fix:1、添加项目。2、基本箭头生成

This commit is contained in:
2026-06-12 18:10:00 +08:00
commit 2d5012e37e
6588 changed files with 665673 additions and 0 deletions
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namespace ChillConnect
{
public class PassunlockCtrl : BaseCtrl
{
public static PassunlockCtrl Instance { get; private set; }
private PassunlockModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.PassunlockModel) as PassunlockModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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namespace ChillConnect
{
public class PassunlockModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
}
}
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using System;
using System.Collections.Generic;
using FairyGUI;
using FGUI.Common_01;
using FGUI.P14_PassView;
using IgnoreOPS;
using SGModule.Net;
using SGModule.NetKit;
namespace ChillConnect
{
public class PassunlockUI : BaseUI
{
private PassunlockUICtrl ctrl;
private PassunlockModel model;
private com_passunlock ui;
public btn_watchAd btn_WatchAd;
public PassunlockUI(PassunlockUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.PassunlockUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "P14_PassView";
uiInfo.assetName = "com_passunlock";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.PassunlockModel) as PassunlockModel;
}
protected override void OnClose()
{
AdRedeemManager.Instance.Destroy();
GameHelper.CallShowTurn();
}
protected override void OnBind()
{
ui = baseUI as com_passunlock;
}
protected override void OnOpenBefore(object args)
{
if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1)
{
(ui.btn_max_pay.GetChild("img_saveingpot") as GImage).visible = true;
ui.btn_buypass.GetChild("img_saveingpot").visible = true;
}
if (!GameHelper.IsGiftSwitch())
{
GameHelper.GetCommonModel().Passportgift = 1;
}
if (GameHelper.IsAdModelOfPay())
{
ui.pay_type.selectedIndex = 0;
btn_watchAd btn = ui.btn_buypass as btn_watchAd;
btn.buy_type.selectedIndex = 0;
AdRedeemManager.Instance.SetWatchAd(PurchasingManager.GetPaySku(PayType.battle_pass), ui.btn_buypass as btn_watchAd, SetTextString);
AdRedeemManager.Instance.Start();
SetTextString();
}
else
{
ui.pay_type.selectedIndex = 1;
decimal price = (decimal)GameHelper.GetCommonModel().Passportgift2;
ui.btn_max_pay.title = GameHelper.getPrice(price);
ui.btn_max_pay.SetClick(() =>
{
ApplePayClass maxPayData = new ApplePayClass
{
amount = (int)Math.Round(price * 100),
sku = PurchasingManager.GetPaySku(PayType.battle_pass),
currency = "USD"
};
MaxPayManager.Instance.Buy(maxPayData);
});
}
InitView();
TrackKit.SendEvent(GameHelper.getTrackEvenName(), Property.PassShow);
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
}
#endregion
void pay_success(object str)
{
string type = (string)str;
if (type == PurchasingManager.GetPaySku(PayType.battle_pass))
{
CtrlCloseUI();
}
}
//初始化页面逻辑
private void InitView()
{
ui.btn_close.SetClick(CtrlCloseUI);
int gold = 0;
List<Passportrewards> Passportrewards_list = ConfigSystem.GetConfig<PassportrewardsModel>().DataList;
for (int i = 0; i < Passportrewards_list.Count; i++)
{
if (Passportrewards_list[i].Paid_rewards_type == 0) gold += Passportrewards_list[i].Paid_rewards_num;
}
ui.text_allgold.text = GameHelper.Get101Str(gold);
}
public void SetTextString()
{
var need = AdRedeemManager.Instance.GetCeilingNeedAds(PurchasingManager.GetPaySku(PayType.battle_pass));
var myAd = AdRedeemManager.Instance.GetLookRewardADNum();
ui.tips.SetVar("num", need.ToString()).FlushVars();
ui.ads.SetVar("num", myAd.ToString()).FlushVars();
}
}
}
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@@ -0,0 +1,71 @@
namespace ChillConnect
{
public class PassunlockUICtrl : BaseUICtrl
{
private PassunlockUI ui;
private PassunlockModel model;
private uint openUIMsg = UICtrlMsg.PassunlockUI_Open;
private uint closeUIMsg = UICtrlMsg.PassunlockUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.PassunlockModel) as PassunlockModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new PassunlockUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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