fix:1、添加h5 2、修复bug

This commit is contained in:
2026-06-24 17:59:07 +08:00
parent 7846543d1b
commit d2741d39be
40 changed files with 596 additions and 227 deletions
@@ -53,6 +53,8 @@ namespace ChillConnect
protected override void OnClose()
{
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, true);
// GameHelper.SetCloseResult(false);
closeCallback?.Invoke();
// if (IsLevelSuccess && !GameHelper.is_first_login)
@@ -69,6 +71,7 @@ namespace ChillConnect
private SuccessData successData_;
protected override void OnOpenBefore(object args)
{
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, false);
if (Screen.safeArea.y != 0)
{//刘海屏
ui.btn_gold.y += 68;
@@ -76,7 +79,7 @@ namespace ChillConnect
var anim_paly = FXManager.Instance.SetFx<SkeletonAnimation>(ui.btn_gold.GetChild("gold_anim") as GGraph, Fx_Type.fx_coin, ref closeCallback);
anim_paly.state.SetAnimation(0, "animation", true);
(ui.top_money as com_money).btn_ch.title = GameHelper.getDesByKey("ch_out_1");
((com_money)ui.top_money).btn_ch.title = GameHelper.getDesByKey("ch_out_1");
if (GameHelper.IsGiftSwitch())
ui.switchgift.selectedIndex = 1;