using Newtonsoft.Json; namespace Uni2SDK { // public class LoginModel // { // [JsonProperty("cdn_url")] public string CdnURL; // [JsonProperty("country")] public string Country; // [JsonProperty("debug_log")] public bool DebugLog = true; // [JsonProperty("enwp")] public int Enwp; // [JsonProperty("expires_at")] public long ExpiresAt; // [JsonProperty("invite_code")] public string InviteCode; // [JsonProperty("is_magic")] public bool IsMagic; // [JsonProperty("last_login_time")] public long LastLoginTime; // [JsonProperty("login_time")] public long LoginTime; // [JsonProperty("new_player")] public bool NewPlayer; // [JsonProperty("play_data")] public string PlayData; // [JsonProperty("play_data_ver")] public long PlayDataVer; // [JsonProperty("reg_time")] public long RegTime; // [JsonProperty("setting")] public string Setting; // [JsonProperty("token")] public string Token; // [JsonProperty("uid")] public long Uid; // } }