fix:1、修复bug:尾部移动到边界后才隐藏。2、添加删除道具
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@@ -13,6 +13,7 @@ namespace FGUI.Arrow_game
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UIObjectFactory.SetPackageItemExtension(LineTile.URL, typeof(LineTile));
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UIObjectFactory.SetPackageItemExtension(ArrorPoint.URL, typeof(ArrorPoint));
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UIObjectFactory.SetPackageItemExtension(HeartsPanel.URL, typeof(HeartsPanel));
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UIObjectFactory.SetPackageItemExtension(com_finger.URL, typeof(com_finger));
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}
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}
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}
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@@ -14,6 +14,9 @@ namespace FGUI.Arrow_game
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public ArrorPoint point;
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public GButton btn_close;
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public HeartsPanel HeartsPanel;
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public GButton btn_clear;
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public GButton btn_hint;
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public com_finger com_finger;
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public const string URL = "ui://sjl9teijrsd40";
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public static com_arrow_game CreateInstance()
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@@ -32,6 +35,9 @@ namespace FGUI.Arrow_game
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point = (ArrorPoint)GetChildAt(4);
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btn_close = (GButton)GetChildAt(6);
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HeartsPanel = (HeartsPanel)GetChildAt(7);
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btn_clear = (GButton)GetChildAt(9);
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btn_hint = (GButton)GetChildAt(10);
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com_finger = (com_finger)GetChildAt(11);
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}
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}
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}
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@@ -0,0 +1,27 @@
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.Arrow_game
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{
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public partial class com_finger : GComponent
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{
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public GImage finger;
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public Transition t0;
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public const string URL = "ui://sjl9teijrsd4f";
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public static com_finger CreateInstance()
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{
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return (com_finger)UIPackage.CreateObject("Arrow_game", "com_finger");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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finger = (GImage)GetChildAt(0);
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t0 = GetTransitionAt(0);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d110f1d5f9c887b4d9194e2f3ca1c58c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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