fix:1、漏提交多语言xml文件 2、删除了部分不用代码
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@@ -17,15 +17,11 @@ namespace ChillConnect
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moduleManager.AddModel(ModelConst.OpenBgModel, new OpenBgModel());
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moduleManager.AddModel(ModelConst.PrivacyModel, new PrivacyModel());
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moduleManager.AddModel(ModelConst.RewardModel, new RewardModel());
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moduleManager.AddModel(ModelConst.ChoosePropModel, new ChoosePropModel());
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moduleManager.AddModel(ModelConst.BuyPropModel, new BuyPropModel());
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moduleManager.AddModel(ModelConst.GameResultModel, new GameResultModel());
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moduleManager.AddModel(ModelConst.AddViewModel, new AddViewModel());
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moduleManager.AddModel(ModelConst.OpenGameModel, new OpenGameModel());
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moduleManager.AddModel(ModelConst.RewardboxModel, new RewardboxModel());
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moduleManager.AddModel(ModelConst.PayloadingModel, new PayloadingModel());
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moduleManager.AddModel(ModelConst.FXWndModel, new FXWndModel());
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moduleManager.AddModel(ModelConst.WheelViewModel, new WheelViewModel());
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moduleManager.AddModel(ModelConst.BuygoldModel, new BuygoldModel());
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moduleManager.AddModel(ModelConst.GameMenuModel, new GameMenuModel());
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moduleManager.AddModel(ModelConst.PersonViewModel, new PersonViewModel());
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@@ -36,17 +32,13 @@ namespace ChillConnect
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moduleManager.AddModel(ModelConst.SaveingPotModel, new SaveingPotModel());
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moduleManager.AddModel(ModelConst.ResurgenceModel, new ResurgenceModel());
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moduleManager.AddModel(ModelConst.FirstRewardModel, new FirstRewardModel());
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moduleManager.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel());
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moduleManager.AddModel(ModelConst.PassViewModel, new PassViewModel());
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moduleManager.AddModel(ModelConst.PassunlockModel, new PassunlockModel());
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moduleManager.AddModel(ModelConst.BroadcastModel, new BroadcastModel());
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moduleManager.AddModel(ModelConst.RecordViewModel, new RecordViewModel());
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moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
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moduleManager.AddModel(ModelConst.AdcomingModel, new AdcomingModel());
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moduleManager.AddModel(ModelConst.AddViewoffModel, new AddViewoffModel());
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moduleManager.AddModel(ModelConst.PackrewardModel, new PackrewardModel());
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moduleManager.AddModel(ModelConst.GoldRewardModel, new GoldRewardModel());
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moduleManager.AddModel(ModelConst.AddviewnewModel, new AddviewnewModel());
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moduleManager.AddModel(ModelConst.NewTaskModel, new NewTaskModel());
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moduleManager.AddModel(ModelConst.GetTaskRewardModel, new GetTaskRewardModel());
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moduleManager.AddModel(ModelConst.PettyAwardModel, new PettyAwardModel());
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@@ -72,15 +64,11 @@ namespace ChillConnect
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moduleManager.AddUICtrl(UICtrlConst.OpenBgUICtrl, new OpenBgUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PrivacyUICtrl, new PrivacyUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RewardUICtrl, new RewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.ChoosePropUICtrl, new ChoosePropUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.BuyPropUICtrl, new BuyPropUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GameResultUICtrl, new GameResultUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.AddViewUICtrl, new AddViewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.OpenGameUICtrl, new OpenGameUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RewardboxUICtrl, new RewardboxUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PayloadingUICtrl, new PayloadingUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.FXWndUICtrl, new FXWndUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.WheelViewUICtrl, new WheelViewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.BuygoldUICtrl, new BuygoldUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GameMenuUICtrl, new GameMenuUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PersonViewUICtrl, new PersonViewUICtrl());
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@@ -91,17 +79,13 @@ namespace ChillConnect
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moduleManager.AddUICtrl(UICtrlConst.SaveingPotUICtrl, new SaveingPotUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.ResurgenceUICtrl, new ResurgenceUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.FirstRewardUICtrl, new FirstRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PassViewUICtrl, new PassViewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PassunlockUICtrl, new PassunlockUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.AdcomingUICtrl, new AdcomingUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.AddViewoffUICtrl, new AddViewoffUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PackrewardUICtrl, new PackrewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GoldRewardUICtrl, new GoldRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.AddviewnewUICtrl, new AddviewnewUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.NewTaskUICtrl, new NewTaskUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.GetTaskRewardUICtrl, new GetTaskRewardUICtrl());
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moduleManager.AddUICtrl(UICtrlConst.PettyAwardUICtrl, new PettyAwardUICtrl());
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@@ -130,15 +114,11 @@ namespace ChillConnect
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moduleManager.AddCtrl(CtrlConst.PrivacyCtrl, new PrivacyCtrl());
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moduleManager.AddCtrl(CtrlConst.RewardCtrl, new RewardCtrl());
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moduleManager.AddCtrl(CtrlConst.PreferencesDataReadyCtrl, new PreferencesDataReadyCtrl());
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moduleManager.AddCtrl(CtrlConst.ChoosePropCtrl, new ChoosePropCtrl());
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moduleManager.AddCtrl(CtrlConst.BuyPropCtrl, new BuyPropCtrl());
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moduleManager.AddCtrl(CtrlConst.GameResultCtrl, new GameResultCtrl());
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moduleManager.AddCtrl(CtrlConst.AddViewCtrl, new AddViewCtrl());
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moduleManager.AddCtrl(CtrlConst.OpenGameCtrl, new OpenGameCtrl());
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moduleManager.AddCtrl(CtrlConst.RewardboxCtrl, new RewardboxCtrl());
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moduleManager.AddCtrl(CtrlConst.PayloadingCtrl, new PayloadingCtrl());
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moduleManager.AddCtrl(CtrlConst.FXWndCtrl, new FXWndCtrl());
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moduleManager.AddCtrl(CtrlConst.WheelViewCtrl, new WheelViewCtrl());
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moduleManager.AddCtrl(CtrlConst.BuygoldCtrl, new BuygoldCtrl());
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moduleManager.AddCtrl(CtrlConst.GameMenuCtrl, new GameMenuCtrl());
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moduleManager.AddCtrl(CtrlConst.PersonViewCtrl, new PersonViewCtrl());
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@@ -149,17 +129,13 @@ namespace ChillConnect
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moduleManager.AddCtrl(CtrlConst.SaveingPotCtrl, new SaveingPotCtrl());
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moduleManager.AddCtrl(CtrlConst.ResurgenceCtrl, new ResurgenceCtrl());
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moduleManager.AddCtrl(CtrlConst.FirstRewardCtrl, new FirstRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl());
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moduleManager.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl());
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moduleManager.AddCtrl(CtrlConst.PassViewCtrl, new PassViewCtrl());
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moduleManager.AddCtrl(CtrlConst.PassunlockCtrl, new PassunlockCtrl());
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moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
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moduleManager.AddCtrl(CtrlConst.RecordViewCtrl, new RecordViewCtrl());
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moduleManager.AddCtrl(CtrlConst.AdcomingCtrl, new AdcomingCtrl());
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moduleManager.AddCtrl(CtrlConst.AddViewoffCtrl, new AddViewoffCtrl());
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moduleManager.AddCtrl(CtrlConst.PackrewardCtrl, new PackrewardCtrl());
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moduleManager.AddCtrl(CtrlConst.GoldRewardCtrl, new GoldRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.AddviewnewCtrl, new AddviewnewCtrl());
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moduleManager.AddCtrl(CtrlConst.NewTaskCtrl, new NewTaskCtrl());
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moduleManager.AddCtrl(CtrlConst.GetTaskRewardCtrl, new GetTaskRewardCtrl());
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moduleManager.AddCtrl(CtrlConst.PettyAwardCtrl, new PettyAwardCtrl());
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@@ -187,14 +163,10 @@ namespace ChillConnect
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moduleManager.AddUIType(UIConst.OpenBgUI, typeof(OpenBgUI));
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moduleManager.AddUIType(UIConst.PrivacyUI, typeof(PrivacyUI));
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moduleManager.AddUIType(UIConst.RewardUI, typeof(RewardUI));
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moduleManager.AddUIType(UIConst.ChoosePropUI, typeof(ChoosePropUI));
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moduleManager.AddUIType(UIConst.BuyPropUI, typeof(BuyPropUI));
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moduleManager.AddUIType(UIConst.GameResultUI, typeof(GameResultUI));
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moduleManager.AddUIType(UIConst.AddViewUI, typeof(AddViewUI));
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moduleManager.AddUIType(UIConst.OpenGameUI, typeof(OpenGameUI));
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moduleManager.AddUIType(UIConst.RewardboxUI, typeof(RewardboxUI));
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moduleManager.AddUIType(UIConst.PayloadingUI, typeof(PayloadingUI));
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moduleManager.AddUIType(UIConst.WheelViewUI, typeof(WheelViewUI));
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moduleManager.AddUIType(UIConst.BuygoldUI, typeof(BuygoldUI));
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moduleManager.AddUIType(UIConst.GameMenuUI, typeof(GameMenuUI));
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moduleManager.AddUIType(UIConst.PersonViewUI, typeof(PersonViewUI));
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@@ -205,17 +177,13 @@ namespace ChillConnect
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moduleManager.AddUIType(UIConst.SaveingPotUI, typeof(SaveingPotUI));
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moduleManager.AddUIType(UIConst.ResurgenceUI, typeof(ResurgenceUI));
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moduleManager.AddUIType(UIConst.FirstRewardUI, typeof(FirstRewardUI));
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moduleManager.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI));
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moduleManager.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI));
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moduleManager.AddUIType(UIConst.PassViewUI, typeof(PassViewUI));
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moduleManager.AddUIType(UIConst.PassunlockUI, typeof(PassunlockUI));
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moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
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moduleManager.AddUIType(UIConst.RecordViewUI, typeof(RecordViewUI));
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moduleManager.AddUIType(UIConst.AdcomingUI, typeof(AdcomingUI));
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moduleManager.AddUIType(UIConst.AddViewoffUI, typeof(AddViewoffUI));
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moduleManager.AddUIType(UIConst.PackrewardUI, typeof(PackrewardUI));
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moduleManager.AddUIType(UIConst.GoldRewardUI, typeof(GoldRewardUI));
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moduleManager.AddUIType(UIConst.AddviewnewUI, typeof(AddviewnewUI));
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moduleManager.AddUIType(UIConst.NewTaskUI, typeof(NewTaskUI));
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moduleManager.AddUIType(UIConst.GetTaskRewardUI, typeof(GetTaskRewardUI));
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moduleManager.AddUIType(UIConst.PettyAwardUI, typeof(PettyAwardUI));
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