fix:1、H5方案改为我们自己的sdk,跳转电商也是。2、同步部分ios的优化
This commit is contained in:
@@ -19,6 +19,7 @@
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<s:String x:Key="/Default/CodeInspection/ExcludedFiles/FilesAndFoldersToSkip2/=7020124F_002D9FFC_002D4AC3_002D8F3D_002DAAB8E0240759_002Ff_003AUni2SDKManager_002Ecs_002Fl_003A_002E_002E_003F_002E_002E_003F_002E_002E_003FUsers_003F97354_003FAppData_003FRoaming_003FJetBrains_003FRider2025_002E2_003Fresharper_002Dhost_003FDecompilerCache_003Fdecompiler_003Fc31250e3609445af9cad08a98d73c5c656e00_003F0d_003Fe157c7c6_003FUni2SDKManager_002Ecs/@EntryIndexedValue">ForceIncluded</s:String>
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@@ -63,6 +63,7 @@ namespace FGUI.tixian
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public btn_get btn_inline_ok;
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public GRichTextField text_condi1;
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public GRichTextField text_ch_number;
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public GRichTextField ch_text;
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public Transition t0;
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public const string URL = "ui://md8tkwlzut66d";
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@@ -131,6 +132,7 @@ namespace FGUI.tixian
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btn_inline_ok = (btn_get)GetChildAt(95);
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text_condi1 = (GRichTextField)GetChildAt(96);
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text_ch_number = (GRichTextField)GetChildAt(97);
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ch_text = (GRichTextField)GetChildAt(98);
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t0 = GetTransitionAt(0);
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}
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}
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@@ -1,6 +1,8 @@
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using DG.Tweening;
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using IgnoreOPS;
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using SGModule.Net;
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using UNSDK;
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// using UNSDK;
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namespace ChillConnect
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@@ -126,10 +128,10 @@ namespace ChillConnect
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private void OpenWb(object obj) {
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if (obj is not SDKOpenConfig openConfig) return;
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Debug.Log($"open wb normal==={openConfig.normal} url==={openConfig.url}");
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// SdkConfigMgr.Instance.Open(openConfig.normal, openConfig.url);
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SdkConfigMgr.Instance.Open(openConfig.normal, openConfig.url);
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SetCameraVisible(false);
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@@ -12,7 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: a187246822bbb47529482707f3e0eff8, type: 3}
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m_Name: GoogleMobileAdsSettings
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m_EditorClassIdentifier:
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adMobAndroidAppId: ca-app-pub-8182098075176784~8469064257
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adMobAndroidAppId: ca-app-pub-3940256099942544~3347511713
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adMobIOSAppId: ca-app-pub-3940256099942544~1458002511
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enableKotlinXCoroutinesPackagingOption: 1
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enableGradleBuildPreProcessor: 1
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@@ -16,5 +16,5 @@ MonoBehaviour:
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sdkKey: mmVXU9O_ESeur52h0VwzCGfbI4wB8LxeBfydReplRMm2JmN8eNMVgSuiKy2bmTJ00m4DHSKFxhaH1pnpEME5bB
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customGradleVersionUrl:
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customGradleToolsVersion:
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adMobAndroidAppId: ca-app-pub-8182098075176784~8469064257
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adMobAndroidAppId: ca-app-pub-3940256099942544~3347511713
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adMobIosAppId: ca-app-pub-3940256099942544~1458002511
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+67342
-67244
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -1 +1 @@
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<?xml version="1.0" encoding="utf-8"?><resources><string name="com.crashlytics.android.build_id" translatable="false">d4a07f28-7baa-4f99-aa00-e8f80b7c45a1</string></resources>
|
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<?xml version="1.0" encoding="utf-8"?><resources><string name="com.crashlytics.android.build_id" translatable="false">2b3534c9-0e52-4370-9d4d-75f2811b8dd6</string></resources>
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|
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@@ -4,7 +4,7 @@
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<uses-permission android:name="android.permission.INTERNET" />
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<application>
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<uses-library android:required="false" android:name="org.apache.http.legacy" />
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<meta-data android:name="com.google.android.gms.ads.APPLICATION_ID" android:value="ca-app-pub-8182098075176784~8469064257" />
|
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<meta-data android:name="com.google.android.gms.ads.APPLICATION_ID" android:value="ca-app-pub-3940256099942544~3347511713" />
|
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<meta-data android:name="com.google.unity.ads.UNITY_VERSION" android:value="2022.3.62f2" />
|
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</application>
|
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</manifest>
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@@ -0,0 +1,32 @@
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PluginImporter:
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externalObjects: {}
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serializedVersion: 2
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iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
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validateReferences: 1
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platformData:
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- first:
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Android: Android
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second:
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||||
enabled: 1
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settings: {}
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- first:
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Any:
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second:
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enabled: 0
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settings: {}
|
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- first:
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Editor: Editor
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||||
second:
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enabled: 0
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settings:
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DefaultValueInitialized: true
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,17 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: fb2c9d85afdd3d34c88a57c51b02fa84, type: 3}
|
||||
m_Name: SdkConfigMgr
|
||||
m_EditorClassIdentifier:
|
||||
secret: JMXRDCA6Y
|
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host:
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||||
isLog: 1
|
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@@ -0,0 +1,8 @@
|
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fileFormatVersion: 2
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guid: 4ff2ee57894d1a0498e9f8fb77b1256b
|
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 11400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -842,7 +842,7 @@ GameObject:
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- component: {fileID: 1119590981}
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- component: {fileID: 1119590982}
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||||
m_Layer: 0
|
||||
m_Name: FreeWebViewManager
|
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m_Name: AlphaController
|
||||
m_TagString: Untagged
|
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m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
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@@ -856,7 +856,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1119590979}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
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m_LocalPosition: {x: 10006.365, y: 9987.327, z: -0.016412746}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
@@ -872,7 +872,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 1119590979}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 7478ade71b9349e1a05265bf175b11c9, type: 3}
|
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m_Script: {fileID: 11500000, guid: bf7c461dccc24a89a0a3d1654c65bf0a, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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||||
--- !u!1 &1183762475
|
||||
@@ -1260,5 +1260,5 @@ SceneRoots:
|
||||
- {fileID: 1260515730}
|
||||
- {fileID: 1183762477}
|
||||
- {fileID: 1361344199}
|
||||
- {fileID: 1356900051}
|
||||
- {fileID: 1119590981}
|
||||
- {fileID: 1356900051}
|
||||
|
||||
@@ -6,21 +6,21 @@ using SGModule.MarkdownKit;
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||||
using SGModule.Net;
|
||||
using SGModule.NetKit;
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||||
using UnityEngine;
|
||||
// using UNSDK;
|
||||
using UNSDK;
|
||||
|
||||
|
||||
public class ChillConnectRoot : MonoBehaviour
|
||||
{
|
||||
public void Awake()
|
||||
{
|
||||
#if UNITY_EDITOR || GAME_RELEASE || GAME_RELEASE1
|
||||
#if UNITY_EDITOR || GAME_RELEASE
|
||||
GameObject ingameDebugConsole = GameObject.Find("IngameDebugConsole");
|
||||
if (ingameDebugConsole != null) ingameDebugConsole.SetActive(false);
|
||||
#endif
|
||||
|
||||
// NetworkKit.Instance.InitData(ConfigManager.GameConfig.packageName, ConfigManager.GameConfig.isRelease);
|
||||
|
||||
// SdkConfigMgr.Init();
|
||||
SdkConfigMgr.Init();
|
||||
|
||||
MaxADKit.Init();
|
||||
|
||||
|
||||
@@ -73,7 +73,7 @@ public static partial class DataMgr
|
||||
public static DataStorage<int> ChLevel = BindDataStorage<int>(DataKeys.ch_level);
|
||||
public static DataStorage<string> LevelData = new(DataKeys.LevelData, cloudSave: false);
|
||||
public static DataStorage<int> AvailableDiceRolls = BindDataStorage<int>(DataKeys.AvailableDiceRolls);
|
||||
public static DataStorage<int> ArrowResultLevel = BindDataStorage<int>(DataKeys.ArrowResultLevel,@default: 1);
|
||||
public static DataStorage<int> ArrowResultLevel = BindDataStorage<int>(DataKeys.ArrowResultLevel,@default: 0);
|
||||
public static DataStorage<int> ArrowDarkTheme = BindDataStorage<int>(DataKeys.ArrowDarkTheme,@default: 1);
|
||||
public static DataStorage<int> ArrowTheme = BindDataStorage<int>(DataKeys.ArrowTheme,@default: 0);
|
||||
public static DataStorage<int> ArrowChProgress = BindDataStorage<int>(DataKeys.ArrowChProgress,@default: 0);
|
||||
|
||||
@@ -19,7 +19,7 @@ public class FreeWebViewManager : MonoBehaviour
|
||||
|
||||
private void Start()
|
||||
{
|
||||
initView();
|
||||
// initView();
|
||||
}
|
||||
|
||||
public void initView()
|
||||
@@ -60,28 +60,28 @@ public class FreeWebViewManager : MonoBehaviour
|
||||
{
|
||||
// if (_webObj != null) return;
|
||||
//
|
||||
// // 创建WebView对象
|
||||
// _webObj = new GameObject("WebViewObject1");
|
||||
// _webView = _webObj.AddComponent<WebViewObject1>();
|
||||
//
|
||||
// // 关键:开启WKWebView,规避苹果审核拒绝
|
||||
// _webView.Init(
|
||||
// enableWKWebView: true,
|
||||
// cb: OnWebMessage // JS调用Unity回调
|
||||
// );
|
||||
//
|
||||
// float top_offset = 0;//fgui中的顶部信息的高度
|
||||
// float buttom_offset = 155;
|
||||
// if (Screen.safeArea.y != 0)
|
||||
// {//刘海屏
|
||||
// top_offset += Screen.safeArea.y;
|
||||
// }
|
||||
//
|
||||
// // 铺满屏幕,适配刘海安全区
|
||||
// _webView.SetMargins(0, (int)top_offset, 0, (int)buttom_offset);
|
||||
// // 禁止下拉回弹(可选)
|
||||
// _webView.SetScrollBounceEnabled(false);
|
||||
//
|
||||
// 创建WebView对象
|
||||
_webObj = new GameObject("WebViewObject1");
|
||||
_webView = _webObj.AddComponent<WebViewObject1>();
|
||||
|
||||
// 关键:开启WKWebView,规避苹果审核拒绝
|
||||
_webView.Init(
|
||||
enableWKWebView: true,
|
||||
cb: OnWebMessage // JS调用Unity回调
|
||||
);
|
||||
|
||||
float top_offset = 0;//fgui中的顶部信息的高度
|
||||
float buttom_offset = 155;
|
||||
if (Screen.safeArea.y != 0)
|
||||
{//刘海屏
|
||||
top_offset += Screen.safeArea.y;
|
||||
}
|
||||
|
||||
// 铺满屏幕,适配刘海安全区
|
||||
_webView.SetMargins(0, (int)top_offset, 0, (int)buttom_offset);
|
||||
// 禁止下拉回弹(可选)
|
||||
_webView.SetScrollBounceEnabled(false);
|
||||
|
||||
// 加载网页并显示
|
||||
_webView.LoadURL(url);
|
||||
_webView.SetVisibility(true);
|
||||
@@ -105,10 +105,7 @@ public class FreeWebViewManager : MonoBehaviour
|
||||
/// </summary>
|
||||
public void CloseWeb()
|
||||
{
|
||||
if (_webObj != null)
|
||||
{
|
||||
_webView.SetVisibility(false);
|
||||
}
|
||||
OnDestroy();
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
|
||||
@@ -644,18 +644,18 @@ namespace ChillConnect
|
||||
{
|
||||
ui.btn_wv.visible = false;
|
||||
}
|
||||
ui.btn_wv.visible = false;
|
||||
//
|
||||
// ui.btn_wv.SetClick(() =>
|
||||
// {
|
||||
// SDKOpenConfig openConfig = new SDKOpenConfig
|
||||
// {
|
||||
// normal = true,
|
||||
// url = ""
|
||||
// };
|
||||
// CtrlDispatcher.Instance.Dispatch(CtrlMsg.open_wb,openConfig);
|
||||
// });
|
||||
//
|
||||
ui.btn_wv.visible = true;
|
||||
|
||||
ui.btn_wv.SetClick(() =>
|
||||
{
|
||||
SDKOpenConfig openConfig = new SDKOpenConfig
|
||||
{
|
||||
normal = true,
|
||||
url = ""
|
||||
};
|
||||
CtrlDispatcher.Instance.Dispatch(CtrlMsg.open_wb,openConfig);
|
||||
});
|
||||
|
||||
ui.com_bottom.btn_skin.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.ArrowThemeUI_Open); });
|
||||
|
||||
ui.btn_petty.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.PettyAwardUI_Open); });
|
||||
@@ -2182,7 +2182,7 @@ namespace ChillConnect
|
||||
_heartCount = 3;
|
||||
_collidedArrows.Clear();
|
||||
_remainArrowCount = _levelConfig.arrows.Count;
|
||||
DataMgr.ArrowResultLevel.Value = 1;
|
||||
DataMgr.ArrowResultLevel.Value = 0;
|
||||
|
||||
InitView();
|
||||
}
|
||||
|
||||
@@ -499,7 +499,7 @@ namespace ChillConnect
|
||||
|
||||
if ((float)DataMgr.Ticket.Value < vo.item_need)
|
||||
{
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_2"), vo.item_need);
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_2"), GameHelper.getChString(vo.item_need));
|
||||
ui.com_ch.ch_text.text = str;
|
||||
if ((float)DataMgr.Ticket.Value > vo.item_need)
|
||||
{
|
||||
@@ -557,12 +557,12 @@ namespace ChillConnect
|
||||
var vo1 = ConfigSystem.GetConfig<MakeupModel>().GetData(makeupTaskData.tableId + 1);
|
||||
if (vo1 == null)
|
||||
vo1 = vo;
|
||||
string str1 = string.Format(GameHelper.getDesByKey("makeup_2"), vo1.item_need);
|
||||
string str1 = string.Format(GameHelper.getDesByKey("makeup_2"), GameHelper.getChString(vo1.item_need));
|
||||
ui.com_ch.ch_text.text = str1;
|
||||
|
||||
if ((float)(DataMgr.Ticket.Value - vo.item_need) < vo1.item_need)
|
||||
{
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_2"), vo1.item_need);
|
||||
string str = string.Format(GameHelper.getDesByKey("makeup_2"), GameHelper.getChString(vo.item_need));
|
||||
ui.com_ch.ch_text.text = str;
|
||||
|
||||
ui.com_ch.progress.width = 656f * ((float)(DataMgr.Ticket.Value - vo.item_need) / vo1.item_need);
|
||||
|
||||
@@ -6,6 +6,8 @@ using FGUI.ZM_H5_15;
|
||||
using IgnoreOPS;
|
||||
using SGModule.NetKit;
|
||||
using UnityEngine;
|
||||
using UNSDK;
|
||||
|
||||
// using UNSDK;
|
||||
|
||||
namespace ChillConnect
|
||||
@@ -40,9 +42,17 @@ namespace ChillConnect
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
FreeWebViewManager.Instance.CloseWeb();
|
||||
ctrl.CloseSettingAlpha();
|
||||
// if (_config.normal)
|
||||
// {
|
||||
SdkConfigMgr.Instance.Close();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// FreeWebViewManager.Instance.CloseWeb();
|
||||
// }
|
||||
|
||||
|
||||
// SdkConfigMgr.Instance.Close();
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, true);
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.showBroadCast);
|
||||
@@ -59,14 +69,13 @@ namespace ChillConnect
|
||||
private SDKOpenConfig _config;
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
if (args is not SDKOpenConfig openConfig) return;
|
||||
// if (args is not SDKOpenConfig openConfig) return;
|
||||
|
||||
// _config = openConfig;
|
||||
|
||||
_config = openConfig;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.StopArrowTouch, false);
|
||||
|
||||
// Debug.Log($"H5UI OpenBefore url: {_config.url} normal: {_config.normal}");
|
||||
|
||||
|
||||
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.hideBroadCast);
|
||||
|
||||
@@ -77,11 +86,20 @@ namespace ChillConnect
|
||||
});
|
||||
|
||||
InitView();
|
||||
|
||||
DOVirtual.DelayedCall(0.35f, () =>
|
||||
{
|
||||
FreeWebViewManager.Instance.OpenWeb(_config.url);
|
||||
});
|
||||
|
||||
// Debug.Log($"H5UI OpenWeb _config.normal=========: {_config.normal}");
|
||||
// if (_config.normal)
|
||||
// {
|
||||
// SdkConfigMgr.Instance.Open();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// DOVirtual.DelayedCall(0.35f, () =>
|
||||
// {
|
||||
// Debug.Log($"H5UI OpenWeb _config.url=========: {_config.url}");
|
||||
// FreeWebViewManager.Instance.OpenWeb(_config.url);
|
||||
// });
|
||||
// }
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
|
||||
|
||||
|
||||
using UnityEngine;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
public class H5UICtrl : BaseUICtrl
|
||||
@@ -11,9 +13,15 @@ namespace ChillConnect
|
||||
private uint openUIMsg = UICtrlMsg.H5UI_Open;
|
||||
private uint closeUIMsg = UICtrlMsg.H5UI_Close;
|
||||
|
||||
private AlphaController _alphaController;
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
if (_alphaController == null)
|
||||
{
|
||||
_alphaController = GameObject.Find("AlphaController").GetComponent<AlphaController>();
|
||||
}
|
||||
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.H5Model) as H5Model;
|
||||
}
|
||||
|
||||
@@ -23,6 +31,8 @@ namespace ChillConnect
|
||||
|
||||
public override void OpenUI(object args = null)
|
||||
{
|
||||
OpenSettingAlpha();
|
||||
|
||||
if (ui == null)
|
||||
{
|
||||
ui = new H5UI(this);
|
||||
@@ -75,5 +85,19 @@ namespace ChillConnect
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
// 这个方法绑定到"打开面板"按钮
|
||||
public void OpenSettingAlpha()
|
||||
{
|
||||
// 打开面板时,Unity 渲染层变为全透明
|
||||
_alphaController?.SetPlayerAlpha(0.08f);
|
||||
}
|
||||
|
||||
// 这个方法绑定到"关闭面板"按钮
|
||||
public void CloseSettingAlpha()
|
||||
{
|
||||
// 关闭面板时,Unity 渲染层恢复不透明
|
||||
_alphaController?.SetPlayerAlpha(1.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -46,6 +46,7 @@ namespace ChillConnect
|
||||
|
||||
}
|
||||
|
||||
private bool isOpenRecord = true;
|
||||
protected override void OnClose()
|
||||
{
|
||||
|
||||
@@ -62,7 +63,7 @@ namespace ChillConnect
|
||||
|
||||
gameDispatcher.Dispatch(GameMsg.MakeUpConfirmUIClosed);
|
||||
|
||||
if (UnityEngine.Random.Range(0, 100) < 50)
|
||||
if (isOpenRecord && UnityEngine.Random.Range(0, 100) < 50)
|
||||
{
|
||||
if (UnityEngine.Random.Range(0, 50) < 25)
|
||||
{
|
||||
@@ -641,6 +642,10 @@ namespace ChillConnect
|
||||
ui.text_ch_number.text = GameHelper.getChString(DataMgr.Ticket.Value);
|
||||
var curValue = Math.Min(DataMgr.Ticket.Value, vo.item_need);
|
||||
ui.pb_condi1.value = (double)curValue;
|
||||
|
||||
string str1 = string.Format(GameHelper.getDesByKey("makeup_2"), GameHelper.getChString(vo.item_need));
|
||||
ui.ch_text.text = str1;
|
||||
|
||||
var textTitle = ui.pb_condi1.GetChild("title");
|
||||
if (textTitle != null)
|
||||
{
|
||||
@@ -1060,6 +1065,7 @@ namespace ChillConnect
|
||||
|
||||
ui.btn_contact_us.SetClick(() =>
|
||||
{
|
||||
isOpenRecord = false;
|
||||
// GameHelper.OpenEmail();
|
||||
SDKOpenConfig openConfig = new SDKOpenConfig
|
||||
{
|
||||
|
||||
@@ -0,0 +1,55 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
public class AlphaController : MonoBehaviour
|
||||
{
|
||||
private AndroidJavaObject currentActivity;
|
||||
private bool isInitialized = false;
|
||||
|
||||
void Start()
|
||||
{
|
||||
// 只在 Android 平台初始化
|
||||
if (Application.platform == RuntimePlatform.Android)
|
||||
{
|
||||
InitializeAndroidBridge();
|
||||
}
|
||||
}
|
||||
|
||||
private void InitializeAndroidBridge()
|
||||
{
|
||||
try
|
||||
{
|
||||
using (AndroidJavaClass unityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
|
||||
{
|
||||
currentActivity = unityPlayer.GetStatic<AndroidJavaObject>("currentActivity");
|
||||
isInitialized = true;
|
||||
Debug.Log("AlphaController: Android bridge initialized successfully");
|
||||
}
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
Debug.LogError("AlphaController: Failed to initialize Android bridge - " + e.Message);
|
||||
isInitialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 设置 Unity Player 透明度
|
||||
/// </summary>
|
||||
/// <param name="alpha">0.0 全透明, 1.0 不透明</param>
|
||||
public void SetPlayerAlpha(float alpha)
|
||||
{
|
||||
if (!isInitialized)
|
||||
{
|
||||
Debug.LogWarning("AlphaController: Not initialized");
|
||||
return;
|
||||
}
|
||||
|
||||
// 限制透明度范围在 0-1 之间
|
||||
alpha = Mathf.Clamp01(alpha);
|
||||
currentActivity.Call("setPlayerAlpha", alpha);
|
||||
Debug.Log($"AlphaController: Set alpha to {alpha}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bf7c461dccc24a89a0a3d1654c65bf0a
|
||||
timeCreated: 1784614395
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0fe25c223230a5b49bdc9a0e3cdbdd2d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1a405f67bd764ee4ba3cbb08847007d5
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,30 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using Uni2SDK;
|
||||
|
||||
namespace UNSDK
|
||||
{
|
||||
|
||||
public class Uni2SdkDemo : MonoBehaviour
|
||||
{
|
||||
private void Awake()
|
||||
{
|
||||
//初始化sdk时,如果不确定unity中是否填入了包名,你这里最好填写你的包名
|
||||
SdkConfigMgr.Init("com.your.package.name");
|
||||
}
|
||||
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 19f42161b9e34bc4fa15dcabf69fe812
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bd1a17c754b6b374f800265176706eb3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,65 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UNSDK
|
||||
{
|
||||
public class ConfigEditor : EditorWindow
|
||||
{
|
||||
private static ConfigEditor _view;
|
||||
|
||||
[MenuItem("Tools/CreateConfig")]
|
||||
public static void ShowWindow()
|
||||
{
|
||||
if (_view != null)
|
||||
{
|
||||
CloseView();
|
||||
return;
|
||||
}
|
||||
_view = GetWindow<ConfigEditor>();
|
||||
_view.titleContent = new GUIContent("ConfigEditor");
|
||||
}
|
||||
|
||||
static void CloseView()
|
||||
{
|
||||
_view.Close();
|
||||
_view = null;
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
DrawWindow();
|
||||
EditorUtility.SetDirty(SdkConfigMgr.Instance);
|
||||
}
|
||||
|
||||
private void DrawWindow()
|
||||
{
|
||||
TextLabel("Sdk 配置",Color.white);
|
||||
EditorGUILayout.BeginVertical("frameBox");
|
||||
SdkConfigMgr.Instance.secret = EditorGUILayout.TextField("Secret", SdkConfigMgr.Instance.secret);
|
||||
SdkConfigMgr.Instance.host = EditorGUILayout.TextField("Host", SdkConfigMgr.Instance.host);
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
|
||||
TextLabel("Debug Log",Color.white);
|
||||
EditorGUILayout.BeginVertical("frameBox");
|
||||
SdkConfigMgr.Instance.isLog = EditorGUILayout.Toggle("IsLog", SdkConfigMgr.Instance.isLog);
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void TextLabel(string content, Color color = new Color())
|
||||
{
|
||||
if (color.Equals(Color.clear))
|
||||
{
|
||||
color = Color.gray;
|
||||
}
|
||||
GUIStyle style = new GUIStyle();
|
||||
style.contentOffset = new Vector2(8, 0);
|
||||
style.normal.textColor = color;
|
||||
style.fontSize = 14;
|
||||
style.padding = new RectOffset(0, 0, 3, 0);
|
||||
GUILayout.Label(content, style);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 68fcbeb7d5bbfbb4db4304eb591872db
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0729286c16e0bb94f9ec7cbade888be0
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,70 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Uni2SDK;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
namespace UNSDK
|
||||
{
|
||||
public class SdkConfigMgr : ScriptableObject
|
||||
{
|
||||
[FormerlySerializedAs("Secret")] public string secret;
|
||||
[FormerlySerializedAs("Host")] public string host;
|
||||
[FormerlySerializedAs("IsLog")] public bool isLog;
|
||||
|
||||
public static bool IsInitSuccess = false;
|
||||
|
||||
private static SdkConfigMgr _instance;
|
||||
|
||||
public static SdkConfigMgr Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_instance) return _instance;
|
||||
_instance = AssetTools.GetScriptableObject<SdkConfigMgr>(typeof(SdkConfigMgr).Name, "Assets/Resources", false, false);
|
||||
return _instance;
|
||||
}
|
||||
set => _instance = value;
|
||||
}
|
||||
|
||||
|
||||
public static void Init(string packageName = "")
|
||||
{
|
||||
var package = packageName.IsNullOrWhiteSpace() ? Application.identifier: packageName;
|
||||
|
||||
Uni2SDKManager.Instance.SetPackage("",package);
|
||||
|
||||
Uni2SDKManager.Instance.SetLog(Instance.isLog);
|
||||
|
||||
Uni2SDKManager.Instance.Init(Instance.host,Instance.secret, (b, msg) =>
|
||||
{
|
||||
IsInitSuccess = b;
|
||||
Debug.Log($"init SDK bool===={b} WvManager.Instance.Init s==={msg}");
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 关闭有感
|
||||
/// 必须调用,且在退出有感界界面时调用
|
||||
/// 调用此方法后,可以将其他游戏界面等显示了
|
||||
/// </summary>
|
||||
public void Close()
|
||||
{
|
||||
#if !UNITY_EDITOR
|
||||
Uni2SDKManager.Instance.Close();
|
||||
#endif
|
||||
}
|
||||
/// <summary>
|
||||
/// 开启有感
|
||||
/// 开启时:需要将其他游戏界面等隐藏,注意,是隐藏,不是在其界面上再添加一个界面
|
||||
/// </summary>
|
||||
public void Open(bool normal = true, string url = "")
|
||||
{
|
||||
#if !UNITY_EDITOR
|
||||
Uni2SDKManager.Instance.Open(0,0,0,155,normal,url);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fb2c9d85afdd3d34c88a57c51b02fa84
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1fe3549a90795f54e822612affc22b6d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,152 @@
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
#endif
|
||||
|
||||
namespace UNSDK
|
||||
{
|
||||
public static class AssetTools
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns a reference to a scriptable object of type T with the given fileName at the relative resourcesPath.
|
||||
/// <para/> If the asset is not found, one will get created automatically (in the Editor only)
|
||||
/// </summary>
|
||||
/// <param name="fileName"></param>
|
||||
/// <param name="resourcesPath"></param>
|
||||
/// <param name="saveAssetDatabase"></param>
|
||||
/// <param name="refreshAssetDatabase"></param>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <returns></returns>
|
||||
public static T GetScriptableObject<T>(string fileName,
|
||||
string resourcesPath,
|
||||
bool saveAssetDatabase,
|
||||
bool refreshAssetDatabase)
|
||||
where T : ScriptableObject
|
||||
{
|
||||
if (string.IsNullOrEmpty(resourcesPath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!resourcesPath[resourcesPath.Length - 1].Equals(@"\")) resourcesPath += @"\";
|
||||
// resourcesPath = resourcesPath.Replace(@"\", "/");
|
||||
resourcesPath = CleanPath(resourcesPath);
|
||||
|
||||
var obj = (T)Resources.Load(fileName, typeof(T));
|
||||
|
||||
if (obj == null)
|
||||
{
|
||||
string simpleResourcesPath = resourcesPath.Replace(resourcesPath.Substring(0, resourcesPath.LastIndexOf("Resources", StringComparison.Ordinal)), "");
|
||||
simpleResourcesPath = simpleResourcesPath.Replace("Resources", "").Remove(0, 1);
|
||||
obj = (T)Resources.Load(Path.Combine(simpleResourcesPath, fileName), typeof(T));
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
if (obj != null) return obj;
|
||||
if (!Directory.Exists("Assets/Resources"))
|
||||
{
|
||||
Directory.CreateDirectory("Assets/Resources");
|
||||
}
|
||||
obj = CreateAsset<T>(resourcesPath, fileName, ".asset", saveAssetDatabase, refreshAssetDatabase);
|
||||
#endif
|
||||
return obj;
|
||||
}
|
||||
|
||||
public static T GetResource<T>(string resourcesPath, string fileName) where T : ScriptableObject
|
||||
{
|
||||
if (string.IsNullOrEmpty(resourcesPath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
resourcesPath = CleanPath(resourcesPath);
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!resourcesPath[resourcesPath.Length - 1].Equals(@"\")) resourcesPath += @"\";
|
||||
// resourcesPath = resourcesPath.Replace(@"\", "/");
|
||||
|
||||
return (T)Resources.Load(resourcesPath + fileName, typeof(T));
|
||||
}
|
||||
|
||||
public static string CleanPath(string path)
|
||||
{
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
if (!path[path.Length - 1].Equals(@"\")) path += @"\";
|
||||
path = path.Replace(@"\\", @"\");
|
||||
path = path.Replace(@"\", "/");
|
||||
return path;
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
public static T CreateAsset<T>(string relativePath,
|
||||
string fileName,
|
||||
string extension = ".asset",
|
||||
bool saveAssetDatabase = true,
|
||||
bool refreshAssetDatabase = true)
|
||||
where T : ScriptableObject
|
||||
{
|
||||
if (string.IsNullOrEmpty(relativePath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
relativePath = CleanPath(relativePath);
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!relativePath[relativePath.Length - 1].Equals(@"\")) relativePath += @"\";
|
||||
// relativePath = relativePath.Replace(@"\\", @"\");
|
||||
var asset = ScriptableObject.CreateInstance<T>();
|
||||
AssetDatabase.CreateAsset(asset, relativePath + fileName + extension);
|
||||
EditorUtility.SetDirty(asset);
|
||||
if (saveAssetDatabase) AssetDatabase.SaveAssets();
|
||||
if (refreshAssetDatabase) AssetDatabase.Refresh();
|
||||
return asset;
|
||||
}
|
||||
|
||||
public static List<T> GetAssets<T>() where T : ScriptableObject
|
||||
{
|
||||
var list = new List<T>();
|
||||
string[] guids = AssetDatabase.FindAssets("t:" + typeof(T).Name);
|
||||
foreach (string guid in guids)
|
||||
{
|
||||
var asset = AssetDatabase.LoadAssetAtPath<T>(AssetDatabase.GUIDToAssetPath(guid));
|
||||
if (asset == null) continue;
|
||||
list.Add(asset);
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
public static void MoveAssetToTrash(string relativePath, string fileName, bool saveAssetDatabase = true,
|
||||
bool refreshAssetDatabase = true, bool printDebugMessage = true)
|
||||
{
|
||||
if (string.IsNullOrEmpty(relativePath)) return;
|
||||
if (string.IsNullOrEmpty(fileName)) return;
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!relativePath[relativePath.Length - 1].Equals(@"\")) relativePath += @"\";
|
||||
relativePath = CleanPath(relativePath);
|
||||
if (!AssetDatabase.MoveAssetToTrash(relativePath + fileName + ".asset")) return;
|
||||
if (printDebugMessage) Debug.Log("The " + fileName + ".asset file has been moved to trash.");
|
||||
if (saveAssetDatabase) AssetDatabase.SaveAssets();
|
||||
if (refreshAssetDatabase) AssetDatabase.Refresh();
|
||||
}
|
||||
|
||||
public static Texture GetTexture(string filePath, string fileName, string fileExtension = ".png")
|
||||
{
|
||||
if (string.IsNullOrEmpty(filePath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!filePath[filePath.Length - 1].Equals(@"\")) filePath += @"\";
|
||||
filePath = CleanPath(filePath);
|
||||
return AssetDatabase.LoadAssetAtPath<Texture>(filePath + fileName + fileExtension);
|
||||
}
|
||||
|
||||
public static Texture2D GetTexture2D(string filePath, string fileName, string fileExtension = ".png")
|
||||
{
|
||||
if (string.IsNullOrEmpty(filePath)) return null;
|
||||
if (string.IsNullOrEmpty(fileName)) return null;
|
||||
// ReSharper disable once SuspiciousTypeConversion.Global
|
||||
// if (!filePath[filePath.Length - 1].Equals(@"\")) filePath += @"\";
|
||||
filePath = CleanPath(filePath);
|
||||
return AssetDatabase.LoadAssetAtPath<Texture2D>(filePath + fileName + fileExtension);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dbce9d27e5ed4d74ab0313e576cc3766
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
@@ -0,0 +1,33 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8d96be196b7f1334e97f1e5ef43a6813
|
||||
PluginImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
iconMap: {}
|
||||
executionOrder: {}
|
||||
defineConstraints: []
|
||||
isPreloaded: 0
|
||||
isOverridable: 0
|
||||
isExplicitlyReferenced: 0
|
||||
validateReferences: 1
|
||||
platformData:
|
||||
- first:
|
||||
Any:
|
||||
second:
|
||||
enabled: 1
|
||||
settings: {}
|
||||
- first:
|
||||
Editor: Editor
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
DefaultValueInitialized: true
|
||||
- first:
|
||||
Windows Store Apps: WindowsStoreApps
|
||||
second:
|
||||
enabled: 0
|
||||
settings:
|
||||
CPU: AnyCPU
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user