fix:1、同步ios修复的bug

This commit is contained in:
2026-07-01 10:26:18 +08:00
parent 6ff428bdf2
commit af7617c352
1080 changed files with 2059 additions and 484310 deletions
+30 -7
View File
@@ -1,10 +1,11 @@
using DG.Tweening;
using FGUI.ZM_H5_15;
using IgnoreOPS;
using SGModule.NetKit;
using UNSDK;
using UnityEngine;
namespace ChillConnect
{
@@ -44,8 +45,15 @@ namespace ChillConnect
HallManager.Instance.SetCameraVisible(true);
SdkConfigMgr.Instance.Close();
if (_config.normal)
{
WebviewManager.Instance.setInH5View(false);
WebviewManager.Instance.ShowH5View(false);
}
else
{
// FreeWebViewManager.Instance.CloseWeb();
}
}
@@ -54,16 +62,31 @@ namespace ChillConnect
ui = baseUI as FGUI.ZM_H5_15.com_webview;
}
private SDKOpenConfig _config;
protected override void OnOpenBefore(object args)
{
if (args is not SDKOpenConfig openConfig) return;
_config = openConfig;
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, false);
GameDispatcher.Instance.Dispatch(GameMsg.hideBroadCast);
// delayedCall = DOVirtual.DelayedCall(0.3f, () =>
// {
// Debug.Log($"H5UI OpenBefore url: {_config.url} normal: {_config.normal}");
if (_config.normal)
{
WebviewManager.Instance.setInH5View(true);
WebviewManager.Instance.ShowH5View(true);
}
else
{
DOVirtual.DelayedCall(0.2f, () =>
{
// FreeWebViewManager.Instance.OpenWeb(_config.url);
});
}
GameDispatcher.Instance.Dispatch(GameMsg.hideBroadCast);
ui.btn_close.SetClick(() =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.H5UI_Close);