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ArrowBeatTap-Gp/Assets/Scripts/ModuleUI/RedeemCode/RedeemCodeUICtrl.cs
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namespace ChillConnect
{
public class RedeemCodeUICtrl : BaseUICtrl
{
private RedeemCodeUI ui;
private RedeemCodeModel model;
private uint openUIMsg = UICtrlMsg.RedeemCodeUI_Open;
private uint closeUIMsg = UICtrlMsg.RedeemCodeUI_Close;
#region 生命周期
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new RedeemCodeUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui is { isClose: false })
{
ui.Close();
}
ui = null;
}
#endregion
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
AppDispatcher.Instance.AddListener(AppMsg.UI_DisplayLoadingUI, OpenUI);
}
protected override void RemoveListener()
{
AppDispatcher.Instance.RemoveListener(AppMsg.UI_DisplayLoadingUI, OpenUI);
}
}
}