFx<SkeletonAnimation>(ui.btn_gold.GetChild("gold_anim") as GGraph, Fx_Type.fx_coin, ref closeCallback);
|
||||
anim_paly.state.SetAnimation(0, "animation", true);
|
||||
(ui.top_money as com_money).btn_ch.title = GameHelper.getDesByKey("ch_out_1");
|
||||
((com_money)ui.top_money).btn_ch.title = GameHelper.getDesByKey("ch_out_1");
|
||||
if (GameHelper.IsGiftSwitch())
|
||||
ui.switchgift.selectedIndex = 1;
|
||||
|
||||
|
||||
@@ -91,6 +91,7 @@ namespace ChillConnect
|
||||
|
||||
makeupTaskData = args as MakeupTaskData;
|
||||
ch_index = makeupTaskData.tableId - 1;
|
||||
ui.btn_earn.title = GameHelper.getDesByKey("ch_out_1");
|
||||
|
||||
|
||||
if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1)
|
||||
|
||||
@@ -26,8 +26,8 @@ namespace ChillConnect
|
||||
uiInfo.packageName = "ZM_Petty";
|
||||
uiInfo.assetName = "com_petty_award";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedOpenAnim = true;
|
||||
uiInfo.isNeedCloseAnim = true;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
@@ -39,6 +39,8 @@ namespace ChillConnect
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
SaveData.saveDataFunc();
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, true);
|
||||
|
||||
closeCallback?.Invoke();
|
||||
@@ -87,7 +89,7 @@ namespace ChillConnect
|
||||
private void InitView()
|
||||
{
|
||||
_mLastState = SaveData.GetSaveObject().PettyState;
|
||||
Debug.Log($"PettyState============: {SaveData.GetSaveObject().PettyState}");
|
||||
// Debug.Log($"PettyState============: {SaveData.GetSaveObject().PettyState}");
|
||||
var num = GameHelper.GetCommonModel().SmallReward;
|
||||
ui.com_get_panel.text_reward.text = $"{GameHelper.Get102Str(num)} USD";
|
||||
|
||||
@@ -292,12 +294,46 @@ namespace ChillConnect
|
||||
if (pettyDataLimit != 0)
|
||||
{
|
||||
ui.com_detail.text_limit.SetVar("day", pettyDataLimit.ToString()).FlushVars();
|
||||
}else
|
||||
}
|
||||
else
|
||||
{
|
||||
var day = GameHelper.GetCommonModel().ProcessingTime;
|
||||
ui.com_detail.text_limit.SetVar("day", day.ToString()).FlushVars();
|
||||
SaveData.GetSaveObject().PettyDataLimit = day;
|
||||
}
|
||||
|
||||
if (!IsPettyDataExpired())
|
||||
{
|
||||
ui.com_detail.btn_redeem.visible = true;
|
||||
ui.com_detail.btn_redeem.SetClick(() =>
|
||||
{
|
||||
Debug.Log($"click redeem code view----------------------");
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RedeemCodeUI_Open);
|
||||
CtrlCloseUI();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public bool IsPettyDataExpired()
|
||||
{
|
||||
// 1. 获取保存的过期天数限制
|
||||
var pettyDataLimit = SaveData.GetSaveObject().PettyDataLimit;
|
||||
|
||||
// 2. 获取当前日期(去掉时分秒,只保留日期部分,避免当天误判)
|
||||
DateTime currentDate = DateTime.Now.Date;
|
||||
|
||||
// 3. 获取数据保存时的日期
|
||||
DateTime saveDate = DateTime.ParseExact(SaveData.GetSaveObject().PettyDateTime, "yyyy.MM.dd", System.Globalization.CultureInfo.InvariantCulture);
|
||||
|
||||
// 4. 计算时间差
|
||||
TimeSpan timeSpan = currentDate - saveDate;
|
||||
|
||||
// 5. 判断是否超出限制天数
|
||||
bool isExpired = timeSpan.TotalDays >= pettyDataLimit;
|
||||
|
||||
return isExpired;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,6 @@
|
||||
using System.Collections;
|
||||
using System.Globalization;
|
||||
using DG.Tweening;
|
||||
using FairyGUI;
|
||||
using FGUI.Loading_25;
|
||||
|
||||
using FGUI.tixian;
|
||||
using UnityEngine;
|
||||
using IgnoreOPS;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
@@ -25,9 +21,9 @@ namespace ChillConnect
|
||||
uiInfo.packageName = "tixian";
|
||||
uiInfo.assetName = "com_redeem_code";
|
||||
uiInfo.layerType = UILayerType.Loading;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = false;
|
||||
uiInfo.isNeedOpenAnim = true;
|
||||
uiInfo.isNeedCloseAnim = true;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
@@ -49,7 +45,8 @@ namespace ChillConnect
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, false);
|
||||
ui.btn_close1.SetClick(CtrlCloseUI);
|
||||
|
||||
InitView();
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
@@ -58,6 +55,30 @@ namespace ChillConnect
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
private void InitView()
|
||||
{
|
||||
ui.lab_mn2.text = GameHelper.Get101Str(0);
|
||||
|
||||
ui.lab_ticket.text = GameHelper.GetPriceInt(SaveData.GetSaveObject().PettyAmount);
|
||||
|
||||
var strings = ConfigSystem.GetConfig<CommonModel>().X_Redeemcode;
|
||||
ui.lab_code.text = strings;
|
||||
|
||||
ui.btn_copy.SetClick(() =>
|
||||
{
|
||||
GameHelper.CopyText(ui.lab_code.text);
|
||||
});
|
||||
|
||||
ui.btn_contact_us.SetClick(() =>
|
||||
{
|
||||
|
||||
});
|
||||
|
||||
ui.btn_close1.SetClick(CtrlCloseUI);
|
||||
|
||||
|
||||
}
|
||||
#region 消息
|
||||
|
||||
protected override void AddListener()
|
||||
|
||||
@@ -9,9 +9,9 @@ namespace ChillConnect
|
||||
private uint closeUIMsg = UICtrlMsg.RedeemCodeUI_Close;
|
||||
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.PettyAwardModel) as PettyAwardModel;
|
||||
}
|
||||
|
||||
protected override void OnDispose()
|
||||
@@ -29,21 +29,19 @@ namespace ChillConnect
|
||||
|
||||
public override void CloseUI(object args = null)
|
||||
{
|
||||
if (ui is { isClose: false })
|
||||
if (ui != null && !ui.isClose)
|
||||
{
|
||||
ui.Close();
|
||||
}
|
||||
|
||||
ui = null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
public override uint GetOpenUIMsg(string uiName)
|
||||
{
|
||||
return openUIMsg;
|
||||
}
|
||||
|
||||
public override uint GetCloseUIMsg(string uiName)
|
||||
{
|
||||
return closeUIMsg;
|
||||
@@ -51,14 +49,23 @@ namespace ChillConnect
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
AppDispatcher.Instance.AddListener(AppMsg.UI_DisplayLoadingUI, OpenUI);
|
||||
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
AppDispatcher.Instance.RemoveListener(AppMsg.UI_DisplayLoadingUI, OpenUI);
|
||||
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
|
||||
protected override void AddServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
protected override void RemoveServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -38,7 +38,7 @@ namespace ChillConnect
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, false);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, true);
|
||||
|
||||
//open_sign();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4ebe9c47f185b4746a79a6a509c59f5e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1a405f67bd764ee4ba3cbb08847007d5
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using Uni2SDK;
|
||||
|
||||
namespace UNSDK
|
||||
{
|
||||
|
||||
public class Uni2SdkDemo : MonoBehaviour
|
||||
{
|
||||
private void Awake()
|
||||
{
|
||||
//初始化sdk时,如果不确定unity中是否填入了包名,你这里最好填写你的包名
|
||||
SdkConfigMgr.Init("com.your.package.name");
|
||||
}
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 19f42161b9e34bc4fa15dcabf69fe812
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bd1a17c754b6b374f800265176706eb3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,65 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UNSDK
|
||||
{
|
||||
public class ConfigEditor : EditorWindow
|
||||
{
|
||||
private static ConfigEditor _view;
|
||||
|
||||
[MenuItem("Tools/CreateConfig")]
|
||||
public static void ShowWindow()
|
||||
{
|
||||
if (_view != null)
|
||||
{
|
||||
CloseView();
|
||||
return;
|
||||
}
|
||||
_view = GetWindow<ConfigEditor>();
|
||||
_view.titleContent = new GUIContent("ConfigEditor");
|
||||
}
|
||||
|
||||
static void CloseView()
|
||||
{
|
||||
_view.Close();
|
||||
_view = null;
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
DrawWindow();
|
||||
EditorUtility.SetDirty(SdkConfigMgr.Instance);
|
||||
}
|
||||
|
||||
private void DrawWindow()
|
||||
{
|
||||
TextLabel("Sdk 配置",Color.white);
|
||||
EditorGUILayout.BeginVertical("frameBox");
|
||||
SdkConfigMgr.Instance.secret = EditorGUILayout.TextField("Secret", SdkConfigMgr.Instance.secret);
|
||||
SdkConfigMgr.Instance.host = EditorGUILayout.TextField("Host", SdkConfigMgr.Instance.host);
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
|
||||
TextLabel("Debug Log",Color.white);
|
||||
EditorGUILayout.BeginVertical("frameBox");
|
||||
SdkConfigMgr.Instance.isLog = EditorGUILayout.Toggle("IsLog", SdkConfigMgr.Instance.isLog);
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void TextLabel(string content, Color color = new Color())
|
||||
{
|
||||
if (color.Equals(Color.clear))
|
||||
{
|
||||
color = Color.gray;
|
||||
}
|
||||
GUIStyle style = new GUIStyle();
|
||||
style.contentOffset = new Vector2(8, 0);
|
||||
style.normal.textColor = color;
|
||||
style.fontSize = 14;
|
||||
style.padding = new RectOffset(0, 0, 3, 0);
|
||||
GUILayout.Label(content, style);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 68fcbeb7d5bbfbb4db4304eb591872db
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0729286c16e0bb94f9ec7cbade888be0
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,70 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Uni2SDK;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace UNSDK
|
||||
{
|
||||
public class SdkConfigMgr : ScriptableObject
|
||||
{
|
||||
[FormerlySerializedAs("Secret")] public string secret;
|
||||
[FormerlySerializedAs("Host")] public string host;
|
||||
[FormerlySerializedAs("IsLog")] public bool isLog;
|
||||
|
||||
public static bool IsInitSuccess = false;
|
||||
|
||||
private static SdkConfigMgr _instance;
|
||||
|
||||
public static SdkConfigMgr Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance) return _instance;
|
||||
_instance = AssetTools.GetScriptableObject<SdkConfigMgr>(typeof(SdkConfigMgr).Name, "Assets/Resources", false, false);
|
||||
return _instance;
|
||||
}
|
||||
set => _instance = value;
|
||||
}
|
||||
|
||||
|
||||
public static void Init(string packageName = "")
|
||||
{
|
||||
var package = "com.wackyllamagame.chaos";//StringExtensions.IsNullOrWhiteSpace(packageName) ? Application.identifier: packageName;
|
||||
|
||||
Uni2SDKManager.Instance.SetPackage(package);
|
||||
|
||||
Uni2SDKManager.Instance.SetLog(Instance.isLog);
|
||||
|
||||
Uni2SDKManager.Instance.Init(Instance.host,Instance.secret, (b, msg) =>
|
||||
{
|
||||
IsInitSuccess = b;
|
||||
Debug.Log($"init SDK bool===={b} WvManager.Instance.Init s==={msg}");
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 关闭有感
|
||||
/// 必须调用,且在退出有感界界面时调用
|
||||
/// 调用此方法后,可以将其他游戏界面等显示了
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
#if !UNITY_EDITOR
|
||||
Uni2SDKManager.Instance.Close();
|
||||
#endif
|
||||
}
|
||||
/// <summary>
|
||||
/// 开启有感
|
||||
/// 开启时:需要将其他游戏界面等隐藏,注意,是隐藏,不是在其界面上再添加一个界面
|
||||
/// </summary>
|
||||
public void Open()
|
||||
{
|
||||
#if !UNITY_EDITOR
|
||||
Uni2SDKManager.Instance.Open(0,164,0,0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fb2c9d85afdd3d34c88a57c51b02fa84
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1fe3549a90795f54e822612affc22b6d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,152 @@
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
namespace UNSDK
|
||||
{
|
||||
public static class AssetTools
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns a reference to a scriptable object of type T with the given fileName at the relative resourcesPath.
|
||||
/// <para/> If the asset is not found, one will get created automatically (in the Editor only)
|
||||
/// </summary>
|
||||
/// <param name="fileName"></param>
|
||||
/// <param name="resourcesPath"></param>
|
||||
/// <param name="saveAssetDatabase"></param>
|
||||
/// <param name="refreshAssetDatabase"></param>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <returns></returns>
|
||||
public static T GetScriptableObject<T>(string fileName,
|
||||
string resourcesPath,
|
||||
bool saveAssetDatabase,
|
||||
bool refreshAssetDatabase)
|
||||
where T : ScriptableObject
|
||||
{
|
||||
if (string.IsNullOrEmpty(resourcesPath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!resourcesPath[resourcesPath.Length - 1].Equals(@"\")) resourcesPath += @"\";
|
||||
// resourcesPath = resourcesPath.Replace(@"\", "/");
|
||||
resourcesPath = CleanPath(resourcesPath);
|
||||
|
||||
var obj = (T)Resources.Load(fileName, typeof(T));
|
||||
|
||||
if (obj == null)
|
||||
{
|
||||
string simpleResourcesPath = resourcesPath.Replace(resourcesPath.Substring(0, resourcesPath.LastIndexOf("Resources", StringComparison.Ordinal)), "");
|
||||
simpleResourcesPath = simpleResourcesPath.Replace("Resources", "").Remove(0, 1);
|
||||
obj = (T)Resources.Load(Path.Combine(simpleResourcesPath, fileName), typeof(T));
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
if (obj != null) return obj;
|
||||
if (!Directory.Exists("Assets/Resources"))
|
||||
{
|
||||
Directory.CreateDirectory("Assets/Resources");
|
||||
}
|
||||
obj = CreateAsset<T>(resourcesPath, fileName, ".asset", saveAssetDatabase, refreshAssetDatabase);
|
||||
#endif
|
||||
return obj;
|
||||
}
|
||||
|
||||
public static T GetResource<T>(string resourcesPath, string fileName) where T : ScriptableObject
|
||||
{
|
||||
if (string.IsNullOrEmpty(resourcesPath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
resourcesPath = CleanPath(resourcesPath);
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!resourcesPath[resourcesPath.Length - 1].Equals(@"\")) resourcesPath += @"\";
|
||||
// resourcesPath = resourcesPath.Replace(@"\", "/");
|
||||
|
||||
return (T)Resources.Load(resourcesPath + fileName, typeof(T));
|
||||
}
|
||||
|
||||
public static string CleanPath(string path)
|
||||
{
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
if (!path[path.Length - 1].Equals(@"\")) path += @"\";
|
||||
path = path.Replace(@"\\", @"\");
|
||||
path = path.Replace(@"\", "/");
|
||||
return path;
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
public static T CreateAsset<T>(string relativePath,
|
||||
string fileName,
|
||||
string extension = ".asset",
|
||||
bool saveAssetDatabase = true,
|
||||
bool refreshAssetDatabase = true)
|
||||
where T : ScriptableObject
|
||||
{
|
||||
if (string.IsNullOrEmpty(relativePath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
relativePath = CleanPath(relativePath);
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!relativePath[relativePath.Length - 1].Equals(@"\")) relativePath += @"\";
|
||||
// relativePath = relativePath.Replace(@"\\", @"\");
|
||||
var asset = ScriptableObject.CreateInstance<T>();
|
||||
AssetDatabase.CreateAsset(asset, relativePath + fileName + extension);
|
||||
EditorUtility.SetDirty(asset);
|
||||
if (saveAssetDatabase) AssetDatabase.SaveAssets();
|
||||
if (refreshAssetDatabase) AssetDatabase.Refresh();
|
||||
return asset;
|
||||
}
|
||||
|
||||
public static List<T> GetAssets<T>() where T : ScriptableObject
|
||||
{
|
||||
var list = new List<T>();
|
||||
string[] guids = AssetDatabase.FindAssets("t:" + typeof(T).Name);
|
||||
foreach (string guid in guids)
|
||||
{
|
||||
var asset = AssetDatabase.LoadAssetAtPath<T>(AssetDatabase.GUIDToAssetPath(guid));
|
||||
if (asset == null) continue;
|
||||
list.Add(asset);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void MoveAssetToTrash(string relativePath, string fileName, bool saveAssetDatabase = true,
|
||||
bool refreshAssetDatabase = true, bool printDebugMessage = true)
|
||||
{
|
||||
if (string.IsNullOrEmpty(relativePath)) return;
|
||||
if (string.IsNullOrEmpty(fileName)) return;
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!relativePath[relativePath.Length - 1].Equals(@"\")) relativePath += @"\";
|
||||
relativePath = CleanPath(relativePath);
|
||||
if (!AssetDatabase.MoveAssetToTrash(relativePath + fileName + ".asset")) return;
|
||||
if (printDebugMessage) Debug.Log("The " + fileName + ".asset file has been moved to trash.");
|
||||
if (saveAssetDatabase) AssetDatabase.SaveAssets();
|
||||
if (refreshAssetDatabase) AssetDatabase.Refresh();
|
||||
}
|
||||
|
||||
public static Texture GetTexture(string filePath, string fileName, string fileExtension = ".png")
|
||||
{
|
||||
if (string.IsNullOrEmpty(filePath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!filePath[filePath.Length - 1].Equals(@"\")) filePath += @"\";
|
||||
filePath = CleanPath(filePath);
|
||||
return AssetDatabase.LoadAssetAtPath<Texture>(filePath + fileName + fileExtension);
|
||||
}
|
||||
|
||||
public static Texture2D GetTexture2D(string filePath, string fileName, string fileExtension = ".png")
|
||||
{
|
||||
if (string.IsNullOrEmpty(filePath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!filePath[filePath.Length - 1].Equals(@"\")) filePath += @"\";
|
||||
filePath = CleanPath(filePath);
|
||||
return AssetDatabase.LoadAssetAtPath<Texture2D>(filePath + fileName + fileExtension);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dbce9d27e5ed4d74ab0313e576cc3766
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8d96be196b7f1334e97f1e5ef43a6813
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
Windows Store Apps: WindowsStoreApps
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user