fix:1、速度加快减慢优化。2、关卡配置表优化。3、白天黑夜模式切换(部分)
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@@ -216,26 +216,6 @@ namespace ChillConnect
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ui.text_award.text = DataMgr.Coin.Value.ToString();
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}
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ui.com_ch.btn_cash.title = GameHelper.getDesByKey("ch_out_1");
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// if (IsWin)
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// {
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// if (GameHelper.IsGiftSwitch()) ui.text_award.text = GameHelper.Get102Str((decimal)AwardNum);
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// else ui.text_award.text = ((int)AwardNum).ToString();
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// var sk = FXManager.Instance.SetFx<SkeletonAnimation>(ui.bg_parent, Fx_Type.fx_win, ref closeCallback);
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// sk.state.SetAnimation(0, "out", true);
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// var sk1 = FXManager.Instance.SetFx<SkeletonAnimation>(ui.bg_parent_title, Fx_Type.fx_win_title, ref closeCallback);
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// sk1.state.SetAnimation(0, "animation", false);
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// }
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// else
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// {
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// if (GameHelper.IsGiftSwitch()) ui.text_award.text = GameHelper.Get102Str(DataMgr.Ticket.Value);
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// else ui.text_award.text = DataMgr.Coin.Value.ToString();
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// }
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if (GameHelper.IsGiftSwitch())
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{
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@@ -343,6 +323,8 @@ namespace ChillConnect
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DOVirtual.DelayedCall(0.7f, () =>
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{
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GameDispatcher.Instance.Dispatch(GameMsg.reset_game, false);
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CtrlCloseUI();
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// if (IsLevelSuccess) UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, true);
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});
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