fix:1、同步ios修复的bug
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@@ -161,6 +161,7 @@ namespace ChillConnect
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{
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DataMgr.ArrowResultLevel.Value = 0;
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GameDispatcher.Instance.Dispatch(GameMsg.reset_game, true);
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CtrlCloseUI();
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}
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else if (DataMgr.ArrowResultLevel.Value == 0)
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{
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@@ -169,10 +170,10 @@ namespace ChillConnect
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if (success)
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{
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GameDispatcher.Instance.Dispatch(GameMsg.reset_game, true);
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CtrlCloseUI();
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}
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});
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}
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CtrlCloseUI();
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});
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ui.com_arrow_end.btn_restart.SetClick(() =>
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