fix:1、修改bug

This commit is contained in:
2026-06-18 09:27:38 +08:00
parent acf888d9be
commit cd258603ac
19 changed files with 28741 additions and 129 deletions
@@ -1,5 +1,6 @@
using System;
using FGUI.Arrow_game;
using UnityEngine;
namespace ChillConnect
{
@@ -21,6 +22,9 @@ namespace ChillConnect
uiInfo.packageName = "Arrow_game";
uiInfo.assetName = "com_tips";
uiInfo.layerType = UILayerType.Loading;
uiInfo.isNeedUIMask = true;
uiInfo.isNeedOpenAnim = true;
uiInfo.isNeedCloseAnim = true;
}
protected override void OnInit()
@@ -39,7 +43,8 @@ namespace ChillConnect
protected override void OnOpenBefore(object args)
{
InitView();
if (args != null)
InitView((int)args);
}
protected override void OnOpen(object args)
@@ -55,16 +60,23 @@ namespace ChillConnect
{
}
private void InitView()
private void InitView(int type)
{
int state = type;
Debug.Log($"tips state = {state} ");
// 0 提示 1 删除道具
ui.state.selectedIndex = state;
ui.btn_watch.SetClick(() =>
{
GameHelper.ShowVideoAd("deletePop", isSuccess =>
string idStr = state == 1 ? "deletePop" : "HintPop";
GameHelper.ShowVideoAd(idStr, isSuccess =>
{
if (isSuccess)
{
GameDispatcher.Instance.Dispatch(GameMsg.SetDelete);
Debug.Log($"isSuccess tips state = {state} ");
GameDispatcher.Instance.Dispatch(GameMsg.UseProps, state);
CtrlCloseUI();
}
});