fix:1、删除不用的功能资源和代码

This commit is contained in:
2026-06-24 14:26:29 +08:00
parent 65a797d384
commit 7846543d1b
127 changed files with 195 additions and 45578 deletions
@@ -17,7 +17,6 @@ namespace ChillConnect
moduleManager.AddModel(ModelConst.OpenBgModel, new OpenBgModel());
moduleManager.AddModel(ModelConst.PrivacyModel, new PrivacyModel());
moduleManager.AddModel(ModelConst.RewardModel, new RewardModel());
moduleManager.AddModel(ModelConst.RainPlayModel, new RainPlayModel());
moduleManager.AddModel(ModelConst.ChoosePropModel, new ChoosePropModel());
moduleManager.AddModel(ModelConst.BuyPropModel, new BuyPropModel());
moduleManager.AddModel(ModelConst.GameResultModel, new GameResultModel());
@@ -25,7 +24,6 @@ namespace ChillConnect
moduleManager.AddModel(ModelConst.OpenGameModel, new OpenGameModel());
moduleManager.AddModel(ModelConst.RewardboxModel, new RewardboxModel());
moduleManager.AddModel(ModelConst.PayloadingModel, new PayloadingModel());
moduleManager.AddModel(ModelConst.HallModel, new HallModel());
moduleManager.AddModel(ModelConst.FXWndModel, new FXWndModel());
moduleManager.AddModel(ModelConst.WheelViewModel, new WheelViewModel());
moduleManager.AddModel(ModelConst.BuygoldModel, new BuygoldModel());
@@ -45,11 +43,7 @@ namespace ChillConnect
moduleManager.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
moduleManager.AddModel(ModelConst.AdcomingModel, new AdcomingModel());
moduleManager.AddModel(ModelConst.FAQModel, new FAQModel());
moduleManager.AddModel(ModelConst.AddViewoffModel, new AddViewoffModel());
moduleManager.AddModel(ModelConst.RankModel, new RankModel());
moduleManager.AddModel(ModelConst.RankRewardModel, new RankRewardModel());
moduleManager.AddModel(ModelConst.RankRuleModel, new RankRuleModel());
moduleManager.AddModel(ModelConst.PackrewardModel, new PackrewardModel());
moduleManager.AddModel(ModelConst.GoldRewardModel, new GoldRewardModel());
moduleManager.AddModel(ModelConst.AddviewnewModel, new AddviewnewModel());
@@ -78,7 +72,6 @@ namespace ChillConnect
moduleManager.AddUICtrl(UICtrlConst.OpenBgUICtrl, new OpenBgUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PrivacyUICtrl, new PrivacyUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardUICtrl, new RewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RainPlayUICtrl, new RainPlayUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ChoosePropUICtrl, new ChoosePropUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BuyPropUICtrl, new BuyPropUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameResultUICtrl, new GameResultUICtrl());
@@ -86,7 +79,6 @@ namespace ChillConnect
moduleManager.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.HallUICtrl, new HallUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FXWndUICtrl, new FXWndUICtrl());
moduleManager.AddUICtrl(UICtrlConst.WheelViewUICtrl, new WheelViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl());
@@ -106,11 +98,7 @@ namespace ChillConnect
moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl());
moduleManager.AddUICtrl(UICtrlConst.FAQUICtrl, new FAQUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AddViewoffUICtrl, new AddViewoffUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RankUICtrl, new RankUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RankRewardUICtrl, new RankRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RankRuleUICtrl, new RankRuleUICtrl());
moduleManager.AddUICtrl(UICtrlConst.PackrewardUICtrl, new PackrewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GoldRewardUICtrl, new GoldRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AddviewnewUICtrl, new AddviewnewUICtrl());
@@ -142,7 +130,6 @@ namespace ChillConnect
moduleManager.AddCtrl(CtrlConst.PrivacyCtrl, new PrivacyCtrl());
moduleManager.AddCtrl(CtrlConst.RewardCtrl, new RewardCtrl());
moduleManager.AddCtrl(CtrlConst.PreferencesDataReadyCtrl, new PreferencesDataReadyCtrl());
moduleManager.AddCtrl(CtrlConst.RainPlayCtrl, new RainPlayCtrl());
moduleManager.AddCtrl(CtrlConst.ChoosePropCtrl, new ChoosePropCtrl());
moduleManager.AddCtrl(CtrlConst.BuyPropCtrl, new BuyPropCtrl());
moduleManager.AddCtrl(CtrlConst.GameResultCtrl, new GameResultCtrl());
@@ -150,7 +137,6 @@ namespace ChillConnect
moduleManager.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl());
moduleManager.AddCtrl(CtrlConst.RewardboxCtrl, new RewardboxCtrl());
moduleManager.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl());
moduleManager.AddCtrl(CtrlConst.HallCtrl, new HallCtrl());
moduleManager.AddCtrl(CtrlConst.FXWndCtrl, new FXWndCtrl());
moduleManager.AddCtrl(CtrlConst.WheelViewCtrl, new WheelViewCtrl());
moduleManager.AddCtrl(CtrlConst.BuygoldCtrl, new BuygoldCtrl());
@@ -170,11 +156,7 @@ namespace ChillConnect
moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
moduleManager.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
moduleManager.AddCtrl(CtrlConst.AdcomingCtrl, new AdcomingCtrl());
moduleManager.AddCtrl(CtrlConst.FAQCtrl, new FAQCtrl());
moduleManager.AddCtrl(CtrlConst.AddViewoffCtrl, new AddViewoffCtrl());
moduleManager.AddCtrl(CtrlConst.RankCtrl, new RankCtrl());
moduleManager.AddCtrl(CtrlConst.RankRewardCtrl, new RankRewardCtrl());
moduleManager.AddCtrl(CtrlConst.RankRuleCtrl, new RankRuleCtrl());
moduleManager.AddCtrl(CtrlConst.PackrewardCtrl, new PackrewardCtrl());
moduleManager.AddCtrl(CtrlConst.GoldRewardCtrl, new GoldRewardCtrl());
moduleManager.AddCtrl(CtrlConst.AddviewnewCtrl, new AddviewnewCtrl());
@@ -205,7 +187,6 @@ namespace ChillConnect
moduleManager.AddUIType(UIConst.OpenBgUI, typeof(OpenBgUI));
moduleManager.AddUIType(UIConst.PrivacyUI, typeof(PrivacyUI));
moduleManager.AddUIType(UIConst.RewardUI, typeof(RewardUI));
moduleManager.AddUIType(UIConst.RainPlayUI, typeof(RainPlayUI));
moduleManager.AddUIType(UIConst.ChoosePropUI, typeof(ChoosePropUI));
moduleManager.AddUIType(UIConst.BuyPropUI, typeof(BuyPropUI));
moduleManager.AddUIType(UIConst.GameResultUI, typeof(GameResultUI));
@@ -213,7 +194,6 @@ namespace ChillConnect
moduleManager.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI));
moduleManager.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI));
moduleManager.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI));
moduleManager.AddUIType(UIConst.HallUI, typeof(HallUI));
moduleManager.AddUIType(UIConst.WheelViewUI, typeof(WheelViewUI));
moduleManager.AddUIType(UIConst.BuygoldUI, typeof(BuygoldUI));
moduleManager.AddUIType(UIConst.GameMenuUI, typeof(GameMenuUI));
@@ -232,11 +212,7 @@ namespace ChillConnect
moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
moduleManager.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
moduleManager.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI));
moduleManager.AddUIType(UIConst.FAQUI, typeof(FAQUI));
moduleManager.AddUIType(UIConst.AddViewoffUI, typeof(AddViewoffUI));
moduleManager.AddUIType(UIConst.RankUI, typeof(RankUI));
moduleManager.AddUIType(UIConst.RankRewardUI, typeof(RankRewardUI));
moduleManager.AddUIType(UIConst.RankRuleUI, typeof(RankRuleUI));
moduleManager.AddUIType(UIConst.PackrewardUI, typeof(PackrewardUI));
moduleManager.AddUIType(UIConst.GoldRewardUI, typeof(GoldRewardUI));
moduleManager.AddUIType(UIConst.AddviewnewUI, typeof(AddviewnewUI));