fix:1、同步ios修复的bug
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@@ -305,10 +305,10 @@ namespace ChillConnect
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}
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if (lastId == makeupVOModel.DataList.Last().id)
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{
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lastId = -1;
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}
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// if (lastId == makeupVOModel.DataList.Last().id)
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// {
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// lastId = -1;
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// }
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foreach (var makeupVo in makeupVOModel.DataList)
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{
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@@ -430,6 +430,8 @@ namespace ChillConnect
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SaveingPotClass taskData = SaveData.GetSaveObject().saveingpot_history.Last();
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Makeup_2 makeupVo = ConfigSystem.GetConfig<MakeupModel_2>().GetData(taskData.tableId);
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SaveData.GetSaveObject().saveingpot_ch += makeupVo.ADIncrease;
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GameDispatcher.Instance.Dispatch(GameMsg.refreshGift);
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GameDispatcher.Instance.Dispatch(GameMsg.RefreshSaveingPot);
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if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1 && GameHelper.IsGiftSwitch())
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{
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@@ -70,6 +70,7 @@ namespace ChillConnect
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new TurnOffRewardsModel("TurnOffRewards"),
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new ExchangeDesModel("ExchangeDescriptors"),
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new AppOpenAdModel("SplashAD"),
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new ArrowGameConfigModel("ArrowGameConfig"),
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},
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state =>
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{
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@@ -124,6 +125,11 @@ namespace ChillConnect
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#region 游戏配置
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private void ParseArrowGameConfig()
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{
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}
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private void ParseGameConfig()
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{
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@@ -1,4 +1,5 @@
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using System;
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using DG.Tweening;
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using SGModule.Net;
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using SGModule.NetKit;
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@@ -61,32 +62,32 @@ namespace ChillConnect
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else
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
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//
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// void OnFail()
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// {
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// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
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// }
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void OnFail()
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{
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NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
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}
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, (Action)OnFail);zhushi
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, (Action)OnFail);
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//
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
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//
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// float times = loginCount == 0 ? 0 : 5f;
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//
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// DOVirtual.DelayedCall(times,()=>{
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// if (loginCount < 5) {
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// loginCount++;
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// RequestLogin();
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//
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// } else {
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// loginCount = 0;
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// Action _OnFail = () =>
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// {
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// NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
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// };
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// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, _OnFail);
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// }
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// });
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float times = loginCount == 0 ? 0 : 5f;
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DOVirtual.DelayedCall(times,()=>{
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if (loginCount < 5) {
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loginCount++;
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RequestLogin();
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} else {
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loginCount = 0;
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Action _OnFail = () =>
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{
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NetworkDispatcher.Instance.Dispatch(NetworkMsg.Login);
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};
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.TipsViewUI_Open, _OnFail);
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}
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});
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}
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});
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}
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