fix:1、H5方案改为我们自己的sdk,跳转电商也是。2、同步部分ios的优化

This commit is contained in:
2026-07-21 15:51:14 +08:00
parent ad3b1d24f2
commit 7a3c54c243
39 changed files with 68010 additions and 67313 deletions
+3 -3
View File
@@ -6,21 +6,21 @@ using SGModule.MarkdownKit;
using SGModule.Net;
using SGModule.NetKit;
using UnityEngine;
// using UNSDK;
using UNSDK;
public class ChillConnectRoot : MonoBehaviour
{
public void Awake()
{
#if UNITY_EDITOR || GAME_RELEASE || GAME_RELEASE1
#if UNITY_EDITOR || GAME_RELEASE
GameObject ingameDebugConsole = GameObject.Find("IngameDebugConsole");
if (ingameDebugConsole != null) ingameDebugConsole.SetActive(false);
#endif
// NetworkKit.Instance.InitData(ConfigManager.GameConfig.packageName, ConfigManager.GameConfig.isRelease);
// SdkConfigMgr.Init();
SdkConfigMgr.Init();
MaxADKit.Init();