fix:1、H5方案改为我们自己的sdk,跳转电商也是。2、同步部分ios的优化
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@@ -499,7 +499,7 @@ namespace ChillConnect
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if ((float)DataMgr.Ticket.Value < vo.item_need)
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{
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string str = string.Format(GameHelper.getDesByKey("makeup_2"), vo.item_need);
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string str = string.Format(GameHelper.getDesByKey("makeup_2"), GameHelper.getChString(vo.item_need));
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ui.com_ch.ch_text.text = str;
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if ((float)DataMgr.Ticket.Value > vo.item_need)
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{
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@@ -557,12 +557,12 @@ namespace ChillConnect
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var vo1 = ConfigSystem.GetConfig<MakeupModel>().GetData(makeupTaskData.tableId + 1);
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if (vo1 == null)
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vo1 = vo;
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string str1 = string.Format(GameHelper.getDesByKey("makeup_2"), vo1.item_need);
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string str1 = string.Format(GameHelper.getDesByKey("makeup_2"), GameHelper.getChString(vo1.item_need));
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ui.com_ch.ch_text.text = str1;
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if ((float)(DataMgr.Ticket.Value - vo.item_need) < vo1.item_need)
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{
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string str = string.Format(GameHelper.getDesByKey("makeup_2"), vo1.item_need);
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string str = string.Format(GameHelper.getDesByKey("makeup_2"), GameHelper.getChString(vo.item_need));
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ui.com_ch.ch_text.text = str;
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ui.com_ch.progress.width = 656f * ((float)(DataMgr.Ticket.Value - vo.item_need) / vo1.item_need);
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