fix:1、玩法创建,移动,碰撞检测基本完成 2、添加结算复活界面逻辑
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@@ -10,6 +10,9 @@ namespace FGUI.GameResult_08
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{
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UIObjectFactory.SetPackageItemExtension(com_success_cash.URL, typeof(com_success_cash));
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UIObjectFactory.SetPackageItemExtension(cash_broad.URL, typeof(cash_broad));
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UIObjectFactory.SetPackageItemExtension(com_arrow_end.URL, typeof(com_arrow_end));
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UIObjectFactory.SetPackageItemExtension(com_arrow_end_again.URL, typeof(com_arrow_end_again));
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UIObjectFactory.SetPackageItemExtension(btn_claim.URL, typeof(btn_claim));
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UIObjectFactory.SetPackageItemExtension(com_end.URL, typeof(com_end));
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}
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}
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@@ -0,0 +1,29 @@
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.GameResult_08
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{
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public partial class btn_claim : GButton
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{
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public Controller state;
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public GImage ad_icon;
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public GImage img_saveingpot;
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public const string URL = "ui://8sjqw0q3rsd42i";
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public static btn_claim CreateInstance()
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{
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return (btn_claim)UIPackage.CreateObject("GameResult_08", "btn_claim");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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state = GetControllerAt(0);
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ad_icon = (GImage)GetChildAt(1);
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img_saveingpot = (GImage)GetChildAt(2);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: e0993c012a030ad4391f9c97f177470c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,31 @@
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.GameResult_08
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{
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public partial class com_arrow_end : GComponent
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{
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public GTextField title;
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public GButton btn_back;
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public GButton btn_watchAd;
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public GButton btn_restart;
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public const string URL = "ui://8sjqw0q3rsd42f";
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public static com_arrow_end CreateInstance()
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{
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return (com_arrow_end)UIPackage.CreateObject("GameResult_08", "com_arrow_end");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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title = (GTextField)GetChildAt(3);
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btn_back = (GButton)GetChildAt(4);
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btn_watchAd = (GButton)GetChildAt(9);
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btn_restart = (GButton)GetChildAt(10);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 3e949870cc7cc39479c7f54ea7420224
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,31 @@
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.GameResult_08
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{
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public partial class com_arrow_end_again : GComponent
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{
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public GTextField title;
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public GButton btn_back;
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public GButton btn_revive;
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public GButton btn_restart;
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public const string URL = "ui://8sjqw0q3rsd42h";
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public static com_arrow_end_again CreateInstance()
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{
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return (com_arrow_end_again)UIPackage.CreateObject("GameResult_08", "com_arrow_end_again");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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title = (GTextField)GetChildAt(3);
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btn_back = (GButton)GetChildAt(4);
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btn_revive = (GButton)GetChildAt(6);
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btn_restart = (GButton)GetChildAt(7);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 6d91521286530f847abe3aa5d63ae289
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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