fix:1、速度加快减慢优化。2、关卡配置表优化。3、白天黑夜模式切换(部分)
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@@ -21,9 +21,9 @@ namespace FGUI.Arrow_game
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{
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base.ConstructFromXML(xml);
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xin_1 = (GImage)GetChildAt(0);
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xin_2 = (GImage)GetChildAt(1);
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xin_3 = (GImage)GetChildAt(2);
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xin_1 = (GImage)GetChildAt(3);
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xin_2 = (GImage)GetChildAt(4);
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xin_3 = (GImage)GetChildAt(5);
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}
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}
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}
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@@ -7,11 +7,12 @@ namespace FGUI.Arrow_game
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{
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public partial class com_arrow_game : GComponent
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{
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public GGraph bg;
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public Controller mode;
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public GButton btn_menu;
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public GComponent view_container;
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public ArrorPoint point;
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public GButton btn_close;
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public GComponent com_money;
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public HeartsPanel HeartsPanel;
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public GButton btn_clear;
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public GButton btn_hint;
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@@ -19,6 +20,8 @@ namespace FGUI.Arrow_game
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public btn_big btn_big;
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public btn_big btn_small;
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public GSlider zoomSlide;
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public GGraph samll_point;
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public GTextField text_level;
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public const string URL = "ui://sjl9teijrsd40";
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public static com_arrow_game CreateInstance()
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@@ -30,18 +33,21 @@ namespace FGUI.Arrow_game
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{
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base.ConstructFromXML(xml);
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bg = (GGraph)GetChildAt(0);
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btn_menu = (GButton)GetChildAt(1);
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view_container = (GComponent)GetChildAt(2);
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point = (ArrorPoint)GetChildAt(3);
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mode = GetControllerAt(0);
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btn_menu = (GButton)GetChildAt(2);
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view_container = (GComponent)GetChildAt(3);
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point = (ArrorPoint)GetChildAt(4);
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btn_close = (GButton)GetChildAt(5);
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HeartsPanel = (HeartsPanel)GetChildAt(6);
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btn_clear = (GButton)GetChildAt(8);
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btn_hint = (GButton)GetChildAt(9);
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com_finger = (com_finger)GetChildAt(10);
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btn_big = (btn_big)GetChildAt(11);
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btn_small = (btn_big)GetChildAt(12);
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zoomSlide = (GSlider)GetChildAt(13);
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com_money = (GComponent)GetChildAt(6);
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HeartsPanel = (HeartsPanel)GetChildAt(7);
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btn_clear = (GButton)GetChildAt(9);
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btn_hint = (GButton)GetChildAt(10);
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com_finger = (com_finger)GetChildAt(11);
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btn_big = (btn_big)GetChildAt(12);
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btn_small = (btn_big)GetChildAt(13);
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zoomSlide = (GSlider)GetChildAt(14);
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samll_point = (GGraph)GetChildAt(15);
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text_level = (GTextField)GetChildAt(17);
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}
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}
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}
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