fix:1、添加项目。2、基本箭头生成
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using UnityEngine;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
public class PlayerPrefsConst
|
||||
{
|
||||
public static string IsFaceBookLogin = "IsFaceBookLogin";
|
||||
public static string FacebookAvatarUrl = "FacebookAvatarUrl";
|
||||
public static string CachePath = Application.persistentDataPath + "/Cache/CacheLocalPreferences.super";
|
||||
}
|
||||
}
|
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|
||||
namespace ChillConnect
|
||||
{
|
||||
public class AdTaskData
|
||||
{
|
||||
public int videoCount;
|
||||
public AdTaskState state = AdTaskState.None;
|
||||
}
|
||||
|
||||
public enum AdTaskState
|
||||
{
|
||||
None,
|
||||
Ready,
|
||||
Done,
|
||||
}
|
||||
}
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namespace ChillConnect
|
||||
{
|
||||
public class InviteData
|
||||
{
|
||||
}
|
||||
}
|
||||
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|
||||
namespace ChillConnect
|
||||
{
|
||||
public enum InviteMakeupStatus
|
||||
{
|
||||
None = 0,
|
||||
Fail = 1,
|
||||
Processing = 2,
|
||||
Success = 3,
|
||||
}
|
||||
|
||||
public class InviteMakeUpHistory
|
||||
{
|
||||
public int id;
|
||||
|
||||
public float amount;
|
||||
|
||||
public string method;
|
||||
|
||||
public long makeupTimestamp;
|
||||
|
||||
public string email;
|
||||
|
||||
public string phone;
|
||||
|
||||
public InviteMakeupStatus status;
|
||||
|
||||
public int serverOrderId;
|
||||
}
|
||||
}
|
||||
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|
||||
namespace ChillConnect
|
||||
{
|
||||
public enum InviteRecordOrigin
|
||||
{
|
||||
InvitePlayer,
|
||||
InviteBonus,
|
||||
}
|
||||
|
||||
public class InviteRecord
|
||||
{
|
||||
public float amount;
|
||||
public long time_stamp;
|
||||
public string title;
|
||||
public long uid;
|
||||
public InviteRecordOrigin origin;
|
||||
public string icon;
|
||||
}
|
||||
}
|
||||
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|
||||
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||||
guid: 28d57e0821234a75ae07aff540f7f638
|
||||
timeCreated: 1681804569
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace ChillConnect
|
||||
{
|
||||
public class KeyValue
|
||||
{
|
||||
public string key;
|
||||
public object value;
|
||||
}
|
||||
}
|
||||
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|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
public class MakeupTaskData
|
||||
{
|
||||
public int tableId;
|
||||
|
||||
|
||||
public int id;
|
||||
|
||||
|
||||
public string amountStr;
|
||||
|
||||
|
||||
public decimal amount;
|
||||
|
||||
|
||||
public long makeupTime;
|
||||
|
||||
|
||||
public int videoCount;
|
||||
|
||||
|
||||
public int inlineInitNum;
|
||||
|
||||
|
||||
public int inlineNum;
|
||||
|
||||
|
||||
public string orderID;
|
||||
|
||||
|
||||
public MakeupTaskStatus status;
|
||||
|
||||
public long order_time = 0;
|
||||
public int WatchVideoSpeedNum = 0;
|
||||
public int loginSpeedNum = 0;
|
||||
public int activeMinute = 0;
|
||||
public int activeSpeedNum = 0;
|
||||
|
||||
public long ch_time;
|
||||
public string ExchangeAccount;
|
||||
public string ExchangeName;
|
||||
public string short_name;
|
||||
public string long_name;
|
||||
public List<makeupRdData> rdData;
|
||||
public makeupRdData lastRdData;
|
||||
public int LvVideoCount;
|
||||
public void SetStatus(MakeupTaskStatus _status)
|
||||
{
|
||||
status = _status;
|
||||
}
|
||||
|
||||
public string GetAmountStr()
|
||||
{
|
||||
if (amount <= 0)
|
||||
{
|
||||
return amountStr;
|
||||
}
|
||||
else
|
||||
{
|
||||
return GameHelper.Get101Str(amount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum MakeupTaskStatus
|
||||
{
|
||||
None,
|
||||
Task,
|
||||
Level,
|
||||
Inline,
|
||||
editAccount,
|
||||
ticket,
|
||||
code,
|
||||
}
|
||||
|
||||
public class makeupRdData
|
||||
{
|
||||
public int coupon_mount;
|
||||
public string code;
|
||||
public bool isClaimed;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
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|
||||
guid: 4fad037054f584d4db231c2ecdba0491
|
||||
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|
||||
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||||
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|
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|
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|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
// public class
|
||||
public class UserData
|
||||
{
|
||||
public long uid;
|
||||
public string name;
|
||||
public int headId;
|
||||
public int points;
|
||||
public float bonus;
|
||||
public int[][] add_points_time; // 每个时间段获得的积分时间
|
||||
public int[][] remaining_time; // 每个时间段剩余的时间
|
||||
public int hourPoints;
|
||||
public int dayPoints;
|
||||
public int weekPoints;
|
||||
public int lastHourPoints;
|
||||
public int lastDayPoints;
|
||||
public int lastWeekPoints;
|
||||
public Dictionary<long, addPointsData> addPointsDic = new Dictionary<long, addPointsData>();
|
||||
}
|
||||
|
||||
public class RankRewardData
|
||||
{
|
||||
public int rank;
|
||||
public rankType type;
|
||||
public float bonus;
|
||||
public string time;
|
||||
}
|
||||
|
||||
public class addPointsData
|
||||
{
|
||||
public int points;
|
||||
public addPointType type;
|
||||
}
|
||||
|
||||
public enum rankType {
|
||||
hour = 1,
|
||||
day = 2,
|
||||
week = 3
|
||||
}
|
||||
|
||||
public enum addPointType {
|
||||
eliminate = 1,
|
||||
ads = 2,
|
||||
buy = 3,
|
||||
}
|
||||
}
|
||||
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@@ -0,0 +1,7 @@
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||||
namespace ChillConnect
|
||||
{
|
||||
public class UrlData
|
||||
{
|
||||
public int progress;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4b9c71aa9e3c74a4fa40ecf0f4d22902
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ddaa1d23092578e41b7ce0a701a6cc33
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,22 @@
|
||||
namespace ChillConnect
|
||||
{
|
||||
public static partial class CtrlMsg
|
||||
{
|
||||
private static uint CtrlMsgLogic = 200000;
|
||||
public static uint NewDays = ++CtrlMsgLogic;
|
||||
public static uint WatchVideoFinish = ++CtrlMsgLogic;
|
||||
public static uint ConsumeResources = ++CtrlMsgLogic;
|
||||
public static uint GameNewDays = ++CtrlMsgLogic;
|
||||
public static uint WatchIntVideoFinish = ++CtrlMsgLogic;
|
||||
|
||||
public static readonly uint Preferences_InitComplete = ++CtrlMsgLogic;
|
||||
public static readonly uint Game_StartBefore = ++CtrlMsgLogic;
|
||||
public static readonly uint Module_GiftSwitchChange = ++CtrlMsgLogic;
|
||||
public static readonly uint Webview_PageState = ++CtrlMsgLogic;
|
||||
public static readonly uint Webview_PageFinish = ++CtrlMsgLogic;
|
||||
public static readonly uint Webview_Open = ++CtrlMsgLogic;
|
||||
public static uint ServerNewDays = ++CtrlMsgLogic;
|
||||
public static readonly uint NewConfigRead = ++CtrlMsgLogic;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ac4e4915625e4e5bbf86dde8b9bbe00b
|
||||
timeCreated: 1681804977
|
||||
@@ -0,0 +1,62 @@
|
||||
namespace ChillConnect
|
||||
{
|
||||
public static partial class GameMsg
|
||||
{
|
||||
public static readonly uint OpenGame = ++Cursor_BASE;
|
||||
public static readonly uint Update111Completed = ++Cursor_BASE;
|
||||
public static readonly uint BackMainScene = ++Cursor_BASE;
|
||||
public static readonly uint Update101Completed = ++Cursor_BASE;
|
||||
public static readonly uint Update102 = ++Cursor_BASE;
|
||||
|
||||
public static uint Slot_refresh = ++Cursor_BASE;
|
||||
public static uint Remake_state = ++Cursor_BASE;
|
||||
public static readonly uint MakeupSuccess = ++Cursor_BASE;
|
||||
public static readonly uint Update102Completed = ++Cursor_BASE;
|
||||
public static uint PaySuccess = ++Cursor_BASE;
|
||||
|
||||
public static uint Ad_success = ++Cursor_BASE;
|
||||
public static uint UpdateHotFixMax = ++Cursor_BASE;
|
||||
public static uint UpdateHotFixProgress = ++Cursor_BASE;
|
||||
public static readonly uint RefreshMakeupData = ++Cursor_BASE;
|
||||
public static uint Gold_refresh = ++Cursor_BASE;
|
||||
public static uint Sheep_item_refresh = ++Cursor_BASE;
|
||||
public static uint card_click = ++Cursor_BASE;
|
||||
public static uint UpdateCurrency102 = ++Cursor_BASE;
|
||||
|
||||
public static uint RefreshADTask = ++Cursor_BASE;
|
||||
public static readonly uint GetReward = ++Cursor_BASE;
|
||||
public static readonly uint ProcessReward = ++Cursor_BASE;
|
||||
|
||||
public static readonly uint Update101 = ++Cursor_BASE;
|
||||
public static readonly uint MakeUpConfirmUIClosed = ++Cursor_BASE;
|
||||
|
||||
public static readonly uint Update111 = ++Cursor_BASE;
|
||||
public static uint reset_game = ++Cursor_BASE;
|
||||
public static uint GetTaskReward = ++Cursor_BASE;
|
||||
public static uint pack_close = ++Cursor_BASE;
|
||||
public static uint RefreshRedDot = ++Cursor_BASE;
|
||||
public static uint resetH5progress = ++Cursor_BASE;
|
||||
public static uint RefreshGame = ++Cursor_BASE;
|
||||
public static uint RewardUIClosed = ++Cursor_BASE;
|
||||
public static uint H5ViewClickBtn = ++Cursor_BASE;
|
||||
public static uint apple_pay_success = ++Cursor_BASE;
|
||||
public static uint ExitGame = ++Cursor_BASE;
|
||||
|
||||
public static uint UpdateNoads = ++Cursor_BASE;
|
||||
public static uint Network_reconnection = ++Cursor_BASE;
|
||||
public static uint RefreshSaveingPot = ++Cursor_BASE;
|
||||
public static uint resurgence = ++Cursor_BASE;
|
||||
public static uint resurgence_close = ++Cursor_BASE;
|
||||
public static uint rewardMul_close = ++Cursor_BASE;
|
||||
public static uint ThreeDaysGiftUIClose = ++Cursor_BASE;
|
||||
public static uint sendLog = ++Cursor_BASE;
|
||||
public static uint noads_refresh = ++Cursor_BASE;
|
||||
public static uint hideBroadCast = ++Cursor_BASE;
|
||||
public static uint showBroadCast = ++Cursor_BASE;
|
||||
public static uint updateRecordList = ++Cursor_BASE;
|
||||
public static uint faq_refresh = ++Cursor_BASE;
|
||||
public static uint add_points = ++Cursor_BASE;
|
||||
public static uint RefreshHallRank = ++Cursor_BASE;
|
||||
public static uint CloseMask = ++Cursor_BASE;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e353f03ecaf641c788d83ecb0c4c8f97
|
||||
timeCreated: 1681804796
|
||||
@@ -0,0 +1,12 @@
|
||||
namespace ChillConnect
|
||||
{
|
||||
public partial class NetworkMsg
|
||||
{
|
||||
private static uint MsgRootLogic = 100000;
|
||||
public static uint GetConfig = ++MsgRootLogic;
|
||||
public static uint Login = ++MsgRootLogic;
|
||||
public static uint SavePlayData = ++MsgRootLogic;
|
||||
public static uint GetPlayData = ++MsgRootLogic;
|
||||
public static uint NotNetwork = ++MsgRootLogic;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9cc437c270f9432a8f58536fd2ab3cad
|
||||
timeCreated: 1681977528
|
||||
@@ -0,0 +1,139 @@
|
||||
namespace ChillConnect
|
||||
{
|
||||
public static partial class UICtrlMsg
|
||||
{
|
||||
private static uint cursor_OpenClose = 130000;
|
||||
|
||||
public static uint GameLoginUI_Close = ++cursor_OpenClose;
|
||||
public static uint MakeupRecordUI_Open = ++cursor_OpenClose;
|
||||
public static uint MakeupRecordUI_Close = ++cursor_OpenClose;
|
||||
public static uint FirstRewardUI_Open = ++cursor_OpenClose;
|
||||
public static uint FirstRewardUI_Close = ++cursor_OpenClose;
|
||||
public static uint RateUsDialogUI_Open = ++cursor_OpenClose;
|
||||
public static uint RateUsDialogUI_Close = ++cursor_OpenClose;
|
||||
public static uint OpenBgUI_Open = ++cursor_OpenClose;
|
||||
public static uint OpenBgUI_Close = ++cursor_OpenClose;
|
||||
public static uint FXWndUI_Open = ++cursor_OpenClose;
|
||||
public static uint FXWndUI_Close = ++cursor_OpenClose;
|
||||
public static uint RewardAniUI_Open = ++cursor_OpenClose;
|
||||
public static uint RewardAniUI_Close = ++cursor_OpenClose;
|
||||
public static uint NetLoadingUI_Open = ++cursor_OpenClose;
|
||||
public static uint NetLoadingUI_Close = ++cursor_OpenClose;
|
||||
public static uint SCTipsUI_Open = ++cursor_OpenClose;
|
||||
public static uint SCTipsUI_Close = ++cursor_OpenClose;
|
||||
public static uint GameLoginUI_Open = ++cursor_OpenClose;
|
||||
public static uint RewardboxUI_Open = ++cursor_OpenClose;
|
||||
public static uint RewardboxUI_Close = ++cursor_OpenClose;
|
||||
|
||||
public static uint RewardUI_Open = ++cursor_OpenClose;
|
||||
public static uint RewardUI_Close = ++cursor_OpenClose;
|
||||
public static uint ArrowGameUI_Open = ++cursor_OpenClose;
|
||||
public static uint ArrowGameUI_Close = ++cursor_OpenClose;
|
||||
|
||||
public static uint NewTaskUI_Open = ++cursor_OpenClose;
|
||||
|
||||
public static uint MenuUI_Open = ++cursor_OpenClose;
|
||||
public static uint MenuUI_Close = ++cursor_OpenClose;
|
||||
public static uint PlayUI_Close = ++cursor_OpenClose;
|
||||
public static uint NewTaskUI_Close = ++cursor_OpenClose;
|
||||
|
||||
|
||||
public static uint PrivacyUI_Open = ++cursor_OpenClose;
|
||||
public static uint PrivacyUI_Close = ++cursor_OpenClose;
|
||||
public static uint PlayUIFX = ++cursor_OpenClose;
|
||||
|
||||
public static uint RainPlayUI_Open = ++cursor_OpenClose;
|
||||
public static uint RainPlayUI_Close = ++cursor_OpenClose;
|
||||
public static uint OpenGameUI_Open = ++cursor_OpenClose;
|
||||
public static uint OpenGameUI_Close = ++cursor_OpenClose;
|
||||
public static uint RegulationUI_Open = ++cursor_OpenClose;
|
||||
public static uint RegulationUI_Close = ++cursor_OpenClose;
|
||||
|
||||
public static uint CoinWnd_newUI_Open = ++cursor_OpenClose;
|
||||
public static uint CoinWnd_newUI_Close = ++cursor_OpenClose;
|
||||
public static uint SheepwindowUI_Open = ++cursor_OpenClose;
|
||||
public static uint SheepwindowUI_Close = ++cursor_OpenClose;
|
||||
public static uint BuyslotUI_Open = ++cursor_OpenClose;
|
||||
public static uint BuyslotUI_Close = ++cursor_OpenClose;
|
||||
public static uint BuygoldUI_Open = ++cursor_OpenClose;
|
||||
public static uint BuygoldUI_Close = ++cursor_OpenClose;
|
||||
public static uint BuyConfirmUI_Open = ++cursor_OpenClose;
|
||||
public static uint BuyConfirmUI_Close = ++cursor_OpenClose;
|
||||
public static uint LevelSuccessUI_Open = ++cursor_OpenClose;
|
||||
public static uint LevelSuccessUI_Close = ++cursor_OpenClose;
|
||||
public static uint ChoosePropUI_Open = ++cursor_OpenClose;
|
||||
public static uint ChoosePropUI_Close = ++cursor_OpenClose;
|
||||
public static uint AdcomingUI_Open = ++cursor_OpenClose;
|
||||
public static uint AdcomingUI_Close = ++cursor_OpenClose;
|
||||
|
||||
public static uint PassunlockUI_Open = ++cursor_OpenClose;
|
||||
public static uint PassunlockUI_Close = ++cursor_OpenClose;
|
||||
public static uint GetTaskRewardUI_Open = ++cursor_OpenClose;
|
||||
public static uint GetTaskRewardUI_Close = ++cursor_OpenClose;
|
||||
public static uint PayloadingUI_Open = ++cursor_OpenClose;
|
||||
public static uint PayloadingUI_Close = ++cursor_OpenClose;
|
||||
public static uint BackgroundUI_Open = ++cursor_OpenClose;
|
||||
public static uint BackgroundUI_Close = ++cursor_OpenClose;
|
||||
public static uint MainUI_Open = ++cursor_OpenClose;
|
||||
public static uint MainUI_Close = ++cursor_OpenClose;
|
||||
public static uint PlayBgUI_Close = ++cursor_OpenClose;
|
||||
public static uint EggUI_Open = ++cursor_OpenClose;
|
||||
public static uint EggUI_Close = ++cursor_OpenClose;
|
||||
public static uint WheelUI_Open = ++cursor_OpenClose;
|
||||
public static uint WheelUI_Close = ++cursor_OpenClose;
|
||||
public static uint PassViewUI_Open = ++cursor_OpenClose;
|
||||
public static uint PassViewUI_Close = ++cursor_OpenClose;
|
||||
public static uint SignInUI_Open = ++cursor_OpenClose;
|
||||
public static uint SignInUI_Close = ++cursor_OpenClose;
|
||||
|
||||
|
||||
public static uint MakeupConfirmUI_Close = ++cursor_OpenClose;
|
||||
public static uint MakeupConfirmUI_Open = ++cursor_OpenClose;
|
||||
|
||||
public static uint H5UI_Open = ++cursor_OpenClose;
|
||||
public static uint H5UI_Close = ++cursor_OpenClose;
|
||||
public static uint PackrewardUI_Open = ++cursor_OpenClose;
|
||||
public static uint PackrewardUI_Close = ++cursor_OpenClose;
|
||||
public static uint GameMenuUI_Open = ++cursor_OpenClose;
|
||||
public static uint GameMenuUI_Close = ++cursor_OpenClose;
|
||||
public static uint PixPayUI_Open = ++cursor_OpenClose;
|
||||
public static uint PixPayUI_Close = ++cursor_OpenClose;
|
||||
public static uint PersonViewUI_Open = ++cursor_OpenClose;
|
||||
public static uint PersonViewUI_Close = ++cursor_OpenClose;
|
||||
public static uint TipsViewUI_Open = ++cursor_OpenClose;
|
||||
public static uint TipsViewUI_Close = ++cursor_OpenClose;
|
||||
public static uint LevelRewardUI_Open = ++cursor_OpenClose;
|
||||
public static uint LevelRewardUI_Close = ++cursor_OpenClose;
|
||||
public static uint SaveingPotUI_Open = ++cursor_OpenClose;
|
||||
public static uint SaveingPotUI_Close = ++cursor_OpenClose;
|
||||
public static uint ResurgenceUI_Open = ++cursor_OpenClose;
|
||||
public static uint ResurgenceUI_Close = ++cursor_OpenClose;
|
||||
public static uint ThreeDaysGiftUI_Open = ++cursor_OpenClose;
|
||||
public static uint ThreeDaysGiftUI_Close = ++cursor_OpenClose;
|
||||
public static uint RewardMulNewUI_Open = ++cursor_OpenClose;
|
||||
public static uint RewardMulNewUI_Close = ++cursor_OpenClose;
|
||||
public static uint BroadcastUI_Open = ++cursor_OpenClose;
|
||||
public static uint BroadcastUI_Close = ++cursor_OpenClose;
|
||||
public static uint RecordViewUI_Open = ++cursor_OpenClose;
|
||||
public static uint RecordViewUI_Close = ++cursor_OpenClose;
|
||||
public static uint FAQUI_Open = ++cursor_OpenClose;
|
||||
public static uint FAQUI_Close = ++cursor_OpenClose;
|
||||
public static uint AddViewoffUI_Open = ++cursor_OpenClose;
|
||||
public static uint AddViewoffUI_Close = ++cursor_OpenClose;
|
||||
public static uint RankUI_Open = ++cursor_OpenClose;
|
||||
public static uint RankUI_Close = ++cursor_OpenClose;
|
||||
public static uint RankRewardUI_Open = ++cursor_OpenClose;
|
||||
public static uint RankRewardUI_Close = ++cursor_OpenClose;
|
||||
public static uint RankRuleUI_Open = ++cursor_OpenClose;
|
||||
public static uint RankRuleUI_Close = ++cursor_OpenClose;
|
||||
public static uint GoldRewardUI_Open = ++cursor_OpenClose;
|
||||
public static uint GoldRewardUI_Close = ++cursor_OpenClose;
|
||||
public static uint AddviewnewUI_Open = ++cursor_OpenClose;
|
||||
public static uint AddviewnewUI_Close = ++cursor_OpenClose;
|
||||
public static uint PettyAwardUI_Open = ++cursor_OpenClose;
|
||||
public static uint PettyAwardUI_Close = ++cursor_OpenClose;
|
||||
|
||||
public static uint StatementViewUI_Open = ++cursor_OpenClose;
|
||||
public static uint StatementViewUI_Close = ++cursor_OpenClose;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 060fde138e1047d2b0d1b1b0f19574ea
|
||||
timeCreated: 1681803677
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f279610afe14f24a93632de790e1bb2
|
||||
timeCreated: 1685009402
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a9d4b8f1e3f240a29b60fb5ac95bc802
|
||||
timeCreated: 1692603096
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ad3273bae87648ac8ff70eb4d402ae33
|
||||
timeCreated: 1692760582
|
||||
@@ -0,0 +1,23 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class ADTaskModel: ConfigModel<ADTaskModel, ADTask>
|
||||
{
|
||||
public ADTaskModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class ADTask
|
||||
{
|
||||
public int id;
|
||||
public string text_read;
|
||||
public int tol_num;
|
||||
public int reward_num;
|
||||
public bool is_get;
|
||||
public int[] Boost;
|
||||
public int[] weight;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 684786be6ad2341a69ed2cadc9eab6b9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,22 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
|
||||
public class AppOpenAdModel : ConfigModel<AppOpenAdModel, SplashAD>
|
||||
{
|
||||
|
||||
public AppOpenAdModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class SplashAD
|
||||
{
|
||||
public int Retention_Days;
|
||||
public int Retention_Rate;
|
||||
public int upperlimit;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 02172389f870f4a618c74ad0ab72bfc3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,29 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ApplePay;
|
||||
|
||||
// using SGModule.ApplePay;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
|
||||
public class ApplePayModel : ConfigModel<ApplePayModel, ApplePay>
|
||||
{
|
||||
public ApplePayModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
public class ApplePay
|
||||
{
|
||||
public int id;
|
||||
public string payKey;
|
||||
public string sku;
|
||||
}
|
||||
public class ApplePayModel2: ConfigModel<ApplePayModel2>
|
||||
{
|
||||
public ApplePayModel2(string key) : base(key)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d7483ae0a4f54470be28efe68d32e46a
|
||||
timeCreated: 1748240480
|
||||
@@ -0,0 +1,30 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class BoardModel
|
||||
{
|
||||
public List<Board> dataList;
|
||||
}
|
||||
|
||||
public class Board
|
||||
{
|
||||
public int[][] vector2;
|
||||
public int[] offset;
|
||||
}
|
||||
|
||||
public class StackedModel
|
||||
{
|
||||
public List<Stacked> dataList;
|
||||
}
|
||||
|
||||
public class Stacked
|
||||
{
|
||||
public int[] site;
|
||||
public int[] offset;
|
||||
public int num;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// "{\"level\":1,\"board\":[{\"vector2\":[[1,0,0,0,0,0],[1,0,0,0,0,0],[1,1,1,0,0,0],[0,1,1,1,1,1],[0,1,1,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],\"offset\":[0,0,0,0]},{\"vector2\":[[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,1,1,1,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],\"offset\":[0,1,0,0]},{\"vector2\":[[0,0,0,0,0,0],[0,0,0,0,0,0],[0,1,0,0,0,0],[0,1,0,0,0,0],[0,1,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],\"offset\":[1,0,0,0]}],\"stacked\":[{\"site\":[1,6],\"offset\":[0,1,0,0],\"num\":6},{\"site\":[7,6],\"offset\":[0,0,0,1],\"num\":5}],\"item_type\":3}"
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 456a81636100cee45b5c7ef7ea89989c
|
||||
MonoImporter:
|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
userData:
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||||
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||||
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||||
@@ -0,0 +1,98 @@
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class CommonModel : ConfigModel<CommonModel>
|
||||
{
|
||||
public int InitialNum;
|
||||
public int[] inlineLoginDown;
|
||||
public int inlineMin;
|
||||
public int Purchaseprops;
|
||||
public int Smallrewardsrate;
|
||||
public int rewardrate;
|
||||
public int RevivalCoins;
|
||||
public int[] wheelTimes;
|
||||
public int[] flyAdTime;
|
||||
public int flyCD;
|
||||
public float[] flyReward;
|
||||
public int Dailyrefreshtimes;
|
||||
public int[] darkWVRefreshtime;
|
||||
public int[] darkWVDailyrefreshtimes;
|
||||
public int H5Refreshtime;
|
||||
public int flyCtRate;
|
||||
public int otherH5switch;
|
||||
public int darkThoughProbability;
|
||||
public int ThroughRewardCD;
|
||||
public float Passportgift;
|
||||
public float Passportgift2;
|
||||
public float addspace;
|
||||
public float addspace2;
|
||||
public float AddDiscount;
|
||||
public float AddDiscount2;
|
||||
public int WwalaccelerationCD;
|
||||
public int purchase1;
|
||||
public int purchase2;
|
||||
public int[] inlineInitNum;
|
||||
public int playtimes;
|
||||
public int interstitialtype;
|
||||
public int lobbyrewrdtime;
|
||||
public int roomrewardrate;
|
||||
public int Activetimes;
|
||||
public int[] propCoord;
|
||||
public int adrate;
|
||||
public int PiggyPropCD;
|
||||
public int roomrate;
|
||||
public float afSendLimit;
|
||||
public float afSendNum;
|
||||
public int rewardinsertion;
|
||||
public int propswitch;
|
||||
public int flyswitch;
|
||||
public int exchangeCD = 120;
|
||||
public int WVswitch;
|
||||
public int[] WVClickAddTime;
|
||||
public int[] eggReward;
|
||||
public int eggCD;
|
||||
public string contactUs;
|
||||
public int PayRate;
|
||||
public int PiggyBankSwitch;
|
||||
public int FailedGiftCD;
|
||||
public int FailedGiftProgress;
|
||||
public int loginhallrate;
|
||||
public int AddSpaceLevel;
|
||||
public int AddDiscountLevel;
|
||||
public int AddDiscountCD;
|
||||
public int[] basePoint;
|
||||
public string[] TimeSlot;
|
||||
public int RobotNum;
|
||||
public int HourTime;
|
||||
public int eliminatePoints;
|
||||
public int[] adsPoints;
|
||||
public int USDPoints;
|
||||
public int RemoveADsPackDuration;
|
||||
public int ExpiryUnlock;
|
||||
public int BalanceExpired;
|
||||
public int[] BalanceExchange;
|
||||
public int[] PotExchange;
|
||||
public int TurnOffRewardsRate;
|
||||
public int TurnOffRewardsCD;
|
||||
public int TurnOffRewardslimit;
|
||||
public int FreeClaims;
|
||||
public int BonusInside;
|
||||
public int TurnOffPackRate;
|
||||
public int ExchangeModeToggle;
|
||||
public int RemoveADsPackPopup;
|
||||
public int ExchangeProcessMode;
|
||||
public int CHProcessMode;
|
||||
public int SplashSwitch;
|
||||
|
||||
public int SmallReward;
|
||||
public int ProcessingTime;
|
||||
|
||||
public int[] WVOffset;
|
||||
|
||||
|
||||
public CommonModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 954729fa345c44828d10b961f984abec
|
||||
timeCreated: 1692604823
|
||||
@@ -0,0 +1,5 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ChillConnect
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7fc7bf677e87e485e8db4819f96eeeba
|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
@@ -0,0 +1,22 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class DurationtasksModel : ConfigModel<DurationtasksModel, Durationtasks>
|
||||
{
|
||||
public DurationtasksModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
public class Durationtasks
|
||||
{
|
||||
public int id;
|
||||
public string text_read;
|
||||
public int tol_num;
|
||||
public int reward_num;
|
||||
public bool is_get;
|
||||
public int[] Boost;
|
||||
public int[] weight;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b78b92c1d9e172548b8ffe9b3ab8368c
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -0,0 +1,17 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class EndlessTreasureModel
|
||||
{
|
||||
public List<EndlessTreasure> dataList;
|
||||
}
|
||||
|
||||
public class EndlessTreasure
|
||||
{
|
||||
public int id;
|
||||
public int[] rewardType;
|
||||
public int[] reward;
|
||||
public bool is_AD;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d257ddfe2716d774397a0a462fcbd472
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -0,0 +1,21 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
|
||||
public class ExchangeDesModel : ConfigModel<ExchangeDesModel, ExchangeDes>
|
||||
{
|
||||
|
||||
public ExchangeDesModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class ExchangeDes
|
||||
{
|
||||
public string des_key;
|
||||
public string Mode_0;
|
||||
public string Mode_1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b19ed446ed8ea4175afaa7b997895bee
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class GameConfigModel : ConfigModel<GameConfigModel, GameBoard>
|
||||
{
|
||||
|
||||
public Dictionary<int, List<GameBoard>> game_conf = new Dictionary<int, List<GameBoard>>();
|
||||
|
||||
public GameConfigModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class GameBoard
|
||||
{
|
||||
public int level;
|
||||
public string board;
|
||||
public string stacked;
|
||||
public int item_type;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -0,0 +1,29 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class LargerewardNumModel : ConfigModel<LargerewardNumModel, LargerewardNum>
|
||||
{
|
||||
public LargerewardNumModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class LargerewardNum
|
||||
{
|
||||
public int id;
|
||||
public float[] nor_1;
|
||||
public float[] nor_2;
|
||||
public float[] nor_3;
|
||||
public float rv_1;
|
||||
public float rv_2;
|
||||
public float rv_3;
|
||||
public int[] Boost_1;
|
||||
public int[] Boost_2;
|
||||
public int[] Boost_3;
|
||||
public int[] weight_1;
|
||||
public int[] weight_2;
|
||||
public int[] weight_3;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 91ab827f55980734fa3bd52c07c75c92
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -0,0 +1,67 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class MakeupModel : ConfigModel<MakeupModel, Makeup>
|
||||
{
|
||||
public MakeupModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
|
||||
public Makeup GetData(int id)
|
||||
{
|
||||
return DataList.FirstOrDefault(makeup => makeup.id == id);
|
||||
}
|
||||
}
|
||||
|
||||
public class Makeup
|
||||
{
|
||||
public int id;
|
||||
public int item_need;
|
||||
public bool is_onetime;
|
||||
public int task_need;
|
||||
public int ad_need;
|
||||
public int item;
|
||||
public int levels_need;
|
||||
public int AD_Down;
|
||||
public int AD_Limit_times;
|
||||
public int Login_Limit_times;
|
||||
public int Active_time;
|
||||
public int Active_time_Down;
|
||||
public int Active_Limit_times;
|
||||
}
|
||||
|
||||
public class MakeupModel_2 : ConfigModel<MakeupModel_2, Makeup_2>
|
||||
{
|
||||
public MakeupModel_2(string key) : base(key)
|
||||
{
|
||||
}
|
||||
|
||||
public Makeup_2 GetData(int id)
|
||||
{
|
||||
return DataList.FirstOrDefault(makeup2 => makeup2.id == id);
|
||||
}
|
||||
}
|
||||
|
||||
public class Makeup_2
|
||||
{
|
||||
public int id;
|
||||
public int item_need;
|
||||
public bool is_onetime;
|
||||
public int task_need;
|
||||
public int ad_need;
|
||||
public int item;
|
||||
public int levels_need;
|
||||
public int AD_Down;
|
||||
public int AD_Limit_times;
|
||||
public int Login_Limit_times;
|
||||
public int Active_time;
|
||||
public int Active_time_Down;
|
||||
public int Active_Limit_times;
|
||||
public int Reset_time;
|
||||
public float ADIncrease;
|
||||
public int PayIncrease;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ccc8190d0599fff48b2caed678a084a8
|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
@@ -0,0 +1,20 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class OnlineRewardsModel : ConfigModel<OnlineRewardsModel, OnlineRewards>
|
||||
{
|
||||
|
||||
public OnlineRewardsModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class OnlineRewards
|
||||
{
|
||||
public int OnlineLimitNum;
|
||||
public int OnlineCountTime;
|
||||
public int OnlineAward;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb0103dccee904bae947c46c5918fc51
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -0,0 +1,23 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class PassingTaskModel : ConfigModel<PassingTaskModel, PassingTask>
|
||||
{
|
||||
public PassingTaskModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class PassingTask
|
||||
{
|
||||
public int id;
|
||||
public string text_read;
|
||||
public int tol_num;
|
||||
public int reward_num;
|
||||
public bool is_get;
|
||||
public int[] Boost;
|
||||
public int[] weight;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b52103c07b44c7542bb95c108331e805
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -0,0 +1,61 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class PassportrewardsModel : ConfigModel<PassportrewardsModel, Passportrewards>
|
||||
{
|
||||
public PassportrewardsModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class Passportrewards
|
||||
{
|
||||
public int id;
|
||||
public int Eliminating_quantity;
|
||||
public int Free_rewards_num;
|
||||
public int Free_rewards_type;
|
||||
public int Paid_rewards_num;
|
||||
public int Paid_rewards_type;
|
||||
public int Passportrewards_CD;
|
||||
public int[] Boost;
|
||||
public int[] weight;
|
||||
}
|
||||
public class PaidcoinsModel : ConfigModel<PaidcoinsModel, Paidcoins>
|
||||
{
|
||||
|
||||
public PaidcoinsModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
public class Paidcoins
|
||||
{
|
||||
public int id;
|
||||
public int Actual_coins;
|
||||
public int Discount_rate;
|
||||
public float Payment_amount;
|
||||
public float Payment_amount2;
|
||||
public bool is_paid;
|
||||
public int receive_CD;
|
||||
public string SKU;
|
||||
}
|
||||
public class MultigiftModel : ConfigModel<MultigiftModel, Multigift>
|
||||
{
|
||||
public MultigiftModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class Multigift
|
||||
{
|
||||
public float Paid_price;
|
||||
public float Paid_price2;
|
||||
|
||||
public int coins_quantity;
|
||||
|
||||
public int[] props_type;
|
||||
public int[] props_quantity;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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@@ -0,0 +1,31 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class RankHourRewardsModel : ConfigModel<RankHourRewardsModel, RankRewards>
|
||||
{
|
||||
public RankHourRewardsModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
public class RankDayRewardsModel : ConfigModel<RankDayRewardsModel, RankRewards>
|
||||
{
|
||||
public RankDayRewardsModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
public class RankWeekRewardsModel : ConfigModel<RankWeekRewardsModel, RankRewards>
|
||||
{
|
||||
public RankWeekRewardsModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class RankRewards
|
||||
{
|
||||
public int id;
|
||||
public int rank;
|
||||
public int award;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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||||
@@ -0,0 +1,51 @@
|
||||
using System.Collections.Generic;
|
||||
using SGModule.ConfigLoader;
|
||||
|
||||
namespace IgnoreOPS
|
||||
{
|
||||
public class RewardNumModel : ConfigModel<RewardNumModel, RewardNum>
|
||||
{
|
||||
public RewardNumModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class RewardNum
|
||||
{
|
||||
public int id;
|
||||
public int[] ch_1;
|
||||
public int[] ch_2;
|
||||
public int[] ch_3;
|
||||
|
||||
public float[] nor_1;
|
||||
public float[] nor_2;
|
||||
public float[] nor_3;
|
||||
public float rv_1;
|
||||
public float rv_2;
|
||||
public float rv_3;
|
||||
public int[] Boost_1;
|
||||
public int[] Boost_2;
|
||||
public int[] Boost_3;
|
||||
public int[] weight_1;
|
||||
public int[] weight_2;
|
||||
public int[] weight_3;
|
||||
}
|
||||
|
||||
public class PaidgiftModel : ConfigModel<PaidgiftModel, Paidgift>
|
||||
{
|
||||
public PaidgiftModel(string key) : base(key)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
public class Paidgift
|
||||
{
|
||||
public int Paid_type;
|
||||
public float Paid_price;
|
||||
public float Paid_price2;
|
||||
|
||||
public int coins_quantity;
|
||||
public int[] props_quantity;
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a03954130e2b4bc9acffaf4f0df89e1c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
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assetBundleName:
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assetBundleVariant:
|
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Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user