fix:1、修复bug。2、添加跳转亚马逊。

This commit is contained in:
2026-07-08 15:36:17 +08:00
parent 3fd1e034c9
commit 8277a8e614
61 changed files with 77331 additions and 39566 deletions
@@ -10,6 +10,7 @@ namespace FGUI.tixian
public GTextField text_title;
public GButton btn_close1;
public GTextField lab_mn2;
public GTextField text_rate;
public GTextField lab_ticket;
public GTextField lab_code;
public btn_code btn_copy;
@@ -29,6 +30,7 @@ namespace FGUI.tixian
text_title = (GTextField)GetChildAt(1);
btn_close1 = (GButton)GetChildAt(2);
lab_mn2 = (GTextField)GetChildAt(6);
text_rate = (GTextField)GetChildAt(9);
lab_ticket = (GTextField)GetChildAt(14);
lab_code = (GTextField)GetChildAt(16);
btn_copy = (btn_code)GetChildAt(17);
+1 -1
View File
@@ -601,7 +601,7 @@ namespace ChillConnect
ch = (decimal)exchangeRateVo.Multi * ch;
if (GameHelper.isRDExchangeMode()&&GameHelper.IsGiftSwitch())
{
string str = "<img src='ui://o9974uc5qbo98'/>";
string str = "<img src='ui://o9974uc5qbo98' scale=0.75/>";
return str + $"{exchangeRateVo.Payicon}{ch:N}";
}
else
+16 -22
View File
@@ -123,42 +123,36 @@ namespace ChillConnect
private void OpenWb(object obj) {
return;
if (obj is not SDKOpenConfig openConfig) return;
Debug.Log($"open wb normal==={openConfig.normal} url==={openConfig.url}");
SetCameraVisible(false);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.H5UI_Open);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.H5UI_Open, openConfig);
GameDispatcher.Instance.Dispatch(GameMsg.hideBroadCast);
if (UIManager.Instance.IsExistUI(UIConst.GameLoginUI))
{
Debug.Log($"gamelogin ui is exist ");
}
}
public void SetCameraVisible(bool visible)
{
// // 只在首次调用时查找
// if (_gameCamera == null)
// {
// // 使用 FindWithTag 确保能找到非激活对象
//
// _gameCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
//
// }
// if (_gameCamera != null)
// {
// _gameCamera.enabled = visible;
// }
// else
// {
// Debug.LogError("GameCamera reference not found!");
// }
if (_gameCamera == null)
{
// 使用 FindWithTag 确保能找到非激活对象
_gameCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
}
if (_gameCamera != null)
{
_gameCamera.enabled = visible;
}
else
{
Debug.LogError("GameCamera reference not found!");
}
GameHelper.ShowSheepPlayUI(visible);
}